unnecessary changes to Despise spawn
For those who haven't tested this yet, here's what has changed about the rat spawn in despise:
The changes were supposed to solve the island lag issue during later levels of the spawn, however, they didn't solve that problem and instead made the spawn more spread out and thus advance slower :-/
I have no clue why these changes were published to live shards in the first place since this was pointed out during the test center phase...
This needs to be reverted to what the spawn was like before in my opinion. Anybody else feel this way?
Comments
ICQ# 478 633 659
But yeah they should've fixed the lag, i haven't been on enough to check if it's still laggy. But if it hasn't made the lag worse, i don't see any reason to revert it.
The spawn advances at roughly the same speed if you have more than one person working it. We knocked out 9 in a row at about 15 minutes each (not counting time between spawns) just this weekend.
In fact, many of us commented that we felt like we were doing them faster than we had before.
ICQ# 478 633 659
But if the lag isn’t fixed then they need to look again. I don’t think they have to move the spawn back though, if they do or they don’t its a non issue.