Stage 3 reward probability - is it broken?

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  • PawainPawain Posts: 11,211
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 3,184
    Pawain said:
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    Even though I have set of Prism I'm doing chest rather than fighting I just enjoy it more right now 
  • keven2002keven2002 Posts: 2,601
    Pawain said:
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right? 

    To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREE REWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way. 
  • SethSeth Posts: 2,978
    keven2002 said:
    Pawain said:
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right? 

    To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREE REWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way. 
    Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @Community Manager

    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • Community ManagerCommunity Manager Posts: 691Dev
    Seth said:
    keven2002 said:
    Pawain said:
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right? 

    To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREE REWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way. 
    Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @ "Community Manager"


    While it's an interesting suggestion, an Obelisk is not in the cards this time. ^_^; 
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  • GrimbeardGrimbeard Posts: 3,184
    Seth said:
    keven2002 said:
    Pawain said:
    Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?

    I have only done the dungeon a few times but I think this is one of the more player friendly dungeons. 
    I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right? 

    To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREE REWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way. 
    Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @ "Community Manager"


    While it's an interesting suggestion, an Obelisk is not in the cards this time. ^_^; 
    Baja has had zero issues and we are as small as it gets..
  • HippoHippo Posts: 351
    Obelisks - all 6 (hues)
    Banners - 12ish
    Cubes 25+
    Scorched rubble - 7-8
    I run a minimum of 4 Champs, usually one character, sometimes 2 chars. I start with CATs, the morning crew starts at 0615 EST and finishes 0700ish.  Then I check on ATL, LS, or GL to se if these shards got a late start, if so i get a full run in or even just the champ. at 0815 Baja resets and I get in a full run there. I take a break or search for hidden chests and then at noon I start the cycle again. 5 of the 6 obelisks dropped on CATs within a lucky 7 day span. I play Mystic archer/thrower/mage and Heal others as much as possible.
  • keven2002keven2002 Posts: 2,601
    Thanks for the info @Hippo

    I'm still at 0 Obelisk, but I've also stopped doing the champ as much as before so at this point I'm not really expecting one. IMO that's the problem with making something RNG and rare... I'm at the point where I have enough of the other drops (banners/cubes/rubble) that I really don't want any more of those so I have less desire to make the time commitment to do the runs. 

     Lately I'm averaging 2 runs total in a day (typically always the AM one on ATL) but I'm losing steam quickly since the only thing I really want at this point is a Obelisk and there's nothing I can do to influence getting one. It's frustrating when my toons are doing tons of damage, taking a good amount of damage (and death robes), and healing damage yet I have no Obelisk to show for it after over 200 runs now.

    That said, I am up to 10 banners now and like 30 cubes but interestingly enough the scorched rubble has been scarce (no new rubble in a week). 
  • GrimbeardGrimbeard Posts: 3,184
    I agree scorched seems rare I dumped all other rubble 
  • LokeaLokea Posts: 294
    I did get a banner a few nights ago and got my 3rd piece of scorched rubble the day after.  Still looking for a second obelisk.

    I've got six full sets of each of the rubble, minus scorched rubble, so I've stopped collecting it.
  • __Psycoder__Psycoder Posts: 53
    edited August 4
    Hippo said:
    Obelisks - all 6 (hues)
    Banners - 12ish
    Cubes 25+
    Scorched rubble - 7-8
    I run a minimum of 4 Champs, usually one character, sometimes 2 chars. I start with CATs, the morning crew starts at 0615 EST and finishes 0700ish.  Then I check on ATL, LS, or GL to se if these shards got a late start, if so i get a full run in or even just the champ. at 0815 Baja resets and I get in a full run there. I take a break or search for hidden chests and then at noon I start the cycle again. 5 of the 6 obelisks dropped on CATs within a lucky 7 day span. I play Mystic archer/thrower/mage and Heal others as much as possible.

    > sometimes 2 chars

    Careful there, I was banned for being AFK although I was in front of my computer. I believe it has something to do with the number of accounts logged in. It is my guestimate that the bans are automated now. 


    Other than that, All 6 hues of the obelisks? Are you stealing my luck Intacto style  :D

    I have to admit, I have done the stage 3 for 15-20 times. So, not enough to get one. I lost my desire/drive for this event after the ban. 
  • PawainPawain Posts: 11,211
    Fresh in the bag.  #3 for me!


    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,601
    Pawain said:
    Fresh in the bag.  #3 for me!


    RNG = Rewards for the cheerleaders  :#
  • GrimbeardGrimbeard Posts: 3,184
    keven2002 said:
    Pawain said:
    Fresh in the bag.  #3 for me!


    RNG = Rewards for the cheerleaders  :#
    I've gotten two...
  • keven2002keven2002 Posts: 2,601
    Grimbeard said:
    keven2002 said:
    Pawain said:
    Fresh in the bag.  #3 for me!


    RNG = Rewards for the cheerleaders  :#
    I've gotten two...
    RNG = Rewards for cranky old fishermen
  • keven2002keven2002 Posts: 2,601
    In all seriousness though; that's my problem with RNG. I have no idea how many satchels ya'll have gotten, but given that I've gotten at this point probably well over 350+ satchels and 0 obelisk it seems broken. 

    I do not think that that someone using a new toon with 80 magery and casting GHeals on random people should have the same chances as someone like me with an established SW Mage that is taking lots of damage / healing myself and others / dropping EVs / casting spells / killing Mawlings or Clones / resurrecting people / casting WoD for 400+ per spell....all in a single fight. Sorry that doesn't seem like those 2 different toons should have the same chance at the rarest reward.
  • PawainPawain Posts: 11,211
    edited August 13
    On Atlantic I have never experienced one where I could do anything specific like those things.  I put my dog in the middle.  I go a screen away and 80% of them I will die with everyone else.  Go res, maybe find my dog and then die again.   Sometimes I'll see the boss.

    I have received one on Atlantic.

    I can do all the things you mention during a commander fight.

    I don't count how many times I've done the boss.  I have 4 horses on Atlantic tho.
    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,601
    As I was perusing the forums I saw this 5 on Friday answer and think maybe this is where I'm going wrong. 



    Since Mistas isn't an encounter that uses the top-contributor drop mechanic, I'd take this to mean that me using my bard in a party for all of my encounters has actually hurt my drop chances?
  • PawainPawain Posts: 11,211
    keven2002 said:
    As I was perusing the forums I saw this 5 on Friday answer and think maybe this is where I'm going wrong. 



    Since Mistas isn't an encounter that uses the top-contributor drop mechanic, I'd take this to mean that me using my bard in a party for all of my encounters has actually hurt my drop chances?
    I don't think this encounter or Krampus gives the top damager a better item.  If you get a bag, your character went through the calculations and that determined what you got.

    There is no way I was top damager when I got my 3 Obelisks.
    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,601
    Pawain said:
    keven2002 said:
    As I was perusing the forums I saw this 5 on Friday answer and think maybe this is where I'm going wrong. 



    Since Mistas isn't an encounter that uses the top-contributor drop mechanic, I'd take this to mean that me using my bard in a party for all of my encounters has actually hurt my drop chances?
    I don't think this encounter or Krampus gives the top damager a better item.  If you get a bag, your character went through the calculations and that determined what you got.

    There is no way I was top damager when I got my 3 Obelisks.
    That's the point I was trying to make.

    The answer to the 5 on Friday was "generally speaking" being in a party doesn't hurt your drop chances (on top damage encounters) instead of "being in a party never hurts your chances". This makes me think that being in a party for this encounter (or Krampus) does actually impact the chances of getting a more rare drop.

    Said another way; it sounds like maybe I should not be in a party when doing stage 3 and that might actually improve my chances at getting an obelisk. I've been in a party like 99% of the time and I've still yet to get an obelisk. The last 2 battles I've dropped the party so I'll see if that changes anything.
  • PawainPawain Posts: 11,211
    We just got a group that runs buffs.  The last couple of days I've been in the party.  I saw no difference in my bag item.  Got a cube and a banner while in the party.
    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,601
    Quick update after picking up my daily allotment of rocks this morning:

    It's been almost a week of running Mistas with no party (separate toons) AND back to working multiple shard and this week I was home a few more days than usual (ie extra playing time lol). I've gotten about 70 satchels in this time frame which netted 5 void cubes, 1 banner, 0 obelisk. That brings my total satchels over 500+ at this point. It doesn't seem (so far) that being in or out of a party matters....still no luck lol.

    I have a new gripe (in addition to the limited number of times we can get satchels a day). My support toons are able to cast an EV and throw some heals to get a satchel (that's fine) and they will get a void cube compared to my warrior who is standing toe to toe with the boss and taking massive damage and dealing tons of damage who will get rubble. That doesn't seem fair...especially when I see brand new toons ppl made casting blade spirit and they might get an obelisk before I do when I've done way more to progress the entire spawn/boss. Meh.
  • keven2002keven2002 Posts: 2,601
    Well... now that the event is officially over and I wasn't ever lucky enough to get an Obelisk. Overall enjoyed the event, but I am going to say that however the Obelisk drop was determined was a bad idea / poor choice and I hope that it's not done that way again in future events. 

    The Devs want to say "it's RNG" but I think something was broken. I slowed down towards the end, but I received over 750 bags (might be close to 1k) from the champion and never received a single Obelisk. That just feels broken to me given I was doing the champions multiple times a day (multiple shards with multiple chars) and for the entire 2 month period of relatively consistent play, I didn't get one. 

    I understand maybe not getting the entire set, but not a single one in 750+ attempts doesn't seem right. Especially given that if I was only using 1 account on 1 shard my max attempts would be 250ish (avg 4 runs per day for 60 days). 
  • GrimbeardGrimbeard Posts: 3,184
    keven2002 said:
    Well... now that the event is officially over and I wasn't ever lucky enough to get an Obelisk. Overall enjoyed the event, but I am going to say that however the Obelisk drop was determined was a bad idea / poor choice and I hope that it's not done that way again in future events. 

    The Devs want to say "it's RNG" but I think something was broken. I slowed down towards the end, but I received over 750 bags (might be close to 1k) from the champion and never received a single Obelisk. That just feels broken to me given I was doing the champions multiple times a day (multiple shards with multiple chars) and for the entire 2 month period of relatively consistent play, I didn't get one. 

    I understand maybe not getting the entire set, but not a single one in 750+ attempts doesn't seem right. Especially given that if I was only using 1 account on 1 shard my max attempts would be 250ish (avg 4 runs per day for 60 days). 
    I got two playing way less the rng is gonna rng
  • PawainPawain Posts: 11,211
    I only got 4.  I should have gotten more. Whaa whaa.
    Focus on what you can do, not what you can't.
  • LilyGraceLilyGrace Posts: 1,149
    Pawain said:
    Fresh in the bag.  #3 for me!


    Kind of annoying that you're bragging while others are upset at not getting a prize when they devoted a lot of time, or as much time as they could, on the event. I don't think we can go by how things shook out for you because you're constantly playing. Someone playing every day, practically all day and night, is bound to have "better luck".

    On another note, I ended up with one obelisk. I played what I would consider a lot of hours for me. More than in any other event I think. That said...

    What doesn't feel right is others, who played a lot more hours than I, never got the obelisk drop at all. I hated seeing players who invested so much time ending up disappointed. I don't think it can be a good thing overall for players to invest so heavily and end up discouraged. I don't know how all this voodoo works, but I think you need to rearrange the pins.

    As far as all the rest goes, and aside from the connectivity issues that came along at the end, I do want to give a shout out to devs for their creativity and devotion to creating these fun events. I had a blast with a great group of players! 

    P.S. I was so happy to be able to have some fun with my rogue!

    P.S.S. In the future, please fix Remove Trap and offer the best rogue reward content to players who devoted their skill points to rogue skills. 

    Thanks!
  • GrimbeardGrimbeard Posts: 3,184
    LilyGrace said:
    Pawain said:
    Fresh in the bag.  #3 for me!


    Kind of annoying that you're bragging while others are upset at not getting a prize when they devoted a lot of time, or as much time as they could, on the event. I don't think we can go by how things shook out for you because you're constantly playing. Someone playing every day, practically all day and night, is bound to have "better luck".

    On another note, I ended up with one obelisk. I played what I would consider a lot of hours for me. More than in any other event I think. That said...

    What doesn't feel right is others, who played a lot more hours than I, never got the obelisk drop at all. I hated seeing players who invested so much time ending up disappointed. I don't think it can be a good thing overall for players to invest so heavily and end up discouraged. I don't know how all this voodoo works, but I think you need to rearrange the pins.

    As far as all the rest goes, and aside from the connectivity issues that came along at the end, I do want to give a shout out to devs for their creativity and devotion to creating these fun events. I had a blast with a great group of players! 

    P.S. I was so happy to be able to have some fun with my rogue!

    P.S.S. In the future, please fix Remove Trap and offer the best rogue reward content to players who devoted their skill points to rogue skills. 

    Thanks!
    Maybe those players got more scorched rubble or I didn't get a Banner it's not fair others did? Complaining about the rng is pointless 
  • poppspopps Posts: 4,225
    LilyGrace said:
    Pawain said:
    Fresh in the bag.  #3 for me!


    Kind of annoying that you're bragging while others are upset at not getting a prize when they devoted a lot of time, or as much time as they could, on the event. I don't think we can go by how things shook out for you because you're constantly playing. Someone playing every day, practically all day and night, is bound to have "better luck".

    On another note, I ended up with one obelisk. I played what I would consider a lot of hours for me. More than in any other event I think. That said...

    What doesn't feel right is others, who played a lot more hours than I, never got the obelisk drop at all. I hated seeing players who invested so much time ending up disappointed. I don't think it can be a good thing overall for players to invest so heavily and end up discouraged. I don't know how all this voodoo works, but I think you need to rearrange the pins.

    As far as all the rest goes, and aside from the connectivity issues that came along at the end, I do want to give a shout out to devs for their creativity and devotion to creating these fun events. I had a blast with a great group of players! 

    P.S. I was so happy to be able to have some fun with my rogue!

    P.S.S. In the future, please fix Remove Trap and offer the best rogue reward content to players who devoted their skill points to rogue skills. 

    Thanks!


    P.S.S. In the future, please fix Remove Trap and offer the best rogue reward content to players who devoted their skill points to rogue skills. 

    @Kyronix , can we please get this ?

    Think of it like that the blowing up of the trap could destroy the good stuff (at least "some" of it) that is inside the chest while removing the trap by using the skill would avoid this and, thus, increase the chances at being able to find something good inside the chest...

    One important thing, though, would be to be able to stay hidden while using the remove trap skill because the reward is for having invested the skill points into an already quite crammed with skill points Rogue Template... this is not a fighting Template, is a Rogue that moves and lives in the shadows... so, having it be able to stay hidden and stealthing as more as possible is fundamental for the gameplay of this Template, me thinks...

    A Rogue might get to need to have

    - 120 Stealthing (to get around and about...)
    - 100 Hiding (for Stealthing)
    - 100 Detect Hidden (to detect Hidden Chests)
    - 100 Remove Trap (to disarm the traps on Hidden Chests if it gets fixed)
    - 100 Lockpicking (to pick locks on Hidden Chests)
    - 120 Stealing (to steal the stealables from hidden chests)
    - 110 Magery (to cast  invisility and occasional Energy Vortex when needed without failing).

    That comes already to 750 points and, as one can see, there is no fighting ability with this Rogue Template... without Meditation and Evaluate intelligence the Magery is not much usefull at all, other then to cast some summons which is not much help in a fight and, if one has Protection on, takes a lot of time to cast the summon... bottom line is, this is not a fighting Template so, staying hidden is paramount to be able to survive... getting revaled might spell for getting killed quite easily in a spawn environment...

    And then, if one wants to steal from Monsters, there would also be another 100 points needed to be crammed on that already quite "skill points crammed" Template...

    - 100 Snooping (required for stealing from Monsters)

    Which takes it to a whopping 850 skill points used up...

    Not to mention that, if one was to want to use smoke bombs to quickly hide in a "combat situation" with spawn around, whereas casting the invisibility spell might take too long (especially when using Protection), this would make it necessary to invest another 50 skill points in Ninjitsu...

    All this to say that, this is not a character that can have any ability to fight hence, the goal should be to make it capable to play its role by staying hidden and getting revealed the least possible...
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