Where if I may ask ? I do not see it on the UO-CAH Web site and could not find the 120 Publish sub channel (stops at 119) on the UO CAH Discord channel
This looks great! I wonder the intensity on the The Clydesdale. I wonder if it can negate the final blow when we are not riding it. If it has good intensity and saves the tamer even without riding it, then it would make a great pet for tamers.
Either way it is a must have horse for any PvPer.
Well, Tamers use pets as their weapon, don't they ?
So, if the pet cannot use the special ability when the Tamer is not riding it, it would be a significant reduction in the usefullness of this pet to tamer.
The cah discord has great discussions going on regarding the new content
@ Violet
Where if I may ask ? I do not see it on the UO-CAH Web site and could not find the 120 Publish sub channel (stops at 119) on the UO CAH Discord channel
Hi popps,
looks like you might have scrolled down a little too far!
The cah discord has great discussions going on regarding the new content
@ Violet
Where if I may ask ? I do not see it on the UO-CAH Web site and could not find the 120 Publish sub channel (stops at 119) on the UO CAH Discord channel
Hi popps,
looks like you might have scrolled down a little too far!
Sorry for asking too many questions, I did not have the chance to start looking around at TC1.
Can you enhance the rewards using forged metal of artifacts? I saw that the branch has 150 luck. I wonder if we can take it to 190. That would be awesome.
My incomplete feedback: Voidskipper boots: I think +3 of a random resist would be nice. There is not currently a gargoyle version of these and they cannot be converted to garg. I do appreciate the subtle jab at those disgusting gargoyles, bravo.
Voidkeeper's Branch: Allow it to be enhanced, please.
Betrayer's Bulwark: when equipped by a garg, it doesn't look correct -- it appears like a pillar of strength graphic. I'm guessing this is a known issue since the Bulwark of Light for gargs is not like a heater shield and appears like a pillar of strength.
is the 30 minute Last Stand counter coded into the horsie or the player? If it is encoded into the horsie, then a player can have 5 different pet summoning balls in his backpack. When he uses the Last Stand from the first horse, summon the 2nd horse and hop on it. Then repeat.
This would allow players to have 5 Last Stand in PvP without dropping by the stables. If they manage to portal back and forth from the stables then they can pretty much have unlimited Last Stand.
Of course summoning, going to stable, etc would be very hard in the heat of the battle.
is the 30 minute Last Stand counter coded into the horsie or the player? If it is encoded into the horsie, then a player can have 5 different pet summoning balls in his backpack. When he uses the Last Stand from the first horse, summon the 2nd horse and hop on it. Then repeat.
This would allow players to have 5 Last Stand in PvP without even dropping by the stables. If they manage to portal back and forth from the stables then they can pretty much have unlimited Last Stand.
Of course summoning, going to stable, etc would be very hard in the heat of the battle.
Just my 2 cents.
More importantly they can use third party clients to do it instantly
More importantly they can use third party clients to do it instantly
The pet summoning ball itself takes 5 seconds or so. So it would not be instantly. Also the server enforces 1 second delay between each action. Otherwise you could just hammer the keys on your keyboard to repeat the same action.
More importantly they can use third party clients to do it instantly
The pet summoning ball itself takes 5 seconds or so. So it would not be instantly. Also the server enforces 1 second delay between each action. Otherwise you could just hammer the keys on your keyboard to repeat the same action.
All the timers and buffs are on the player. Would be interesting if on the item.
THIS MAY BE A KNOWN ISSUE, BUT WHILE CRAFTING MATERIALS, EVERY TIME i ATTEMPT MAKE A NUMBER, IT INSTEAD USES ALL MATS AVAILABLE
There is an actual place to report....
If I had confirmation it was a bug directly related to pub 20 I would. If it is an already known problem across all the shards, whats the point? Some might realize I was posting in hopes of further information to tip the balance one way of another.
Here's what a Shadowmane ends up with at 5 slots with Chiv+AI. It has 580 TP left, which is just enough for full 120s.
505 HP, which is a bit on the low side. They can learn Life Leech, but the Moldering Ursine already fills that role, and does it a lot better.
I think the Shadowmane similar what a 2 slot Wildfire Ostard would be. They end up about in the same place if you choose AI/Chiv. Shadowmane has room for more HP and Mana tho.
They are limited with stats when a pet has the intensity required when magery is on the template.
No way Shadowmane worth 500 they should have given us the manticore!!
They might bump the pet up or reduce the turn-in points before the release. Remember in some of the older events they had placeholder numbers during the testing.
Comments
looks like you might have scrolled down a little too far!
Voidskipper boots: I think +3 of a random resist would be nice. There is not currently a gargoyle version of these and they cannot be converted to garg. I do appreciate the subtle jab at those disgusting gargoyles, bravo.
Voidkeeper's Branch: Allow it to be enhanced, please.
Betrayer's Bulwark: when equipped by a garg, it doesn't look correct -- it appears like a pillar of strength graphic. I'm guessing this is a known issue since the Bulwark of Light for gargs is not like a heater shield and appears like a pillar of strength.
The pet summoning ball itself takes 5 seconds or so. So it would not be instantly. Also the server enforces 1 second delay between each action. Otherwise you could just hammer the keys on your keyboard to repeat the same action.
It is a feature we asked for.
Starts as a statue. Probably will be able to make an ethy from the statue. Needs GM taming to open the statue and get the pet.
All have the same starting stats.
Somehow it jumped from NL to Prodo shards.
Introducing a bunch of new pets but keeping the cap on stable slots. Just add them to the list of pets I´ll have to pass on...
King Blackthorn: I am your king.
Peasant Woman: Well, I didn't vote for you
Increasing the stable slot limit to say 100 would probably be amongst the easiest money on the planet...
It shouldn´t have to cost anything. We pay a subscription.
They are limited with stats when a pet has the intensity required when magery is on the template.
Isn't this a bit weak compared to most other 5 slot pets?