QOL Request - death
When you have a bag full of insured things and die, they all drop in your main bag, it would be fabulous that if you managed to recover your corpse and the container all the stuff was in is recovered, all the stuff goes back in the bag in your pack upon corpse recovery.
Comments
1- Replace cursed
2- Replace insured items
3 -Replace non-insured
3A- Replace non insured containers
3B -Replace non insured items
Meanwhile it should be :
1- Replace containers
2- Replace items
not sure why they order of operations is the way it is.
Should they change the code of something that has worked for 27 years?
How would you have coded it to decide what can be looted and what may decay and what we should keep?
Are you saying all the things in a bag should stay there and get looted?
At this point, it's a puzzle mini game.. enjoy.
Reading paiwan; after your well detailed explanation.. is depressing.
But, this guy @ForeverFun knows what's up.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
What happens when someone takes that bag your insured/blessed items were in?
Edit: just in case, we are about to play dumb:
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
PS: can u drop items in a locked paragon chest?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
On they other hand, some less helpful people would lure mobs all around the body so that the newly rezed, unarmoured and weak character had no chance of reaching their body before the other players were able to loot it clean. I met a few of that type myself in a few dungeons.
The things that happen to items when we die, happens for the reason the devs chose.
Also carry paragon chests during events with looting mobs. They will take the gold and cursed items before they take your petals.
Jaw, Theo, Forever and Petra did made some good points/ shared on poin experience.. u come here after all your *snip* points to repeat what have been said whle insisting on one of the few meh point that didn't come fro you to drop a.. god's will, nothing we can do about it.. stop questionning or trying to fix stuff.
Or asking *snip* questions, that already been answer.. my favorite is:" How do u code an AI" (IF) before we was able to build synapse and neurone for learning AI.. this is how all the AI would be coded what if (asking questions Y/N to prompt their reactions)
*smh* You brang nothing to the table except:"PS are cursed" in 4 posts.. on this one, u remind me of the platform; Obvio!
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
I mean that seriously, because Pawain is right - the loot system was mostly developed before Tram, and things happen to the stuff in your backpack when you die for a reason. If you were around long enough, you may have been PKed and looted by somebody taking advantage of the fact that stuff pops up to the main level (not all PKers dry loot, most probably only spend a few seconds looking and then move on/get out of the area).
If they revamped an old system like that, somebody is going to complain loudly.
just read theo and forever, if u don't get it. (like when u speak about complain.. it was ALREADY.. hvn'T heard any complain yet)
First time I touch UO was in ~97-98 a friend of my big sister.. I hated UO.. u needed a zerg to enter in a dungeon to farm stuff.. it was made for griefers and zergy zergs. By ~2001 it was already better, I went hard on UO starting with AoS
PS: he's saying it WAS not a bug.. when Theo said it IS a bug. Let's not play dumb. wich explain my last message about evolution and stuff.. like gay marriage.
PS2: Paiwan did not understood the well explained post.. thinking Theo was asking for the bag of insured loot to stay on the corpse with the loot inside it.. to then ask, in another post, how would you code a basic AI system? I mean bro.. he's big time wrong.. when he's not he repeat what have been said or adding REAL obvious stuff.. like really?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Do you have "Dark nights" enabled? I turned mine off long ago due to it being way too dark and hard to see. I don't have much problem when I"m dead inside or outside of a dungeon