UO Store - Moving Crate
Moving into a new house is probably the most cumbersome task in this game. Especially when you have a ton of stuff. How about adding ability to highlight items and easily transport them to a new home? See mock-up below to get the general idea. This is just a basic mock-up. I understand maybe not everything in a house can easily get selected but its still better than now.
- Add moving crate(s)?9 votes
- Yes77.78%
- No22.22%
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That is to say, drag to select is more fundamental and has broader usefulness (drag to pull multiple healthbars, for example). We know this is possible with illegal programs, and perhaps there's some clever way to do it by modding the EC.
However, I suspect the approach to the monetization of Store items is to require as little client-side work as possible.
If drag and select can't work, then ability to select multiple items. This functionality already exists in the game (repair bench). I included UO Store in thread subject so no one gets confused with existing moving crate thats in-game. Also I think they would want to monetize a luxury feature such as this
Have to disagree. If it makes broadsword money and doesn't manipulate gameplay mechanics / give players unfair advantage, I say go for it. Loading + Hauling 100s of items takes several trips, especially if you have bulk resources for crafting. This is convenience feature and i'm sure alot of people would pay for it.
I hope everyone moving is using House Teleportation tiles when moving.
Yeah, I see your point, and I guess we just don't agree here. Personally I think it's unethical to keep the game as tedious as possible and potentially crippling and then monetize mechanics to escape awful design. They didn't charge extra for "Relocate Container", and they really shouldn't charge extra for this.
I always wished it worked like this. It also makes the most sense. It’s called a moving crate. It should help you move your stuff.
Again, devils advocate, but because EA/Mythic lost millions with KR, introducing large change to this game is too risky from a business perspective. I think thats part in parcel why the UO store was adopted (along with its now the norm in gaming). Also, the fact that there are alot of 'add X to UO store ' is a testament that the paying playerbase doesn't want major changes to the game... (I disagree with this direction but thats a diff discussion).