Murderer System seems pretty out of whack these days
Why is it that I see so many blues who are obviously PK's running around? Because they can just get a pardon for pretty much every single murder count instantly, and then be blue whenever they decide.
Also, why the hell are reds allowed in town? This is dumb.
Bring back the bounty system too.
WTF happened to UO since I left in 2000? @Dukarlo @Kyronix
Also, why the hell are reds allowed in town? This is dumb.
Bring back the bounty system too.
WTF happened to UO since I left in 2000? @Dukarlo @Kyronix
Comments
The reason the reds are eating forged pardons to go blue is because ontop of the virtue system, the devs introduced a 24 hour buff. Now the city buff is only obtainable in trammel but for some reason it stays active in fel. So blues can have an advantage over reds. Also, it’s bugged as when you die the buff remains active.
If it weren’t for this I’m sure reds would stay red. But it’s not as it the people have killed you without penalty. Unless they got 250k worth of insurance from you, your death would’ve hurt them more than it hurt you.
Perhaps if you give more detail about what the blue that died was doing and how the attacking blue killed them we could discuss who was in the right/wrong.
i have 2 chars that are blue to use the city buff, I’d prefer not to have to keep the chars blue.
A pvp'r will murder anybody to reach their objective.
A pk'r will murder anybody just because they find it fun.
Both these type of players can stay blue if they can afford it.
Siege doesn't seem to have this problem.
this has been brought up many times. royal pardons should of never of been put in game. pvp is dead to me because with vvv, everyone is your enemy. its just not fun anymore unless u are in large.guild. also one client is way better than the other unless u cheat. I just don't care anymore. get rid of vvv and give the reds towns buffs in bucs, delucia, papua and nujel'm. good vs evil is the way to go with the game.