Seeing it's a tokuno themed event, it'd be cool to have something thematic, for example a talisman that transforms your look to a fan dancer, or perhaps a kimono version of general lethe / morphius, if not something entirely new. Maybe even Tabis of stealth / ninjitsu.
Outside of the theme, like to see jewels that are useful for PvP/PvE. I think the only ring we've got is the Sterling Silver Ring and I've not seen much use for it. Something with FC/FCR/EP and an option of skill would be amazing but I'm guessing unlikely
I'd also like to see some female armor that's on par with male one. We've had balron armor, maybe something that's optional being a skirt or leggings / chest vs female chest piece?
Would be cool to see some new art for armor. Maybe have a blank transbogable helm with totally new art for both classic and enhanced. So long as it looks new both on the paperdoll and in the game window.
Teleport ring with 10 charges (replenishes charges 1/minute) 30s global cooldown on uses.-does not need to be equipped to use teleport charges.
-Global cooldown should affect all existing teleport charged items.
Yep. I've been advocating for awhile for Charged Spell items to make a comeback. Items with Teleport, Invisibility, Magic Reflection, Bless, Greater Heal, Dispel, or even Gate Travel charges, that automatically recharge over time, or can be recharged manually via Runed Switches.
Now that Macer/Paladins have brought back the use of Dexxer Shields, how about a good Dexxer Shield Artifact? The one my Macer/Paladin uses is no longer obtainable.
Treasures of Events usually have a 50% spellbook and a slayer spellbook. It would be nice if you bring those back. For the slayer can I suggest Reptile (Yamandon's slayer types are reptile or snake slayer)
idea based on the picture from the newsletter
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I agree the Book of Lore should have hues available for them. i suggest book of Lore covers (works just like BOD covers) available during Treasures of Events with the hues of armor drops
Id like to see an item, or achievment that can increase your pet control from 5 to 6. That would allow riding a mount with 5 slots and even expand how many low slot pets you can have and really take advantage of yhings like pack.
Forgot to mention, a transmoggable version of the Ancient Samurai Helm. https://www.uoguide.com/Ancient_Samurai_Helm It's currently a unique graphic, with nothing else in the game that uses it. It used to be quite good back in the day, but is now outdated. Here's an Ancient Samurai Helm dyed Berserker Red.
@Kyronix - I'd suggest in addition to whatever rewards be added, that you make them affordable like the Spring event. The 200 drops for a 50 SDI spellbook is too high considering we just had the Draconi spellbook available for 40 "points".
I'd agree there should be balance so everything wouldn't be under 10 points but top end stuff shouldn't be more than 50-75 points per item, in my opinion.
No need to make things 1000 point (or even 100 points) if the event only runs Oct/Nov. This will allow people to focus on the re-run of Krampus in December. I think that having the ToT event run the last 3ish months of the year last year hurt the Krampus event.
The items should also be less points, even more so, if the Huntsman Challenge is going to have elite rewards as mentioned during the M&G. People who want to gain those in November would be splitting time.
It would be great to get upgraded Tokuno artifacts from the past and make the existing Tokuno minor and major artifacts imbuable again. Also a couple artifact ideas, not Feudal themed, but general property on specific slots.
2-handed - which can allow custom pick ANY 5 stats from the following list:
Hit Mana Leech 100
Hit Stamina Leech 100
Hit Life Leech 100
Hit Lower Defense 70
Hit Lower Attack 70
Hit Lightning 70
Hit Fireball 70
Slayer (lesser only)
Splintering 30
Specials can pick any 2.
This one should cost alot of points.
I like this idea about the overcapped properties, but maybe go one step further something of a modified imbuing only during an event. Something like a gathering type of quest for a Tokuno Legendary Weaponsmith. The weaponsmith asks the player to gather/hunt specific ingredients for them to make you a legendary weapon. The mini quests can be random (i.e. hunting quest, puzzle completion, taming x creature, resource gathering, etc.). After completing the mini quest, one of the ingredients is awarded. Once you finish X quests and gather X ingredients to make this weapon, the weaponsmith can build a weapon of your choosing. This could be any weapon that is available in the game and from the overcapped properties above. I would also add other unimbuable properties like Hit Fatigue, Hit Mana Drain, Bane, etc. At least it keeps things engaging during the event and makes something to look forward to.
I'm not sure the suggestion is feasible for the next publish, but something maybe for the future to consider.
Forgot to mention, a transmoggable version of the Ancient Samurai Helm. https://www.uoguide.com/Ancient_Samurai_Helm It's currently a unique graphic, with nothing else in the game that uses it. It used to be quite good back in the day, but is now outdated. Here's an Ancient Samurai Helm dyed Berserker Red.
It's not Platemail Battle Kabuto or Decorative Platemail Kabuto?
It would be great to get upgraded Tokuno artifacts from the past and make the existing Tokuno minor and major artifacts imbuable again. Also a couple artifact ideas, not Feudal themed, but general property on specific slots.
2-handed - which can allow custom pick ANY 5 stats from the following list:
Hit Mana Leech 100
Hit Stamina Leech 100
Hit Life Leech 100
Hit Lower Defense 70
Hit Lower Attack 70
Hit Lightning 70
Hit Fireball 70
Slayer (lesser only)
Splintering 30
Specials can pick any 2.
This one should cost alot of points.
I like this idea about the overcapped properties, but maybe go one step further something of a modified imbuing only during an event. Something like a gathering type of quest for a Tokuno Legendary Weaponsmith. The weaponsmith asks the player to gather/hunt specific ingredients for them to make you a legendary weapon. The mini quests can be random (i.e. hunting quest, puzzle completion, taming x creature, resource gathering, etc.). After completing the mini quest, one of the ingredients is awarded. Once you finish X quests and gather X ingredients to make this weapon, the weaponsmith can build a weapon of your choosing. This could be any weapon that is available in the game and from the overcapped properties above. I would also add other unimbuable properties like Hit Fatigue, Hit Mana Drain, Bane, etc. At least it keeps things engaging during the event and makes something to look forward to.
I'm not sure the suggestion is feasible for the next publish, but something maybe for the future to consider.
Some updated flutes of renewal!! Specifically one with horselord stats but elemental and sea serpent..
Comments
Outside of the theme, like to see jewels that are useful for PvP/PvE. I think the only ring we've got is the Sterling Silver Ring and I've not seen much use for it. Something with FC/FCR/EP and an option of skill would be amazing but I'm guessing unlikely
I'd also like to see some female armor that's on par with male one. We've had balron armor, maybe something that's optional being a skirt or leggings / chest vs female chest piece?
But if the dyes only worked on human cloth items then that would be fine.
wtf you talking about the dye will not say treasure of blah blah blah on your items
It would be nice if you bring those back. For the slayer can I suggest Reptile
(Yamandon's slayer types are reptile or snake slayer)
idea based on the picture from the newsletter
=========
I agree the Book of Lore should have hues available for them.
i suggest book of Lore covers (works just like BOD covers)
available during Treasures of Events with the hues of armor drops
Players want to collect color sets.
Players like @Arnold7 can get them.
Would increase the length of time players spend in the event.
That would allow riding a mount with 5 slots and even expand how many low slot pets you can have and really take advantage of yhings like pack.
It's currently a unique graphic, with nothing else in the game that uses it. It used to be quite good back in the day, but is now outdated. Here's an Ancient Samurai Helm dyed Berserker Red.
I'd agree there should be balance so everything wouldn't be under 10 points but top end stuff shouldn't be more than 50-75 points per item, in my opinion.
Reward;
Spellbook;
HCI 15%
Hit Lightning 50%.
Splinter 30%.
Hit Lower Defence 50%.
Title; Alea's glass spellbook of splintering.
Or; Wraith's spellbook of Soul Destruction
Design - a very cool glass-like translucent style spellbook - put your best artist on it
Reward point drops. Make it seriously expensive and elite - 1,000 points is fine.
I'm elitist.
I'm also aware I may be asking for a lot, and am happy for you to make me work for it
ps, thank you for responding *grins*
I will genuinely try and think of more stuff also, a broader range.
{In general, I think pvpers take the game, and the items side, more seriously than pvmers}.
This one should cost alot of points.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Like the one I saw Misk wearing last night
Honestly, as top end Talismans - I think they have nailed it with Slither, Totem of the Tribe and Cameos.
Then baby cameo's from these events, for those who don't get Cameo drops is a nice way to play it.
The items should also be less points, even more so, if the Huntsman Challenge is going to have elite rewards as mentioned during the M&G. People who want to gain those in November would be splitting time.
It's not Platemail Battle Kabuto or Decorative Platemail Kabuto?