It should be really possible to Remove Trap in Animal Form...


After all, it is possible to Pick a Lock in Animal Form... so, why on earth it should not then be possible for a Rogue to also Remove a Trap when in Animal Form ?

I am getting tired of having to get in and out of animal form all the time as I need to remove a trap and then get going to look for hidden chests...

Comments

  • keven2002keven2002 Posts: 2,683
    Make a macro to cast animal form.... press it when you walk up to a chest. This literally takes 1 second. 

    Are you that bored? lol
  • UrgeUrge Posts: 1,394
    But he has to click to the next page for his ferret because he didn't listen to anyone on how to set his temp up lol. 
  • poppspopps Posts: 4,345
    keven2002 said:
    Make a macro to cast animal form.... press it when you walk up to a chest. This literally takes 1 second. 

    Are you that bored? lol
    That is what I did... still, going in and out of animal form to remove a trap is getting old... besides, as I said, I do not understand why it should be possible to remove trap while in animal form when one can well pick a lock already while being in animal form...

  • CookieCookie Posts: 2,052
    edited November 11
    Haha, I'm not going to help you on this one, but I get your point.
    My justification in my head has been - animals have hooves, so cannot remove traps!. :)
  • GrimbeardGrimbeard Posts: 3,295
    Brave pvpers unable to adjust got all forms except strangely vampiric embrace nerfed to death
  • vortexvortex Posts: 279
     Is there anything in this game that you don't find annoying or a grind? It's pressing one thing animal form I do it all the time. 
  • GrimbeardGrimbeard Posts: 3,295
    Ninjitsu a combat thing it's meant to kill not steal 
  • KroDuKKroDuK Posts: 1,375
    edited November 11
    It shouldn't be possible to pick a lock in animal form!   :*

    keven2002 said:
    Make a macro to cast animal form.... press it when you walk..
    Urge said:
    But he has to click to the next page for his ferret because...
                                                                               :D 
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • UrgeUrge Posts: 1,394
    KroDuK said:
    It shouldn't be possible to pick a lock in animal form!   :*

    Makes sense. We can't cast in form. Can't use specials. 

    Probably shouldn't be able to detect hidden either. Good point! 
  • Hart Stare GIF  Tenor
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • KroDuKKroDuK Posts: 1,375
    Urge said:
    Probably shouldn't be able to detect hidden either. Good point! 
    unless.. you are using ferret form!
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • poppspopps Posts: 4,345
    edited November 11
    Cookie said:
    Haha, I'm not going to help you on this one, but I get your point.
    My justification in my head has been - animals have hooves, so cannot remove traps!. :)
    Then why is it possible, while in animal form, to pick locks ?

    Regardless though whether animals having hooves as a temptative "logical" explaination could be entertained (although, in a fictional game with magic and fantasy creatures I see that as rather pointless), my argument is that, as I see it, a game is an entertainment service whose reason to exist is to have its users "enjoy" their time spent in it...

    Well, I happen to find it a chore and not entertaining to have to get into and out of animal form all the time just to use the remove trap skill on a hidden chest I found... to me, it is not entertaining...
  • Grimbeard said:
    Brave pvpers unable to adjust got all forms except strangely vampiric embrace nerfed to death

    Actually, Vampiric Embrace did get nerfed somewhat due to PvP. Vampire Necro/Mages used to be a thing in AoS, but were becoming so dominant, that they nerfed them by making even LRC/Arcane Clothing trigger the Garlic Damage (which LRC/Arcane Clothing had previously circumvented). After that, Vampire Form casters ceased to be a thing.
  • GrimbeardGrimbeard Posts: 3,295
    I used to play a necro pally who would fight in horrific beast form the regen was off the hook and you were still able to use chivalry spells.  I would love to play a bard/ninja in dog form you could buff forever 
  • KroDuKKroDuK Posts: 1,375
    edited November 12

    Actually, Vampiric Embrace did get nerfed somewhat due to PvP. Vampire Necro/Mages used to be a thing in AoS, but were becoming so dominant, that they nerfed them by making even LRC/Arcane Clothing trigger the Garlic Damage (which LRC/Arcane Clothing had previously circumvented). After that, Vampire Form casters ceased to be a thing.
    My red archer was a vampire but only casting Necro, no magery.
    It was a shit solo build but I would use it with 2 other dude, I would act as support for the mage while the dexer would support us.

    Wraith form was the way to go for melee sappire back then.. cuz itemization had not been totally broken yet... It was OP but u were on foot.. it was good risk vs reward.


    Edit: Horrific Beast was not viable when it release.. I try real hard to make a viable option before opting for a sappire; wraith form/curse weapon/protection for gauntlet.
    I suspect today with all the broken opness the blue beast can be viable.
    PS: I even try to make a lich after the blue beast before going for the wraith form.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • RockoRocko Posts: 254
    popps said:

    After all, it is possible to Pick a Lock in Animal Form... so, why on earth it should not then be possible for a Rogue to also Remove a Trap when in Animal Form ?

    I am getting tired of having to get in and out of animal form all the time as I need to remove a trap and then get going to look for hidden chests...
    The available animals do not have opposable thumbs.  I am not certain you do irl.  Just kidding.  But having opposable thumbs would be very helpful for removing traps.
    Former content creator for UO Stratics.
  • poppspopps Posts: 4,345
    Rocko said:
    popps said:

    After all, it is possible to Pick a Lock in Animal Form... so, why on earth it should not then be possible for a Rogue to also Remove a Trap when in Animal Form ?

    I am getting tired of having to get in and out of animal form all the time as I need to remove a trap and then get going to look for hidden chests...
    The available animals do not have opposable thumbs.  I am not certain you do irl.  Just kidding.  But having opposable thumbs would be very helpful for removing traps.
    And what about picking locks then... which is possible in animal form ?
  • PawainPawain Posts: 11,535
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 11,535
    @popps ; why are you the only player having issues with the chests?  There's at least 3 other places to post, you are the only one having trouble making a template and doing the content.
    Focus on what you can do, not what you can't.
  • UrgeUrge Posts: 1,394
    Just Chests? He's had issues with everything dating back to 2011 on uhall. 


  • poppspopps Posts: 4,345
    edited 7:48AM
    Pawain said:
    @ popps  why are you the only player having issues with the chests?  There's at least 3 other places to post, you are the only one having trouble making a template and doing the content.
    Frankly, I do not understand it... I really find it extremely annoying that, every single hidden chest that I find, I am forced to have to get out of animal form just to remove the trap and then have to get back into animal form to go look for the next chest...

    Does it really "have to be" this way, is my questioning ?

    Considering that in animal form it does is possible to pick the lock, I wonder why then, to make gameplay more players' friendly, less annoying and more enjoyable, it cannot be possible to also permit players to remove the trap when in animal form. Is it going to break something ? I do not think so...

    Then why not ?
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