Save the Gems Campaign - A use for Item Identification
I was looking at Item Identification and noticing how when using the skill it will tell you what a particular item will unravel into, and I couldn't help but think of how it could be turned into a bonus for imbuing. You could create a relationship similar to Arms Lore for the rest of the crafting skills, where Item Identification could give more materials during unraveling, and a bonus toward the crafting.
Just a thought, to help bring the skill into usefulness and help us save the precious gems!
Just a thought, to help bring the skill into usefulness and help us save the precious gems!
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If it meant that everyone in the party got a 10% extra chance of Shadowguard drop if I had GM Item ID on my template I'd -definitely- find a place for it.
Why ?
Because the more skills there are, the higher the chances that there might be players wanting those skills and needing Soulstones to store them on....
And when Soulstones are sold, Revenues are generated for the upkeep of Ultima Online....
So, actually, the more the skills there are, the better for Ultima Online, to my opinion....
Add it to the thread I already created for this exact topic about a week ago before this thread is closed as duplicate https://forum.uo.com/discussion/8106/possible-use-for-item-identification#latest Thanks!
6xCharacters can hold 42 not 100 skills. or 36 120 skills.
That's why I suggested a stat stone so I can adjust the stats on one character everyday and just use it alone.