Crushing blow info incorrect on wiki, please update
https://uo.com/wiki/ultima-online-wiki/combat/special-moves/
I use crushing blow a ton in deceit. With a 100% fire war hammer against spectral armor, I do 40 damage. With crushing blow, I do 80. (str 144, DI 90, tac 120, anat 70, no slayer for spectrals).
I have also noted that with an undead slayer war hammer and cameo equipped, I see no damage increase. With only one, I do get an increase. This leads me to believe the bonus damage is a damage multiplier instead of a damage increase. I get the same results with any other slayer combo.
I use crushing blow a ton in deceit. With a 100% fire war hammer against spectral armor, I do 40 damage. With crushing blow, I do 80. (str 144, DI 90, tac 120, anat 70, no slayer for spectrals).
I have also noted that with an undead slayer war hammer and cameo equipped, I see no damage increase. With only one, I do get an increase. This leads me to believe the bonus damage is a damage multiplier instead of a damage increase. I get the same results with any other slayer combo.
Comments
The damage figure there is based on the unmodified weapon damage, it will not take account of any damage increase from skills or magic item properties.
This always irked me on pets, because it doesn't work that way for them.
Several of the weapons that have it are well below 3.5 weapon speed. Since the ONLY effect listed is the stamina drain, then having it on weapons that are faster is pointless. So are they all essentially one special weapons?
Primary
Broad Sword 3.25
Viking Sword, 3.75
No-Dachi 3.5
(M)War Mace 3.75
Shepherd’s Crook 2.75
Scepter 3.5
Smith’s Hammer 3.25
Sledge Hammer 3.25
Serpentstone Staff 3.5
Secondary
(S)Ornate Axe 3.75
(M)War Hammer 3.75
Tetsubo 2.5
I use it on my War Hammer. I think I agree that it does the extra damage to non undeads only. I wear an undead tali and use an undead war hammer always. It is no where near what swords users get on the double axe.
https://uo.com/wiki/ultima-online-wiki/items/slayer-property-items/
With crushing blow enabled and 100% DI on suit, I see a damage increase. This means the bonus is NOT to Damage increase.
With crushing blow enabled and at 300% damage modifier (double slayer or specific slayer), I see no damage increase. This seems to indicate the bonus is a damage MODIFIER.
With crushing blow enabled, and at LESS than 300% damage modifier, I ALWAYS get a damage increase, further supporting my conclusion that it is a 50% damage modifier bonus.
Also, as Pawain points out, it seems the description for concussion blow displays in game when we mouse over the crushing blow icon.
To avoid confusion, Damage Increase (DI) and Damage Modifier (DM) should be clearly stated in all descriptions.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs