Training Necromancy post GM
I have a necro/fencer/poisoner who recently made GM, has read a 120 Necro PS and a tier I Necro Mastery primer. The UOGuide Necro page suggests that at 100 skill you should train with the Vampiric Embrace skill. That puzzled me, because with normal skill arithmetic he would only have a 2.5% chance of success at 100 skill. (It becomes castable at 99.0 skill, so each 0.1 skill above that is +0.25% chance of success.) However, his success rate is MUCH larger than that. At 100.4 skill, it feels a lot more like a 40 to 50% success rate, whereas the Necro book reports it should be 3.5%. Why is there a discrepancy between what the game reports and the actual results?
Another question -- how effective is the Conduit mastery spell in training Necromancy? That was actually going to be my main question until I saw the very high success rate of Vampirc Embrace.
Rock (formerly Imperterritus VXt, Baja)
Comments
Conduit is not as effective as Vampiric Embrace because it requires a living target to curse. You could hypothetically use it, but the above method I personally find to be much faster.
- Lower Reagent Cost -- 113/100
- Enhance Potions -- 0/50
- Spell Damage Increase -- 5
- Faster Casting Recovery -- 6/6
- Faster Casting -- 0/4
- Lower Mana Cost -- 40/40
- Hit Point Regeneration -- 2/18
- Stamina Regeneration -- 3
- Mana Regeneration -- 11/30
- Reflect Physical Damage -- 0/105
- Defense Chance Increase -- 5/45
Also, his Fencing is 101.4, Tactics 100.0, Resist 100.2, Med 100.0, Necro 101.2, Poisoning 76.2, and SS 105.8. Note that this is a "focused" build, which I guess could have something to do with VE's success rate. He has no skill buffs (well, there is 5% Musicianship, but I don't think that is relevant, especially since his racial JoAT ability overrides that at 20%. He also has 35.2% Anatomy, which is set to go down so other skills can rise. (I have listed all this just to have a record as much as anything.)