Suggestion for new Mage and worker
Hi everyone.
I'm a new player on ultima online (I'm on Europa shard), and I ask here for some suggestion for my character.
I have a Mage and the main skill that i will want to raise is:
* Magery at 120
* Eval int at 120
* Meditation at 120
* Res Spells at 120
* Wrestling at 120
With this configuration I will use 600 points of 700, but first i need to found scroll of power and probably it's not immediate.
My principal target it's to make PVM. Sometimes i would to try PVP.
Now some people have suggest me to improve inscription for get the 10% damage increase.
What about necromancy instead? is it useless without spirit speak?
I can put Necromancy and Sprit speak, with all the other skill at 100, is it a good choice?
I have another question for my future worker. I will made it with Tailoring and Imbuing for became independent. Do you have some suggestion on how I can raise this skill?
My first target it's have fun, so I want to find somewaht that i can make like half an hour a day without stress. I'm not hurry to get the cap.
I want to thanks all the player who have helped me in these first day, like Wilson, Persphone and Joy Nerry (i hope that I wrote it correct <span></span> )
I'm a new player on ultima online (I'm on Europa shard), and I ask here for some suggestion for my character.
I have a Mage and the main skill that i will want to raise is:
* Magery at 120
* Eval int at 120
* Meditation at 120
* Res Spells at 120
* Wrestling at 120
With this configuration I will use 600 points of 700, but first i need to found scroll of power and probably it's not immediate.
My principal target it's to make PVM. Sometimes i would to try PVP.
Now some people have suggest me to improve inscription for get the 10% damage increase.
What about necromancy instead? is it useless without spirit speak?
I can put Necromancy and Sprit speak, with all the other skill at 100, is it a good choice?
I have another question for my future worker. I will made it with Tailoring and Imbuing for became independent. Do you have some suggestion on how I can raise this skill?
My first target it's have fun, so I want to find somewaht that i can make like half an hour a day without stress. I'm not hurry to get the cap.
I want to thanks all the player who have helped me in these first day, like Wilson, Persphone and Joy Nerry (i hope that I wrote it correct <span></span> )
Comments
Thanks for suggestion.
About Wrestling Vs Anatomy, where I can found the formula of Mage Defence with Wrestling?
I ask that because for raise strength I raise Wrestling too and I want to make sure before exchanging Wrestling with Anatomy.
About Necromancy, If I use it without Spirit Speak, I can use Animate Dead without problem and it's good for PVM (i can use animate dead plus two energy vortex, right?).
I can't use Summon Familiar, and It can be useful for Horde Minion or Vampire bat.
I don't know other useful Spells of necromancy for a spell caster.
So if I want to use Spirit Speak i can put this stat:
* Magery at 120
* Eval int at 120
* Meditation at 80
* Res Spells at 100
* Anatomy 100
* Necromancy 100
* Spirit Speak 100
for a total of 720
With 80 Meditation an 100 Res Spells I will have substantial difference?
Alternatively i can make a pure mage using incription and no Necromancy/Spirit Speak.
About Imbuing and Tailoring I can make a new Player with 50 Imbuing and 50 Tailoring.
For Imbuing i can start with unravel every useless thing that i found in dungeon.
With tailoring i can put the pg on tailor and I can raise with raising difficult object. There is some object that I can make for raise the skill but don't lose moneies reselling the object that I made?
Tanks a lot,
Neptune.
About the mage defense you have convinced me: I prefer spent 100 Anatomy instead of 100 wrestling.
About Necromancy I will train casting spells, but how i can train spirit speak ? The spells raise spirit speak too?
I want to spent my 720 point in this way:
I suppose that a 10% of damage of inscription can be useful in PVP, but in PVM where I can evoke an enegery vortex or i can use raising dead, don't make a great different, isn't it?
About Scroll of power, there is simple boss that i can make for drop it?
Because I paly with my girlfriend (an Archer) and i ask if there is easy champion that we can kill in two player.
Another question is how kind of dungeon I can do for make some money with mage? Because I need to make money for tailoring
Finally I have made my NecroMage and for now is:
Magery 106, target is 120
Eva Int 112, taget is 120
Meditation 80
Necromancy 100
Spirit Speak 100
Resisting Spell 100
Anatomy 100
And I wear a Horned Leather Armor imbued with lower reagent cost that raise all my protection near at 70/70.
In addition I have a spellbook with Spell damage increase 43%, Mana Regeneration 3, faster casting 1, and some unexpensive bracelet/ring which I have found in mob.
I'm near the end of my skill and if i go to Greather Dragon, it kill me in two hit (i suppose fire magic).
if i go to Vermine Horde Spawn, at third type of spawn (rat magician and wolf who use fire magic) they kill me in like 30second.
My tattics it's to use Energy Vortex+Animate Dead and cast spell like CorpseSkin+FlameStrike. Or at Vermine Horde i use WraithForm+Wither.
Sometime I use a Lowland Boura instead of energy vortex (I tame It with bracelet+ring with Animal Taming)
Do you have any suggestion for a better (no more expensive) equip or tattics?