Resistances for the Void mobs in Phase 4 - Treasures of the Riftborn

PawainPawain Posts: 10,976
edited June 17 in General Discussions
The ones I got so far:


Looks like Fire weapons will be most common.
Double Strike if using the lowest resist weapon.

Paragon Chests on: (so far)
Void Wraith
Shadow Reaver
Rift Daemon
Void Gazer


Focus on what you can do, not what you can't.

Comments

  • _Psycoder_Psycoder Posts: 85
    100% fire damage it is :p
  • LokeaLokea Posts: 199

  • poppspopps Posts: 4,177
    edited June 18
    Since there is no slayer that works, there is no point of having a slayer on the weapon nor on the Talisman.

    Any suggestion about what property might be better to spend imbuing points for the weapon and what Talisman to use without a Slayer but other, useful properties ?

    Also, does anyone know how to make a macro in the "default" Classic Client to open/close doors?

    In the dungeon, there is lots of doors and sometimes, it is necessary to make distance with the spawn fast and having a quick macro to open and then close a door can come handy... thanks.
  • LokeaLokea Posts: 199
    popps said:
    Since there is no slayer that works, there is no point of having a slayer on the weapon nor on the Talisman.

    Any suggestion about what property might be better to spend imbuing points for the weapon and what Talisman to use without a Slayer but other, useful properties ?

    Also, does anyone know how to make a macro in the "default" Classic Client to open/close doors?

    In the dungeon, there is lots of doors and sometimes, it is necessary to make distance with the spawn fast and having a quick macro to open and then close a door can come handy... thanks.
    I know life leech doesn't work, and I believe armor ignore doesn't work either.

    Not sure about the CC, but yeah, being able to open and close doors on the run helped save my life a lot yesterday.
  • GrimbeardGrimbeard Posts: 3,004
    popps said:
    Since there is no slayer that works, there is no point of having a slayer on the weapon nor on the Talisman.

    Any suggestion about what property might be better to spend imbuing points for the weapon and what Talisman to use without a Slayer but other, useful properties ?

    Also, does anyone know how to make a macro in the "default" Classic Client to open/close doors?

    In the dungeon, there is lots of doors and sometimes, it is necessary to make distance with the spawn fast and having a quick macro to open and then close a door can come handy... thanks.
    If only you had gone to test or one of the test shards and tried stuff...
  • LokeaLokea Posts: 199
    Pawain said:

    Paragon Chests on: (so far)
    Void Wraith
    Shadow Reaver
    Rift Daemon
    Void Gazer

    I pulled one off of a Shadow Reaver Initiate, which obviously falls under Shadow Reaver. Have not opened it,
  • PawainPawain Posts: 10,976
    edited June 18
    @popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.
    Focus on what you can do, not what you can't.
  • LokeaLokea Posts: 199
    Pawain said:

    Paragon Chests on: (so far)
    Void Wraith
    Shadow Reaver
    Rift Daemon
    Void Gazer

    Shadow Reaver Initiate (as I said, probably falls under Reaver)
    Void Beast

    Both picked up in the dungeon.

    Have not opened either one.
  • poppspopps Posts: 4,177
    Pawain said:
    @ popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.

    The need to have to face the door is a bummer, makes it not work too many times...
  • PawainPawain Posts: 10,976
    popps said:
    Pawain said:
    @ popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.

    The need to have to face the door is a bummer, makes it not work too many times...
    So you knew the answer already.  :/
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,976
    edited June 19
    Got another:


    Paragon chests on
    Void Beast
    Void Spider

    @Lokea
    Shadow Weaver Initiate and Royal Guard.  So all types, with type. cool.


    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,976
    Just saw this one, the paras were killing players. 

    Focus on what you can do, not what you can't.
  • LokeaLokea Posts: 199
    Pawain said:
    Got another:


    Paragon chests on
    Void Beast
    Void Spider

    @ Lokea
    Shadow Weaver Initiate and Royal Guard.  So all types, with type. cool.


    Void slug had a chest, I kid you not.
  • LokeaLokea Posts: 199
    @Pawain I'm assuming they all can spawn a chest as we've seen these:

    Paragon Chests
    Ancient Voidhound
    Void Beast
    Void Gazer
    Void Spider
    Void Slug
    Void Wraith
    Rift Daemon
    Shadow Reaver Initiate 
    Shadow Reaver
    Royal Guard

  • PawainPawain Posts: 10,976
    edited June 19
    We have not had these on LS yet, but I reports from wounded travelers say they are pretty mean.

    This is an example of the Paragons.  They have Regens like these, and higher wresting.



    temp.bmp 166.2K
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,976
    edited June 19
    Ancient Void Hound Para is pretty mean.  

    As I turned the corner and saw the entry to the dungeon, I saw a pile of many bones.  When I entered I was met with and dispatched one of these vile things.  

    Fought a few more, players were locking them in rooms. Takes a while and bandages to kill the Paras.
    A player came up to a couple using his fire steed, they melted compared to just me.

    Great Addition!  

    A melee player and a tamer with a Fire Pet could kill things quickly here.  Let the melee tank, they will eat your pet.
    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,976
    Voidwing is too easy.  A normal Void Hound does more damage and takes longer to kill then a Para Voidwing.  Use only 1 bandage per para wing.
    Focus on what you can do, not what you can't.
  • PlayerSkillFTWPlayerSkillFTW Posts: 668
    Been using my Macer/Paladin in there, with GM Necro for Vamp Form rather than GM Parry. Can still bandage heal too when facing Shadow Reavers that can't be life leeched from. Stagger definitely helps reduce the melee damage output of the Paragons. Been using a Paladin Warhammer of Fire, and it works great down there.
  • JackFlashUkJackFlashUk Posts: 1,107
    popps said:
    Pawain said:
    @ popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.

    The need to have to face the door is a bummer, makes it not work too many times...
    On average, how many doors do you open in real life while having your back to it? maybe opening with you backside? feet? belly? actually, I don't care, don't need an essay justifying it.  So you want an open door macro?  how far? 2? 5 screens away?

    Pack it in Popps, you are supposed to be a vet player

    no give all, god mode button for this one
  • poppspopps Posts: 4,177
    popps said:
    Pawain said:
    @ popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.

    The need to have to face the door is a bummer, makes it not work too many times...
    On average, how many doors do you open in real life while having your back to it? maybe opening with you backside? feet? belly? actually, I don't care, don't need an essay justifying it.  So you want an open door macro?  how far? 2? 5 screens away?

    Pack it in Popps, you are supposed to be a vet player

    no give all, god mode button for this one

    How about that, using clients other then the default Classic Client, is my understanding, permits to open doors without having to face them like one has to do with the default Classic Client ?

    If other Clients can do it, why should not do it as well players who use the default Classic Client ?
  • PawainPawain Posts: 10,976
    edited 5:49PM
    popps said:
    popps said:
    Pawain said:
    @ popps there is an open door macro choice in CC.  But you have to be facing the door.  Last object should close it.

    Oddly the new War Hammers work great for this event.

    The need to have to face the door is a bummer, makes it not work too many times...
    On average, how many doors do you open in real life while having your back to it? maybe opening with you backside? feet? belly? actually, I don't care, don't need an essay justifying it.  So you want an open door macro?  how far? 2? 5 screens away?

    Pack it in Popps, you are supposed to be a vet player

    no give all, god mode button for this one

    How about that, using clients other then the default Classic Client, is my understanding, permits to open doors without having to face them like one has to do with the default Classic Client ?

    If other Clients can do it, why should not do it as well players who use the default Classic Client ?
    Then Use CUO.  Nothing is stopping you.  Life and games have choices to make.
    Focus on what you can do, not what you can't.
Sign In or Register to comment.