Need help with CUO map for Nests

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Comments

  • PawainPawain Posts: 12,158
    Is that why he is on discord complaining about the same so called bugs.  Ya what were those changes?  Why is he still asking for them?

    I go by facts, I can see what he writes, the same old stuff he calls bugs.

    If you don't want to be polite be an ass, see which gets more done. 

    How many items are on the huntsmaster now vs before I started asking for new items there?

    Be jealous of me IDK.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 3,453
    Pawain said:
    Is that why he is on discord complaining about the same so called bugs.  Ya what were those changes?  Why is he still asking for them?

    I go by facts, I can see what he writes, the same old stuff he calls bugs.

    If you don't want to be polite be an ass, see which gets more done. 

    How many items are on the huntsmaster now vs before I started asking for new items there?

    Be jealous of me IDK.
    Are we talking about me should I be talking about you or are we talking about someone else entirely 
  • GrimbeardGrimbeard Posts: 3,453
    Can't we talk about somedude who might be popps 
  • PawainPawain Posts: 12,158
    You have been neglecting us in these last days of the forum. 

    Whatever brings you here with us more is the answer.
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 12,158
    Grimbeard said:
    Can't we talk about somedude who might be popps 
    You are the only one who knows.  So we can't add much to this.  :D
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 12,158
    There are some really sensitive people over there.  
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 3,453
    Indeed we'll get them toughened up but keep in mind they can block us there ! If we argue in the woods and no one hears ..
  • GrimbeardGrimbeard Posts: 3,453
    Pawain said:
    Grimbeard said:
    Can't we talk about somedude who might be popps 
    You are the only one who knows.  So we can't add much to this.  :D
    I'd link to his post  but Mariah might kill me !
  • PawainPawain Posts: 12,158
    edited February 14
    Grimbeard said:
    Pawain said:
    Grimbeard said:
    Can't we talk about somedude who might be popps 
    You are the only one who knows.  So we can't add much to this.  :D
    I'd link to his post  but Mariah might kill me !

    DO IT! We will make sure she is prosecuted to the fullest extent of UO law!
    Spoiler only for mariah.

    Dont worry You were at the Cat's Paw with Vic and I at the time of his unfortunate demise.

    Focus on what you can do, not what you can't.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,729
    edited February 14
    Pawain said:
    Grimbeard said:
    Pawain said:
    Grimbeard said:
    Can't we talk about somedude who might be popps 
    You are the only one who knows.  So we can't add much to this.  :D
    I'd link to his post  but Mariah might kill me !

    DO IT! We will make sure she is prosecuted to the fullest extent of UO law!
    Spoiler only for mariah.

    Dont worry You were at the Cat's Paw with Vic and I at the time of his unfortunate demise.

    Yes, there was much debauchery afoot.

    Redraw the scene of a shadowy hooded silhouette in a dim alley under the CATS LAIR sign adding two more shadowy silhouettes one wearing a jester-style hat and one with a parrot perched on his shoulder Maintain the same dark moody backlit style
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • MariahMariah Posts: 3,720Moderator
     @Pawain @Grimbeard & @Victim_Of_Siege Behave and get this thread back on topic!
  • Mariah said:
     @ Pawain @ Grimbeard & @ Victim_Of_Siege Behave and get this thread back on topic!
    Well, we were trading maps in the alley . . .

    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • keven2002keven2002 Posts: 2,853
    Rocko said:
    keven2002 said:
    keven2002 said:
    Yep - this should help maximize that time. The only call out is the timer on the nests (I think it's like an hour?)... don't dig so many that you can't go back and clear them before they run out of time.

    Also wanted to check with @ "Community Manager" that the expectation for luck now is that your luck value (not just the luck timer) also restarts with sever reset?? I kind of thought it would act like it had in the past and if I use my luck hit pre-server down; that would carry past the reset and then I could hit the statue again to essentially create a 2 hour luck window. I did this for the dungeon event when I knew I couldn't play much that day... I'd hit the luck statue to get my bump... log in the next day and play for that hour and then hit the luck statue again for an extra hour.

    The luck statues have a time limit on them. So, if the statue is 1 Real World hour, then after you've played for that hour of play time, it will dissipate and you will have to wait until server reset to click it again. Rinse and Repeat as you see fit. :)  The luck statues do not stack (with the exception of the new clock).
    Thanks for the response! Let me clarify...

    I clicked the statues maybe 20min before server down to get my bump.... when I logged back in after server up; my luck was 0 (but I could click the statues again). Is that the expected result OR should I have been given my 40min more from my first luck hit before server down?
    Luck statues reset at server up.  So, yes, you could use a luck statue for the first time that server cycle an hour before server reset and again after server reset to create a two hour window.
    Just to be clear for those that haven't tested this.... it does NOT work that way.

    You click the statue 20min before server down and when the server comes back up your luck is reset to 0. There is no more 2 hour luck window. 

    @Community Manager - Is this the way it's intended to work is my question. If the "luck bump" should last through server maintenance as it did before, it's not working as intended.
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