Urge
About
- Username
- Urge
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- Member, Active UO Account
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Comments
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It's been 2 handed since the balanced property was added. Can't remember prior to that.
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Nice one popps. Proud of you on this one!
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Happen outside rotworms? Those can flag you out of sight.
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I had mentioned this when Halloween went live. Since named skeletons were introduced, calling guards has no effect. It's become a popular grief tactic to lure into town and frankly, it's just not cool.
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Is it too late to build one for the contest?
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Happen with CC a lot too. It's not that big an issue though.
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Cetric said: What I would like to see done: - Build a fel town buff (like trammel town buff/governor system) into fel/VvV. Perhaps use a small amount (say 100) VvV points per use - Give a reason to win the town. For example, at the town c…
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Bilbo said: Maybe we should make all the skills really uber hard and complicated so only the really motivated person would want to play UO in the first place. I don't know about the rest of you but for myself I play UO to relax. I have made…
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Petra_Fyde said: As things stand loot & crafted are pretty much in balance. Loot is annoyingly random, I occasionally wish reforging was a controllable as imbuing, or that imbuing had a slightly higher cap. Crafting is already so compli…
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Cetric said: With these changes the current template flavor would be unchanged, you could still own on a bok mage, but mmmmayyybbeee people wouldnt feel the desire to cram as much defense as they can throw at a char and then worry about their…
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Cetric said: I'm sick of seeing people say skill points in templates is an issue. It isn't. This has all been well outlined. More skill creates additional template divserity, it's the 60 splint and hybrid evasion that's a primary issue. …
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See, that wasn't so hard to have a well thought out and useful post. I also agree we didn't have these problems before the high skill increase items came about. PvP was absolutely broken at the moment these items came into play.Splintering weapons c…
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popps said: Regress ? First, back in days, people was "standing at the Firge taking orders" because there was no Global Chat... Nowadays, thanking to Global Chat, whomever was to need Crafters' Services could simply ask in Chat if there wa…
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Benelli said: Urge sorry to hear your PVM concerns but if a moderator could take action to keep this forum pertaining to the issues regarding pvp. Mods quick to nail off topic issues everywhere else it seems.! but yes urge does make a point t…
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Bleak said: We hear your concerns and will be looking at potential solutions. We look forward to continuing this conversation and iterating over potential ideas. A general timeline would be most helpful if it's a couple weeks or 6 month…
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Merus said: popps said: Marge said: What she meant was that YOU want to flip the script and have fighters rely on crafters. Besides, all this is really moot for next year's arc anyway. I'm sure the developers have next year ou…
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Marge said: Is your goal to make money on crafting and you think if it is changed by your means, you will be the only one that does it? So you will be making money. All of your ideas are based on yourself. You hit the nail on the head.…
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Marge said: Why cant all your toons be fighting crafters then? Make a fencing tailor that gathers the resources and then makes the item. I had one for years - it was fun. Ha I had a swords miner/smith. Smelt while in combat. Seriously,…
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I started as a crafter standing in Brit trying to make my name so i can sort of agree with popps that it should mean something but I'm not really wanting something overly complex. I also agree with the base resist boost. The problem I mainly have…
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The_Higgs_1 said: I personally think 4/6 chivalry and weaving should go away these days. In the old days those were just utility and didn't have a huge impact on pvp In the old days, we had 4/6 dp parry holy light spamming AI deathstriker…
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Lynk said: Id rather they just address the existing Pvap imbalances. True, but they'll also get around to this at some point. We might as well put some ideas down for future reference.
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The_Higgs_1 said: Delete VvV and bring back factions. Lower sigil corrupt timer and add couple new bases. VvV was a terrible idea. I'll pass on going back to choke fights. Towns offer more freedom than who can field the longest.
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@CinderellaOh wow. I assumed the boundary ended when you left guardzone. You need to report this.
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Tyrath said: People bank sit at brit? I thought that ended with the despise invasion. There were only 3 and all died. 2 were parked on the circle to help others with their weaving focus. 1 was by the river. I stealthed behind a mage as …
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WornOutYourTool said: 11. Slayer not applying to any necromancy spell (wither, poison strike). 12. No -skill necromancy weapons. 13. Positive karma peeps can chill with positive karma creatures yet max negative karma people can rip the bon…
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LilyGrace said: So why are some of you discouraging other players from contributing their ideas, prattling on with your self proclaimed 1337ness? Because past has shown when asked for "love" we get complete overhauls that are the exact …
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Kyronix said: Thank you, we will investigate. I'm still having issues with my bug. Any eta on that?
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That dread warhorse clicky sure would make a nice vet reward.
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Garth_Grey said: Ok Popps, the Devs understand, at least on production shards, that players have support characters. That's why things like recipes have always come from fighting and no one really complains about it, well, until now. We h…
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Stinky_Pete said: My point is that making decent gold as a PvM thief is entirely possible. You just don't know how and I would bet that @ Kyronix doesn't either. Maybe PvM stealing does need some changes. I wouldn't know as I am not an expert…