Need suggestions for T-hunter build
Returning player looks like when I left I was working on a T-hunter I have seen there has been quite a few changes to t-hunting since then below is what I have I am looking for some suggestions how to proceed I would like to do solo for now until I get some stones to run both solo and support for groups
human male
stat cap 260
str 116
dex 26
int 118
skills caps
cart 100 100
eval 46.7 100
meditate 45.1 120
magery 91.1 120
Spellweaving 120 120
mining 100 100
LP 100 100
fencing , wrestling , focus , imbuing , mysticism , stealth , stealing all have 120 cap
human male
stat cap 260
str 116
dex 26
int 118
skills caps
cart 100 100
eval 46.7 100
meditate 45.1 120
magery 91.1 120
Spellweaving 120 120
mining 100 100
LP 100 100
fencing , wrestling , focus , imbuing , mysticism , stealth , stealing all have 120 cap
Comments
Would recommend you drop mining and replace it with remove trap. Mining no longer serves any purpose for treasure hunting. Cartography now does what mining did. Otherwise I think your build is fine.
And, get the mastery’s for magery and spellweaving.
str115
dex25
int120
LP100
RT90
Cart100
Med 120
magery 120
resist 90
eval int 100
we will see what happens gonna use swords of prosperity for now
ran a bunch of lvl 1 some 2 and 3 with it tonight does ok but 3 was rough !
LP 100
RT 100
Cart 100
Taming 120
Lore 120
Mage 120
The rest in vet...
Drop Magery to 105 and use spell book with 15 on it.
New build is a good pure mage build.
(Greater)
Intelligence Bonus 8
Spell Damage Increase 15%
Lower Mana Cost 15%
Tome