Suggestion: catch all box in houses
I recently lost my wooden box with archer equipment. I was stacking similar boxes and might have mistakenly used it to stack. However, I found out during the process (mere minutes) and yet I couldn't find this box anywhere. It just went poof.
My suggestion: After 5 minutes automatically lock down anything in a house that is put there. This can be an option you can turn off, but let it be on by default. Have a "catch all container" in the house menu that shows all these objects, similar to how you can access the moving crate in the menu.
It's really ridiculous that sort of thing can happen and isn't accounted for, given how extensive UO's housing is. So please, implement this feature.
My suggestion: After 5 minutes automatically lock down anything in a house that is put there. This can be an option you can turn off, but let it be on by default. Have a "catch all container" in the house menu that shows all these objects, similar to how you can access the moving crate in the menu.
It's really ridiculous that sort of thing can happen and isn't accounted for, given how extensive UO's housing is. So please, implement this feature.
A qua lemmúr wíste, an zen anku vol verde wís.
Comments
Your box is probably hidden under something in another box that you accidentally dropped it in while you were stacking. That happens to me often. Its always in the last container you open.
I would also like the house menu to include number of items not secured. l've stoped decorating because I'm tired of losing things.
PS
Yes it's always in the last place you look. Are you stupid enough to keep looking after you find it?
Bad idea to completely fill a BOD book. But most of the Carpentry BODS do not work so I did not care. And the rewards for those are lame.
Luckily I have eventually found everything I thought I lost in another container or the moving crate.
I hope the devs won't change anything and everything that is not necessary
Excellent idea, agree totally!!
Star Wars Galaxies had a find lost items in a house tool Maybe they could do a variation here, a box you could trigger that would gather all items not locked down is a good idea
They should make the clean up reward points account bound instead of character bound. Right now I use a secured backpack as a trash bag that all my characters put their unwanted junk in and then I used a specific character to dump the backpack into the trash barrel. It would be easier if all my characters could just dump their own "trash" into the trash barrel and the reward points go the account.