RNG streakiness / luck roll anomolies?


Two observations:

  1. I've had a few days where most of the (brand new, never touched) malas nest locations are all within about 25 tiles of each other.  Likewise, Tram and Fel maps all have coordinates in a very narrow range from each other.  In this "mode", all maps regardless of facet, appear to only cover 2-3 overall locations.  This "mode" seems to last several days at a time.  Other days, I don't observe this, and the spread of nest locations is much more diverse.
  2. I've had several cases where, for several days, hidden chests only have 1 turn in artifact present, when running constant 3-5K luck (in tram).   Outside of these times, there are usually 2-3 artifacts present in chests that contain turn in artifacts, when running 3K+ luck in tram.

How is the RNG seeded by the UO server?  Is this per character, per account, per login, or is it global to the server, or something else?  Is the RNG thread-safe/are thread safety issues relevant?

Perhaps broadsword can add a text command or clicky which displays the RNG seed being used, if it's something tied to the player/account/login/etc.

Comments

  • PawainPawain Posts: 11,751
    edited January 15
    When Yukio's earrings were released.  Players found you could do quests on multiple toons.

    At the top of a UO hour in one of the first 5 UO minutes a Yukio would be the drop for everyone.

    So they used a toon to see if it was 1 min, then 2 min, etc.  When they got a Yukio they would quickly turn in all the others.  UO times are very fast,  I could not do this, but a lot of Yukio's were made this way.

    They removed the time thing after it was discovered. It was active many weeks.

    So good Luck figuring out UO RNG and all the things involved.
    Focus on what you can do, not what you can't.
  • ForeverFunForeverFun Posts: 1,078
    edited January 16
    Pawain said:
    When Yukio's earrings were released.  

    At the top of a UO hour in one of the first 5 UO minutes a Yukio would be the drop for everyone.

    They removed the time thing after it was discovered. It was active many weeks.

    So good Luck figuring out UO RNG and all the things involved.

    What you describe isn't really an (suitable?) RNG at all.
    Imagine if all the mature nest egg drops only occured at certain times of a UO or real day.  Is that random?

    I don't remember seeing anything about this in the patch notes.

    I wonder if the upcoming change to reset the luck at server up is related to elements of this thread.  A interesting change, I wonder why it has to wait so long for a publish?  I remember the new luck clock was pulled briefly from the rewards list, perhaps that too is related.

    The implications of these observations is pretty serious, I wonder if anybody has looked at this?  The behavior of the "dice" in RPGs is foundational...
  • PawainPawain Posts: 11,751
    edited January 16
    They do not advertise those kinds of things when they fix those kinds of things.  They dont want to encourage us to try weird stuff every event.. 

    I have no clue how UO time was involved or how players figured it out.  I saw a player doing it.  They were telling me how.  I looked up the UO time.  Its so fast you have like 20 seconds to figure it out and do it.  You had to have at least 5 toons to benefit.  All the toons needed the quest done and you claimed the reward with all of them.

    Who uses UO Time!!!

    Then one day they couldn't do it.  It became random for them again.
    Focus on what you can do, not what you can't.
  • ForeverFunForeverFun Posts: 1,078
    Pawain said:
    They do not advertise those kinds of things when they fix those kinds of things.  They dont want to encourage us to try weird stuff every event..  

    Surely you must just be trying to bump up your post count, as you promised to in another thread today?

    Big corporations with much more to lose than EA (and broadsword) regularly post when they've received and fix actual critical security bugs/vulnerabilities.  Isn't there some effort underway to be more transparent with what's happening in UO?

    I distinctly remember one of the UO staff saying (during a covid online thing) they are well aware of people trying weird stuff constantly.  So your assessment of "dont want to encourage..." is wishful thinking at best.
  • PawainPawain Posts: 11,751
    edited January 17
    Pawain said:
    They do not advertise those kinds of things when they fix those kinds of things.  They dont want to encourage us to try weird stuff every event..  

    Surely you must just be trying to bump up your post count, as you promised to in another thread today?

    Big corporations with much more to lose than EA (and broadsword) regularly post when they've received and fix actual critical security bugs/vulnerabilities.  Isn't there some effort underway to be more transparent with what's happening in UO?

    I distinctly remember one of the UO staff saying (during a covid online thing) they are well aware of people trying weird stuff constantly.  So your assessment of "dont want to encourage..." is wishful thinking at best.
    Well show us where they posted, we fixed this exploit, explained the exploit, as the fix was made.

    I doubt you'll find one UO example of that before the forum closes.

    There is not a post here I have not read other than trade forums. I read the updates.  

    There were soo many fixes with pets that we called them Ninja Fixes because no one knew why one day you could put a 105 wresting scroll on a Dragon Turtle and the next day it had 1000 STR.  Then one day that dragon Turtle had some random str.

    Why would putting a single scroll on that pet a 105 Wresting would make it's strength 1000 the next day and it stayed until the fix.

    Was that fix posted?
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 11,751
    274 more  B)
    Focus on what you can do, not what you can't.
  • Pawain said:
    274 more  B)
    But answer the real question, are you submitting substantial, meaningful posts, or are you simply bumping your post count like me??
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • PawainPawain Posts: 11,751
    Focus on what you can do, not what you can't.
  • Pawain said:
    I mean, I could have asked "Yeah man, Who cuts your hair" 


    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

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