Eodon Fishing Change?
Was the change of Eodon from being considered dungeon for the purpose of fishing intentional?
I am only catching shore fish there now. It would seem like an odd time to 'fix' this unannounced.
I am only catching shore fish there now. It would seem like an odd time to 'fix' this unannounced.
Comments
If the change only affected the Valley of Eodon, and not Ilshenar, perhaps it is a BUG and not something intended ?
That is, that the Valley of Eodon is STILL to be considered a Dungeon as far as fishing goes, only, a bug has been discontinuing it...
This, especially since no official announcement was made about it, at least that I know of....
Considering how important to Fishermen such a change would be, a Pubblic announcement for such an imporant change would be absolutely expectable, to my opinion.
Therefore, I am more incline to think it a BUG rather then an intended change.
Perhaps the thing to do should then be posting it on the BUGS Forum ?
We got dungeon fish before Eodon was 'discovered', my fisherman has simply reverted to the locations used in the past.
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
Have rivers generate a new fish. Near the turtle hatchling could be an area. In the area past the second bridge where T Rex Lives could be the area where the most valuable one would be. Call them rivers and make us some cool new Fish Trohies. New pies that have buffs that are useful. Differentiate the buffs between Fel and non Fel.
While I had other spots that were far better fish producers than Eodon, the real reason I and others fished there was that, as dungeon waters, you could use lobster traps from shore. This worked really well in conjunction with giant beetles. Catching dungeon fish with a pole and casting a few summons to hit stuff wandering over from the champ area (hoping for recipes) were fringe benefits (not the reason for being there). I even attracted the attention of someone at BS at the time (Garnet?), once, doing traps there, and we talked for an hour about game things from the viewpoint of a city governor and 15 year player.
Quest-applicable lobsters and crabs were already TOO HARD and undervalued, point-wise, before this change. Now, it's back to the ludicrous levels when we could only get them at sea or in dungeons (before ToL).
There really needs to be a revamp of lobster/crab fishing. Anyone can fill several fish-only quests, even 6-slots, with an hour or two of fishing. It might take days of real world time to get 20 of 2-3 different crustacean types for a SINGLE fishing quest. And the trap loss rate, and overall catch rate, is ludicrous compared to real-world lobster traps, even prehistoric ones
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
There's no wait time if you cycle between the two standing spots. The only thing I used Eodon for was trapping crustaceans (then fishing while waiting for the traps), as I had to move more often dungeon fishing, plus with doing the Turtle being popular with a couple guilds on my shard, the spawn on the other side of the river wasn't always going to be myrmidex (ever try fishing while getting cast at by infernus and phoenix?)
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