CovenantX
About
- Username
- CovenantX
- Joined
- Visits
- 6,582
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 1,074
- Primary Shard
- Lake Superior
- ICQ
- 478633659
- Guild
- OMG!
Comments
-
Shadowguard artifacts need to award turn-in points. Rewards: Dye Tubs - Bone, Stone, Wooden.Non-faction/VvV Morph Earrings. (or make the faction ones Pof-able =D)
-
I'm for getting rid of key timers for all keys. That alone would allow people to sell keys on vendors, for people that dislike farming the keys. However, it'll take a lot more than that for the content to be relevant to most players again, I'm r…
-
Might as well add.: Barbed WhipBladed WhipSpiked Whip to the list.
-
Bump, Is this ever going to get fixed?
-
Bleak said: A client fix for this Despise issue will be in our next client patch. While you're at it, you should bring the spawn area back down to what it was prior to publish 100. Adjusted Despise Island Champ Spawn to reduce lag.Thanks!
-
If anything, this should be fixed for the sake of consistency. -Unfortunately we all know how much 'consistency' matters around here.
-
Gidge said: Fair enough @ CovenantX That makes sense, but still should not be able to do it as even that chance is something. In reality, anyone can pick up a weapon off of the battle field and attempt to use it. But specials should require "…
-
ubw Bows always 'worked' for melee as far as allowing you to toggle/use specials, but you miss 95% of the time because your melee's "hit chance" doesn't carry over with UBW on ranged weapons, that was the "fix" the devs had applied at the time. -20 …
-
The_Higgs_1 said: LOLOLOL, its still astounds me that 7 pages into this thread people still say they cant pvp today without parry on a mage (cause apparently dexxers are too strong). I have literally played a mage for over ten years without…
-
Seth said: 1) Ofcourse I know dexxers don't tear up parry mages, this is what everyone is talking about. CovenantX said: 1) That's how I know dexers don't "tear up" mages without Parry I play without Parry on Mages. Doe…
-
Seth said: Thanks for confirming again, in summary: 1) You don't play parry mages2) You confirmed that parry mages are outdated templates3) You are not referring to team fights, only 1V1 perhaps in a boxed up sparring environment. Isolated …
-
Seth said: Cookie said: CovenantX said: No, that's why people play mages. except dexers aren't part of the 'challenge' anymore, they're weak & super easy to survive, especially if you add parry to the mage. players…
-
Cookie said:I guess I've been misjudging players all this time then, they've all been playing dexxers for the "challenge".And players have been taking up the passive parry skill that's wastes Dex, loses Int and skillpoints on their mages just fo…
-
Misk said: Tyrath said: Any chance that there will be a day that this character can be fully removed from factions? Please check this character again. I believe this was previously resolved. I can verify characters that were …
-
Lieutenant_Dan said: If you are going to nerf parry for mages I would suggest that you do one or more of the following to ensure the mage class doesn't get absolutely tore up. 1. Remove the dex requirement for parry 2. Bring back 4/6 mage c…
-
Seth said: @ CovenantX I strongly believe you are the one who is seriously inexperience in PVP. Hmm... do you play Dexxer pvp? Don't talk maths, talk with actions, come pvp with your parry mage so show us how good it is. Oh I know, you h…
-
The "some of us" would be the those of us that have been pvping long enough to know what the problems are and what lead to them.... Who else could it have meant? "the templates" would be any variant of dexer and any variant of mage. because…
-
Seth said: Personally I read and enjoyed your articles at stratics but your argument here is way out. Now you are calling me a noob with no PVP experience whatsoever, and yet I am the one asking for this to be tested out in the fields. …
-
Seth said: I would have a lesser issue if the nerf is targeting the skill cap rather than the skill itself. This is another ball game. The topic has become Parry Mage + another skill, whatever that maybe or who it may affect, I am not sure. …
-
Seth said: Right now parry mage is OP? Against who, pure dexxers? Alright, nerf the parry and make it drop when a mage holds up a shield. My Sampire would be finally be 100% effective against a mage, using my bokuto with splintering 20,…
-
Seth said: I am not sure, it did not occur to me parry skill is related to evasion. From Uo guide chance to block is based on bushido, tactics and anatomy only. This is the reason why my parry is 60 for my sampire but my evasion timing can …
-
Bilbo said: So if they NERF ParryMages what will become the new OP PvPer Mages - any variant, would still be the best. I wouldn't say they'd be OP at that point though. Let's just say they won't be the best by the same margin that t…
-
Seth said: Excuse me, I have 80+ dex, and that is the reason my template have very little plus skills because of focusing on adding more dex instead of plus skills. Yes warrior mages kill my character in seconds. I am trying to say that the…
-
Seth said: 1) No why should parry be nerfed for mages. 2) Template outdated? Excuse me, ain't you trying to nerf an outdated template then? Thanks for confirming, end of discussion. @ Bleak you can close this thread now. 1) Becaus…
-
Seth said: @ CovenantX I thought you wrote to nerf parry when it is specially paired with magery? So my template is this, a pure Parry Mage. Magery, Med, EI, Resist, Wrestling, Parry. There is no Chivalry as you said Parry with Magery onl…
-
Seth said: Who cares about nerfing a newbie pvp template. My 720 parry mage happen to be on Atlantic now. Latency is 230 minimum. If parry is so great, I will stand still at Fel Yew gate and spam Heal. There will soon see corpses around my …
-
Cookie said: I personally do agree you need to rebalance Hybrids, but I'm not sure parry is the complete solution - a lot of this issue is caused by dexxers and their very wide ranging abilities, that Hybrids have tagged onto - many mages have d…
-
I'd like to see something like this: if (bold) skills => 70.0 or higher)Passive parry chances. @120 parry Parry+Magery (shield & no bushido) maximum 'passive' block chance of 20% (from 35%) Parry+Magery (1h weapon) maximum 'passive' block c…
-
amit said: Paithan said: Refinements should have nothing to do with this change. Refinements with resists are broken on parry characters. You sacrifice dci for more resists - although if you have 120 parry the way the game is set …
-
Paithan said: Everyone used anat + parry because you had double the SDI then. 15% on a bok mage vs 30 on a parry mage. Dexers are fine and can kill people easily (even with parry). If someone is having trouble it is simply because they …