Cursed Items an Idea.
How about when a cursed item is set to spawn the system just deletes and pretend it never existed?
Just spawn the corpse with all the same stuff in it, just minus the cursed item.
Just spawn the corpse with all the same stuff in it, just minus the cursed item.
Comments
And agreed on just removing the cursed loot. This game generates so much junk. It could do with a serious loot overhaul if it ever hopes to attract new players.
Sure I am for removing cursed and replacing with other rolls. :thumbs up
I think people’s fears of losing them are greater than the actual likelihood.
I have that now. I dont think I had 1 then. I used a whole one during Sorc Dungeon. And it has a delay in Fel when killed by anything, says it only has delay when killed by another player.
They don't exist on Siege.
But then we get double the amount of 50 stones, and 125 Str requirement.
Regarding all of those loot properties, I see them as unnecessary, an overcomplication, a waste of time and effort and reduction in the fun of gameplay. When many players have to use software (EC/scripts) to filter/loot for them, you know something is wrong.
I collect any item that is 2-3 stones to unravel as I can carry a lot and usually get a gain from the amount I can haul. (I am in no hurry for gains)