Suggestion: Keep the Dungeon Permanently Open on Low-Pop Shards like Origin
I wanted to bring up an issue that many of us on smaller shards like Origin are experiencing with the current Event setup. The problem is that due to the low population, it's nearly impossible to get enough players together to make meaningful progress—especially against the final boss.
For example, as of writing this, the final boss is active in the city, but there are only two of us here. We can't make any progress, and it's incredibly discouraging. We've spent hours trying to recruit help through general chat, but the response is always the same: "We just don’t have the people."
We’d like to kindly ask you to consider keeping the dungeon open all the time on low-population shards. That way, even if we don’t have the numbers to take down the boss, we at least have something to do and can continue participating in the event at our own pace.
We really appreciate the content, but right now, the way it’s structured unintentionally locks out small communities from enjoying it.
Thanks for your time and consideration.
Comments
When the gate falls, we try to zerg rush inside and leave the spawn at the gate rather than engaging it.
Once you're inside, stay together (don't split up for commanders) and keep each other rezzed. We did it with a small group the other night (anywhere from 5-6 people up to 8-9) and the only major problem we had was commanders who were near each. We'd be fighting one, and the other would aggro on us. What we had to do is keep the commanders split up by making sure we didn't go anywhere near the other commanders' territory, so we'd have to move them around.
Even the final boss wasn't that bad (of course it depends on the boss).
And last night I did it with a fairly small group and it went really smooth. It really is impressive how well it scales.
By all means, come visit Origin or Baja or any other low pop shard, is depressing!!, you'll quickly see there's almost no one around to talk to.
I completely agree that shard-bound items are hurting low-population shards, where we mainly have casual players dropping in from time to time.
We still have two more months of this event ahead. If people aren’t interested in participating on smaller shards, don’t you think we need an alternative for those of us who do want to play? I don’t want to be forced to play on another shard just to be stuck with shard-bound items that I can’t bring home or worse, miss out entirely on content because no one else wants to play on my home shard.
I’d support something similar to what the devs did in the last event — like opening a second location (e.g., the Hives), or even better, making the dungeon permanently accessible. Even if it resets every few hours, that’s fine — just let us open the gate once the wall to the city is breached.
Boss explodes after 2 hours and dungeon can be opened? @Kyronix GENIUS IDEA.
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