QoL change request: pets should push through in Trammel.
in Bugs
Pet logic should be changed in a number of ways. Pets frequency get wedged on other players in doorways, which prevents pets from moving, or entering/exiting structures. Many pets (tritons, ...) cannot be mounted. This is a significant issue in the publish 120 mistas buildings.
- In
tram ruleset, pets should push through targets, like players do. It's
very strange to see pets get wedged on NPCs, players, and monsters.
- In tram ruleset, consider allowing monsters to push through player pets too. That may beef up the monster AI slightly.
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