QOL Suggestion: Tell what the bank balance is when gold is deposited
A hopefully easy to implement suggestion: When a player deposits gold into their bank box it would be nice if the bank balance is told. For example "1000 gold has been deposited. Your bank balance is now 2,301,042 gold"
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I can always just say "balance" if I want to know my balance.
Or do what I've done since the beginning of time, carry a house placement tool with you, or open your item insurance menu to check your balance.
Does it give you the balance in the message when you get gold from NPCs? Like Trade run etc.
Never be afraid to challenge the status quo
+1. There are already MULTIPLE ways of getting a players balance. Any new effort should go towards actually new; not something there are several ways of doing it already. I'd much rather see a search function on the jewelry box over yet another balance feature for banking.
Not only that but the maximum amount you can ever consistently increase your gold by depositing gold into the bank is 60k. Do people really think the UO bankers are trying to stiff them out of their jobs of 25 years over 60k gold coin? They are only 5 years away from the gold rolex (valued at 100k gold!) and retirement.
would rather they made the game fair and stop giving such huge advantage to players like me who know more information about the game mechanics, over adding unnecessary features.
i am not a programmer but to me I would think you just need to search for a string of text and change the value 15 to 20. But that is how little I know about programming that something I would think is simple has not yet been able to be achieved after 2 years of the report being made”
However, I'd just use Action>Communication>Balance in a macro; or tie it into a macro that opens your bank (Bank, Delay, Balance), or a macro that uses CloseAllContainers, Delay, Balance, to give you the balance after the transaction.
Or, you might be able to write yourself an Organzier macro that sends gold to your bank box and then barks the balance to you when complete.
Yeah, all of those are one more macro, but they are all also various methods you can use to get close to what you want.