Why a Rogue needs to use the Invisibility spell/potion rather then a Smoke Bomb ?
I do not understand the Smoke Bomb timer after using a skill... it forces to use the invisibility spell or an invisibility potion...
For example, if the Hidden Chest that (finally) spawns a stealable Effigy is, unfortunately, in a place with a heavy spawn around, waiting the whopping 10 seconds after the steal (or attempt to steal if failed) before being able to use a smoke bomb to hide means sure death... of course that then Rogues have to either use the invisibility spell or an invisibility potion...
To me, though, it makes no sense since the smoke bomb, for example, is usable while in combat yet, using a fighting skill in the fight does not count against using the smoke bomb after the skill check for 10 seconds but, using Detect Hidden or Stealing or another skill, counts, and one has to wait the timer before a smoke bomb can be used.
It basically makes using a smoke bomb for a Rogue pointless, to my opinion...
I think that the timer when using a smoke bomb should go away in order to make it usable by a Rogue template. Otherwise, players will keep using the invisibility spell or potion.
Comments
Google sez: Smoke bombs are far more strongly associated with ninjas than with thieves. Their use is deeply rooted in historical and pop culture depictions of ninjas as stealthy operatives who vanish in a puff of smoke.
Why Ninjas and Smoke Bombs Go Hand-in-Hand
Historical usage: Real ninjas (shinobi) in feudal Japan used smoke bombs as diversionary tools to escape or confuse enemies. These were often crafted from hollowed-out eggshells filled with gunpowder and irritants.
Tactical advantage: Ninjas used them both defensively (to flee when discovered) and offensively (to blind or disorient targets before striking).
Psychological effect: The sudden disappearance in smoke contributed to the myth that ninjas had supernatural powers, reinforcing their mysterious image.
Pop culture reinforcement: From anime like Naruto to video games like Ninja Gaiden, smoke bombs are a staple of the ninja toolkit, often shown as tools of stealth and surprise.
What About Thieves?
While thieves in fiction might occasionally use smoke bombs, especially in modern heist or spy stories, this is more of a borrowed trope from ninja lore. Thieves are more commonly associated with lockpicks, disguises, or sleight-of-hand than with theatrical escapes.
So if you're crafting a character or scene and want to lean into the classic imagery, smoke bombs scream "ninja"—not "thief."
Never be afraid to challenge the status quo
Grim had me foul, I really thought he was higher troll tier for a while.
His problem is not because he's running instead of walking!
@popps Are you asking why you cannot use hiding skill after performing stuff like; stealing action/skill?
If there is a delay between a stealing action and the moment a thief can perfrom hide action, there is a VERY good reason.
Also, what Petra and i'm sure (maybe) the AI of Victim are saying make sense, but it's not the point he's making.. his problem is not with the maximize/enhance hiding; smoke bomb itself.. it's with hiding.
He just did not know what Smoke Bomb was really doing.. using his HIDING skill.
Personally, i'm a coward so indeed I have magery and smoke bomb is only for emergencies.
Edit: if u read Petra.. DROP THE PROTECTION! It's a crutch, for that build. You keep proving me right.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Using a bomb counts as activating the Hiding skill and is thus affected by skill delay (around 10 seconds). If revealed, a player cannot use a bomb to hide again until the skill delay has elapsed.
They sound OP to me. I guess you would have to understand game mechanics to get to the OP point.
Never be afraid to challenge the status quo
They work like they have worked for years, you just want them to work a different way.
How can you say the issue is not how they work? Bard skills have delays, other skills have delays.
That is inherently how they work.
PS: the picture u refer on the house placement topic was taken in 2024. You fool.
And your ROGUE/THIEF does not have Magery?
Every single point u did in this post was planly wrong or totally dumb.
You blaming him for your bad answersss??? shame on you McDougle.
The difference with your knowledge and popps knowledge is very THIN!!
Consider this knowing popps has trouble learning and the fact that he keeps trying to learn.. unlike you.. that knows VERY LITTLE and pretend you know more stuff than me for example.. wich is HILARIOUS.
This is totally insane!! Start by deleting McDougle off topic and left field stuffssss.
Wich totally does not help the OP andmake things worst.
I would say his insult/bullying toward the OP.. but yeah, you are in on it, it seems...
All you had to say here to Popps is.. to consider the PvP.. if there is a 10 sec delay between hide and steal..
Other than that POPPS demands make sense.. do u know why?? cuz of heresy like invisible potion (giving every template invisibility is sooooo bad on a MMO sandbox) same for stuff like apple to remove curse..
Him asking for easy mode smoke bomb 100% invis with an OP next to an attacker with no delay, make sense here.. cuz of the other heresy on this sandbox.
@popps Try this.. 4/6 casting ninja.. as soon u pop a smoke bomb u got a free stealth check u can legit teleport away from the heath zone, almost INSTANT.. drop the protection spell it's a crutch for elf imbuer.
PS: same after stealing.. u'll be 2/6 mage invis then 4/6 shadow jump away.
Easy to get 4/6 even on a thief ninja.. cuz of heresy BS added like recently free FasterCasting on a new item piece. (exclusive broken stuff)
TL;DR for popps to demand to drop the 10 sec delay between hide and stealing make so much sense.. if u consider stuff like invisible potion.. you guys consider this stupid.. as I consider the invisible pot stupid (easy option for untalented players)
I would say it's kinda dumb to have invisible potion and still having a 10 sec delay between hide and steal.. like the left hand did not know what the right hand was doing type of dumb.
Edit2: just in case.. MY solution wouldn't to remove the 10 sec delay but delete heresy like invisible potion and tell him to get good with magery and/or ninja thief or play another class.. like a tamer on trammel.
Back then u'd need to use magery SCROLLS if u wanted ninja on such build for a quick invisible, as a solo thief after stealing... till the moment u realised u'd be WAY better using poison and kill people instead stealing from them.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
People wanting to differentiate between rogues, and ninja's, mine/many have both sets of skills.
If the smoke bombs were not there to be used - why are they in the chests as re-stockable resources - having clearly stealthed up to them, then used detect hidden, and remove trap - then steal to get the item potentially. The entire point of a smoke-bomb was to give you one chance to hide whilst in combat mode - to then be stopped by a timer is quite laughable...
If the steal fails, you are on a timer, and cannot use the smoke-bomb - it actually does not make sense.
I would certainly argue a smoke bomb is more rogue-like than an alchemist or mages invisibility potion, although of course my rogue has magery as well...
Or warriors, and spellcasters...
{Sampires...}.
Why go so hard on rogues/ninjas.