Please remove Renegade Changelings from Horde maps
As a solo Bard they always require another char to "try" and kill them. At least when I do Trove maps I know to expect them and pop the map where it is beneficial to do such, which is why I have such a backlog of Trove maps to do. As is the effort is too great for what will turn out to be a small pile of relic fragments.
Thanks
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And, there really needs to be some way to prevent stuff from spawning where it can't be attacked. I had to fight everything else, then launch a boat to kill a cold drake that spawned over the cliff on the SE corner of Moonglow, but was stuck there close enough to the chest that I took damage from its cold wind AND it could breathe on me while my pet and I couldn't target it. Something similar happened to a Balron on the south coast of Fire, the week before. I only was able to kill those because I have High Seas and all my characters carry rowboats.