Kyronix commented go shopping but there's nothing worth buying I don't already have plenty of... update the rewards it's the black market after every event there should be counterfeit rewards added
I'm not thrilled with the bod system and how points are banked - it seems to hurt legit players who aren't going to waste time and resources on a 300-point bod that's worth 1 point banked or whatever. Instead, we will just continue to stockpile bods on vendors and in chests and finish the LBODs or the high-end small BODs (including those we bribe up) to get what we need.
And I know the counter-argument is that if you change things, like make the banked system better, then the market is flooded with bod rewards. I'd argue that the market is already flooded by people who want to sell bod rewards (and some who may use unsavory means to automate the process) and so the only people hurt are those of us who are doing things legitimately and using the bod rewards for our own purposes (POF, ingot and lumber maps, etc.).
It's like the housing timer - legitimate players have to deal with the timer, while those who are willing to use unapproved...means don't have to worry.
I'm not thrilled with the bod system and how points are banked - it seems to..
100% No one legit gonna use the banking point on most of the professions, after doing a little test.
On paper I was hyped by the banking system (even more than I was for the bribery).. after PLAYING the game.. I was like NO WAY! really??
PS: highly disagree on the solution tho.. it should legit be remove.. don't make it more rewarding for them botters to please a couple legit crafters with banking point.. We need better ideas for worthless BODS than making the actual banking system more rewarding.
Bribe is great tho.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
I'm not thrilled with the bod system and how points are banked - it seems to..
100% No one legit gonna use the banking point on most of the professions, after doing a little test.
On paper I was hyped by the banking system (even more than I was for the bribery).. after PLAYING the game.. I was like NO WAY! really??
PS: highly disagree on the solution tho.. it should legit be remove.. don't make it more rewarding for them botters to please a couple legit crafters with banking point.. We need better ideas for worthless BODS than making the actual banking system more rewarding.
Bribe is great tho.
Bribes are wonderful and possibly the only reason I mess with BODs.
As for banking the BOD points, I don't know the solution, but the way it exists now where banking is useless is wasteful and leads to a lot of people each storing thousands of BODs that probably don't help with lag in some areas. It's especially true when you move onto a screen with a house full of vendors storing BODs.
There has to be a middle ground where it's worth us to actually fill and turn in more BODs than most of us currently do, rather than a lot of people having characters that do nothing but BOD runs to get decent BODs, only for most of the BODs to end up on vendors for storage because they are useless.
I see only two easy solutions: 1. Increase the banked points to where it's worth doing them and banking them *COMBINED* with stacking the banked and unbanked points. This means no more 5 points (or less) for a 20-item BOD that took a large number of resources to fill. Make it 20-25 points *and* let me stack it with other BODs that I don't intend to bank - if I have a 500-point BOD and 50 points banked, I should have 550 points to spend (for those of you my age, think about Ye Olde Green Stamps). Then I'm going to do it and not let it sit in a BOD book while I make daily BOD runs. 2. Re-evaluate the BOD system as a whole, to where more resources consumed = more points.
Now I get that bribes are an active gold sink for the game, and that if you changed up the points system, bribes might go down, but let's be real - there's a ton of stuff sitting on vendors for 100 million gold+, and you can buy gold outside of the game for stunningly cheap prices. Our little bribes are not having an impact on the economy.
I agree with a lot of your points here, but let me ask you.. one dumb question: "Can u claim another empty bods when u banking points?"
PS: i'm sorry.
Edit: They should sell gold for the same price on their front store and promote it on their client.. for the meme they could add an in game NPC vendor at Yew Gate Tram.. to access the ea store.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
The ability to bank points is the same as a bank balance. Storing gold checks was useless and stupid. A bank number is the way to go. Me storing books of completed large bods is a waste. Let me complete and store the points to use whenever I like.
To the ‘bods give to low of points’ yes single bods were not really intended to be used for banked points. And honestly if someone is going to complete 1200 iron 10 normal bods for a valorite hammer - that’s a ridiculous amount of resources anyways and not worth it. I have several books full of completed larges. I don’t want to turn in now for points to save a stack of hammers or horned kits or cbds. I just want to store the points. I’ll spend them when I need something. Just like I do gold.
To put it into context - what if your bank stored up to 1m gold and each time you hit 1m gold you had to buy something - even if you don’t need anything right now? That’s how bods work.
And it’s comical to me you are so frightened of somehow bod scripters get some sort of advantage. I haven’t seen a legit bod scripter in 5-10 years. Bod rewards aren’t that great. You are better selling scripted ingots than the bod rewards you can get from them. Period.
It’s a quality of life enhancement to let me store points.
While we are at it let me combine runic charges more than 100 per tool. With reforging a single reforge can take 4-6 charges. Let me merge up to 500 charges. I don’t want to store piles of dc and shadow hammers. What’s the reason to limiting it? A DC hammer has 50 charges. I can combine max 2 to 100. That’s not enough. I’m better storing bods in a book - which I do - but I don’t want to.
To put it into context - what if your bank stored up to 1m gold and each time you hit 1m gold you had to buy something - even if you don’t need anything right now? That’s how bods work.
I mean.. you win.. GG
Nothing we can say about that.. u could be botting gold 24/7 and u ain't limited by a hardcap, like the totally legit crafters are with the banking system.
Totally unfair, you are correct. PS: 0 sarcasm here, this is 100% unfair and there is nothing we can say to counter that argument
It’s a quality of life enhancement to let me store points.
ok, let's chill here.. you're pushing it.
PS2: you pretty much asking for a couple free extra val hammer.. this is why there is a hardcap.. u can bank point to a certain limit.. cuz the devs knew for whom it was address. PS3: I was lying about the sarcasm thingy.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
2. Re-evaluate the BOD system as a whole, to where more resources consumed = more points.
I wanted to respond to this point too. Preaching to the choir here for sure. There are a number of poor design choices in bods in regards to difficulty and resources vs rewards.
Tailor : Same reward for 5 piece larges. However studded is easier to make EX vs bone that requires bones and leather and harder to make ex. Bone larges should give the most overall points even though one less bod required than 6 piece larges because of the resource requirements and harder bod items to craft exceptional.
Six piece larges - male six piece takes way less leather than female six piece and easier to craft ex than studded armor bod and female armor bod. Same points though. When in doubt do the male and skip female.
Blacksmith : Chainmail larges (3 bods - coif,legs,tunic) gives more points than ring mail (4 bods- gloves,arms,legs,tunic). This makes zero sense. Both are easy to craft at 120 smith. Plate Mail takes a tremendous amount of resources but only gives moderately better points than chain. Chain larges are the clear winner here each time.
Weapon larges : Ax axe large takes like 3x the ingots of a fencing large. Same points.
Non combinable - same points yet you have some 8 ingot shields and 20 ingot female plate and 18 ingot heater shields. The later two are just throw outs. Not worth it for the resources.
Fletching : a number of bows require special resources to craft (mined gems). No one is wasting mined gems on bods. You can just toss any frozen longbow bod for example. It’s completely not worth doing. Whomever designed this didn’t bother to look at the crafted bow ingredients. The easy way to oak and ash fletching tools is get a .1 fletcher and acquire bow bods. Bribe up. Takes only 8 wood per bow and super simple to make ex. For larger tools turn in ammo larges to store points. Arrows and bolts are crafted with zero skill.
Tinkering : Way too many bods for starters. And the jewelry bods all require ingots and jewels making them very expensive to complete and no better reward than low ingot cleavers. This system is such a mess I’d throw it out and start over. It’s literally the worst.
Carpentry : Rivals tinkering as one of the worst ever designed. Likely by same person. Again way too many bods and non combinable furniture and squirrel statues that take 20 or more boards vs foot stools and the like that give same rewards for way less boards. There are like 50+ different bods and only 20 or so are combinable. It’s a bod sorting nightmare.
I liked that one reward can be filled by different BODS.. some of them being more easy/cheap to fill.. like a couple of your example. It spice things up. *insert your token here*
PS: just in case, I really meant they should 100% lower the hardcap.. instead of removing it (i'd remove the banking points system completely personally). Like for Tailor? 500 max.. enjoy your extra free daily bods and be happy u can do what u do with 500 banking point hardcap on tailor.. no extra +20, bless, horned nor barbed for B... "Bankers"
Edit: imo if the dev listen to both of you.. remove hardcap and gives MORE points.. it's 2 more nails for legit BODS
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
And it’s comical to me you are so frightened of somehow bod scripters get some sort of advantage. I haven’t seen a legit bod scripter in 5-10 years. Bod rewards aren’t that great. You are better selling scripted ingots than the bod rewards you can get from them. Period.
It’s a quality of life enhancement to let me store points.
It's not "frightened", it's an acknowledgement that the majority of BODs in their current form, only benefit somebody scripting - I have a small list of items that I need/use from the BOD rewards and know what BODs I need (or need to bribe up). Everything else is useless - especially the BODs that need jewels or something other than regular wood/etc. - I'm sitting on a nice chunk of jewels, hides, and wood that will never be wasted on a BOD. I just can't fathom somebody banking points unless they are automating things and it's not digging into their time.
And tying into your comment about selling ingots - when BODs were first added back around....I want to say early 2002, but there were a few months I didn't play around then (may have been late 2001), so I don't remember exactly when they were added, but the majority of my gold was made from selling ingots (and even selling some of the BODs I was picking up) to those doing them. It was very, very profitable to supply ingots to the people doing BODs. At one point, and this was pre-vendor search mind you, I was buying ingots from various vendors and re-selling them and making a nice profit as well. They added bribes just as I had checked out of UO, so I missed that. Flash-forward and I come back, and the points system was added while I was gone, and...it's again, more profitable for me to sell the ingots on a vendor at my house or at a stall in Maginicia.
I know some hate the BOD system, but I don't think it would take much to revamp it - somebody needs to either play the BOD game and I mean take the time to mine ingots or gather bone or whatever and get a lot of BODs and turn them in or at least study the points/rewards, or talk to the players, and come to an understanding that it needs to be based on resources/time consumed.
I'm about to pack up and move from Zento to Magincia for a sea-side 18x18 (I've been told we need a pirate-themed house with a boat parked next to it and Magincia has multiple 18x18 spots open) and looking at the logistics of moving, and I'm realizing I just need to start selling BODs themselves to other players. I'm wasting storage/space on BODs that I will never complete because they aren't worth it.
When I make BOD runs from now on, I just need to be ruthless and only keep the handful that will get me what I actually use on a regular basis (even if I have to bribe them up) and sell all other BODs.
I'm getting around 30 BODs a day between three of my characters, and even if say 5-6 are worth keeping, I can sell the other 24 for 5,000 gold apiece, for close to 100,000 a day, so an easy 1-3 million a month for no work. And the BODs were going to sit on vendors anyways.
For what it worth, if u getting bored of farming bones.. there is ~2 vendors in the royal city selling the new magery reagents (bones are part of it) When I was doing a reagents run, I would add this spot.. real cheap and quick.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Comments
And give us more VvV rewards.
I feel pvp has taken a backseat the the fishermen...
And I know the counter-argument is that if you change things, like make the banked system better, then the market is flooded with bod rewards. I'd argue that the market is already flooded by people who want to sell bod rewards (and some who may use unsavory means to automate the process) and so the only people hurt are those of us who are doing things legitimately and using the bod rewards for our own purposes (POF, ingot and lumber maps, etc.).
It's like the housing timer - legitimate players have to deal with the timer, while those who are willing to use unapproved...means don't have to worry.
No one legit gonna use the banking point on most of the professions, after doing a little test.
On paper I was hyped by the banking system (even more than I was for the bribery).. after PLAYING the game.. I was like NO WAY! really??
PS: highly disagree on the solution tho.. it should legit be remove.. don't make it more rewarding for them botters to please a couple legit crafters with banking point.. We need better ideas for worthless BODS than making the actual banking system more rewarding.
Bribe is great tho.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
As for banking the BOD points, I don't know the solution, but the way it exists now where banking is useless is wasteful and leads to a lot of people each storing thousands of BODs that probably don't help with lag in some areas. It's especially true when you move onto a screen with a house full of vendors storing BODs.
There has to be a middle ground where it's worth us to actually fill and turn in more BODs than most of us currently do, rather than a lot of people having characters that do nothing but BOD runs to get decent BODs, only for most of the BODs to end up on vendors for storage because they are useless.
I see only two easy solutions:
1. Increase the banked points to where it's worth doing them and banking them *COMBINED* with stacking the banked and unbanked points. This means no more 5 points (or less) for a 20-item BOD that took a large number of resources to fill. Make it 20-25 points *and* let me stack it with other BODs that I don't intend to bank - if I have a 500-point BOD and 50 points banked, I should have 550 points to spend (for those of you my age, think about Ye Olde Green Stamps). Then I'm going to do it and not let it sit in a BOD book while I make daily BOD runs.
2. Re-evaluate the BOD system as a whole, to where more resources consumed = more points.
Now I get that bribes are an active gold sink for the game, and that if you changed up the points system, bribes might go down, but let's be real - there's a ton of stuff sitting on vendors for 100 million gold+, and you can buy gold outside of the game for stunningly cheap prices. Our little bribes are not having an impact on the economy.
one dumb question: "Can u claim another empty bods when u banking points?"
PS: i'm sorry.
Edit: They should sell gold for the same price on their front store and promote it on their client.. for the meme they could add an in game NPC vendor at Yew Gate Tram.. to access the ea store.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Nothing we can say about that.. u could be botting gold 24/7 and u ain't limited by a hardcap, like the totally legit crafters are with the banking system.
Totally unfair, you are correct.
PS: 0 sarcasm here, this is 100% unfair and there is nothing we can say to counter that argument
*bite his tongue*
ok, let's chill here.. you're pushing it.
PS2: you pretty much asking for a couple free extra val hammer.. this is why there is a hardcap.. u can bank point to a certain limit.. cuz the devs knew for whom it was address.
PS3: I was lying about the sarcasm thingy.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Welcome to the club, but for us it's just exponential resource wise + consider the human labor/time.
I loved how u never talk about heartwood and bots, when addressing fletching and carpenter. (high end rewards)
Wrong, not enough rewards for tinkers.. plus a couple high end are locked behind ToL.
Finally, we agreed on something BODS wise.
PS: just in case, I really meant they should 100% lower the hardcap.. instead of removing it (i'd remove the banking points system completely personally).
Like for Tailor? 500 max.. enjoy your extra free daily bods and be happy u can do what u do with 500 banking point hardcap on tailor.. no extra +20, bless, horned nor barbed for B... "Bankers"
Edit: imo if the dev listen to both of you.. remove hardcap and gives MORE points.. it's 2 more nails for legit BODS
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
And tying into your comment about selling ingots - when BODs were first added back around....I want to say early 2002, but there were a few months I didn't play around then (may have been late 2001), so I don't remember exactly when they were added, but the majority of my gold was made from selling ingots (and even selling some of the BODs I was picking up) to those doing them. It was very, very profitable to supply ingots to the people doing BODs. At one point, and this was pre-vendor search mind you, I was buying ingots from various vendors and re-selling them and making a nice profit as well. They added bribes just as I had checked out of UO, so I missed that. Flash-forward and I come back, and the points system was added while I was gone, and...it's again, more profitable for me to sell the ingots on a vendor at my house or at a stall in Maginicia.
I know some hate the BOD system, but I don't think it would take much to revamp it - somebody needs to either play the BOD game and I mean take the time to mine ingots or gather bone or whatever and get a lot of BODs and turn them in or at least study the points/rewards, or talk to the players, and come to an understanding that it needs to be based on resources/time consumed.
I'm about to pack up and move from Zento to Magincia for a sea-side 18x18 (I've been told we need a pirate-themed house with a boat parked next to it and Magincia has multiple 18x18 spots open) and looking at the logistics of moving, and I'm realizing I just need to start selling BODs themselves to other players. I'm wasting storage/space on BODs that I will never complete because they aren't worth it.
When I make BOD runs from now on, I just need to be ruthless and only keep the handful that will get me what I actually use on a regular basis (even if I have to bribe them up) and sell all other BODs.
I'm getting around 30 BODs a day between three of my characters, and even if say 5-6 are worth keeping, I can sell the other 24 for 5,000 gold apiece, for close to 100,000 a day, so an easy 1-3 million a month for no work. And the BODs were going to sit on vendors anyways.
When I was doing a reagents run, I would add this spot.. real cheap and quick.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio