George

About

Username
George
Joined
Visits
70
Last Active
Roles
Member, Active UO Account
Posts
12
Primary Shard
Atlantic

Comments

  • @CovenantX now how about you "test" shield bash and paralyzing blow also? The mechanic of nerve is that it is not a stun, it is a paralyze and has been so since it was changed in 2007. I fail to see where your point has been proven, so far. All I ha…
  • That's a good question, why are you? It just taints your contribution to stick with the results of a client that is being influenced by a CE. Like I said, I'm not on a mission to bash you for it, but if you're going to try and make a "credibility ch…
  • CovenantX said: George said: In my experience when a box doesn't break a nerve strike, it's because the box was used too quickly and UO is very subjective to problematic latency, both with high and low pings. Also, @ CovenantX could …
  • In my experience when a box doesn't break a nerve strike, it's because the box was used too quickly and UO is very subjective to problematic latency, both with high and low pings. Also, @CovenantX could you try the test again but this time without C…
  • Point and case, lmao. Everyone is wrong except you, ignore anything substantial because you personally don't want to deal with it, regardless of the beneficial impact it would have to re-shuffling the meta. What is your concern? That instead of runn…
    in Pre-AoS Stun Comment by George June 2021
  • Lol "refresh pot makes it not a resource" "stamina regen makes it obsolete". One of the first videos that got pushed out was from the POV of a wrestle/archer. Tell me, how fast is 50 stamina going to be regenerated without a pot? Not very fast? Now …
    in Pre-AoS Stun Comment by George June 2021
  • @CovenantX you seem to make your arguments based on some degree of personal bias. You should try to set that aside and look at the entire scope of what's happened to PvP as a whole, and not just what you've seen in your apparent and very obvious nar…
    in Pre-AoS Stun Comment by George June 2021
  • There are plenty of ways to work around the four second stun. Turkey feathers, seed of life, teleport ring, xheals, pre-evasion, heal pot, spellweaving buffs, invis items, barrab potion, things that are being used very frequently right now. The only…
    in Pre-AoS Stun Comment by George June 2021
  • Covenant doesn't seem to understand that the problem with the game right now is a lack of diversity, which is disturbing for someone who has "eliminate chance in pvp" as their signature. What is being played right now? Splinter/Evade/Mage, Splinter/…
    in Pre-AoS Stun Comment by George June 2021
  • What a shame, the devs had an opportunity here to shake up the state of UO's PVP scene. They could have reduced the stun length and re-introduced it through the macros for anyone with the adequate skills to use. It's times like this that make me rea…
  • also please fix fencing/macing/swordsmanship so they cannot disarm like they do. fighting a melee/ranged character while using a mage weapon is pointless because they can just disarm it then complain that i don't stand still.
    in Wrestling Comment by George April 2020
  • play what you have the most fun playing, then identify how you can tweak your skills to adapt to what gives you the most trouble. it shouldnt be about "this template and build will beat that template and build" it should be "i enjoy this template an…
    in PVP Builds Comment by George March 2020