[Proposal Regarding Housing Maintenance Requirements in New Legacy Shard]

RAVERRAVER Posts: 21

Currently, in the New Legacy shard (NL+JNL), even paying accounts are required to complete 15 town quests each month in order to maintain their houses.

While we understand the intention behind this policy—to address the "storage account issue" seen in production shards, where players maintain houses without an active subscription—we would like to point out an important difference:

In NL, unpaid (Endless Journey) accounts cannot own houses, nor are they required to complete any related quests.
As such, the burden of completing maintenance quests falls exclusively on paying subscribers.

This system presents the following issues:

  • It forces a monthly labor obligation even on players who are actively subscribing.

  • It undermines the convenience and time-saving benefits that typically come with paid services in online games.

  • It risks discouraging continuous subscription over time.

[Proposal]

We respectfully request that the number of quests required for house maintenance be either significantly reduced or eliminated altogether.

We firmly believe that making this change will maintain the intended subscription incentives specific to NL,
while also improving the convenience and satisfaction of paying players.

Thank you very much for your consideration.

Comments

  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,337
    My opinion on this is to leave the requirement in, without it the shard would end up like Siege. On Siege there are houses taking up spots and are not used. When they opened up the second housing rules on Siege, the shard was filled up and then no one but the regulars play the shard, just a bunch of empty house foundations taking up space. I would be okay with a slight reduction, but please do not eliminate it. maybe an even dozen. I can knock out that many quickly, especially if they put the "Kill 15 frost spiders" and "Destroy 5 webs in Frost Spider Cave" on the board at one time. 
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • RAVERRAVER Posts: 21
    My opinion on this is to leave the requirement in, without it the shard would end up like Siege. On Siege there are houses taking up spots and are not used. When they opened up the second housing rules on Siege, the shard was filled up and then no one but the regulars play the shard, just a bunch of empty house foundations taking up space. I would be okay with a slight reduction, but please do not eliminate it. maybe an even dozen. I can knock out that many quickly, especially if they put the "Kill 15 frost spiders" and "Destroy 5 webs in Frost Spider Cave" on the board at one time. 

    Victim, thank you very much for your reply.

    If I may summarize your concern:


    • If players are able to maintain houses just by paying, without logging in regularly, their actual play frequency may decline.

    • As a result, the New Legacy (NL) shard could suffer from depopulation.

    • Therefore, it is important to keep some kind of motivation for regular play.


    I completely agree with you.

    Personally, I hope that there could be a way to address these concerns through a much lighter requirement that demands less time from players.

    Many of us, especially working adults in our age group, often have very limited playtime.
    We would love to enjoy UO:NL even if only for a short time, but spending most of that time on house maintenance quests feels exhausting.
    Also, I have seen many new NL players saddened by the sudden loss of their houses — much more often than on production shards.

    I would love to hear more opinions from everyone about this.
    Thank you again!

  • quickbladequickblade Posts: 325
    Once dungeon blackthorn open you won’t worry about house upkeeps.

    There are quite more quests offered than it used to, at least on NA NL I dont even look at house quest upkeep anymore, it’s always maxxed up.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,337
    RAVER said:
    My opinion on this is to leave the requirement in, without it the shard would end up like Siege. On Siege there are houses taking up spots and are not used. When they opened up the second housing rules on Siege, the shard was filled up and then no one but the regulars play the shard, just a bunch of empty house foundations taking up space. I would be okay with a slight reduction, but please do not eliminate it. maybe an even dozen. I can knock out that many quickly, especially if they put the "Kill 15 frost spiders" and "Destroy 5 webs in Frost Spider Cave" on the board at one time. 

    Victim, thank you very much for your reply.

    If I may summarize your concern:


    • If players are able to maintain houses just by paying, without logging in regularly, their actual play frequency may decline.

    • As a result, the New Legacy (NL) shard could suffer from depopulation.

    • Therefore, it is important to keep some kind of motivation for regular play.


    I completely agree with you.

    Personally, I hope that there could be a way to address these concerns through a much lighter requirement that demands less time from players.

    Many of us, especially working adults in our age group, often have very limited playtime.
    We would love to enjoy UO:NL even if only for a short time, but spending most of that time on house maintenance quests feels exhausting.
    Also, I have seen many new NL players saddened by the sudden loss of their houses — much more often than on production shards.

    I would love to hear more opinions from everyone about this.
    Thank you again!

    not what i said at all. What i said was , Keep the requirement at some level. yes a lot of us have limited play time, I usually work 60+ hours a week at my job and then come home to do housework, upkeep on the structure, lawncare at my house, then at my elderly parents house, and my wife and i own a business. I somehow find time to play a little uo and keep my houses standing  on NL. 
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • RAVERRAVER Posts: 21
    Victim_Of_Siegeは言いました:
    RAVER氏はこう語った。
    Victim_Of_Siegeは言いました:
    この条件については、私としては残すべきだと思います。そうでなければ、シャードはシージのようになってしまいます。シージでは、使われずに場所を占領している家があります。シージで2つ目の住宅ルールが施行された時、シャードは満杯になり、その後は常連以外は誰もそのシャードをプレイしなくなり、空き家が山積みになってスペースを占領している状態になりました。多少の削減なら構いませんが、削除はしないでほしいです。できれば12個くらいでしょうか。「フロストスパイダーを15匹倒す」と「フロストスパイダー洞窟の巣を5つ破壊する」という条件を同時にボードに載せれば、すぐにクリアできます。 

    被害者様、お返事ありがとうございます。

    あなたの懸念を要約すると、


    • プレイヤーが定期的にログインしなくても、料金を支払うだけで家を維持できる場合、実際のプレイ頻度は低下する可能性があります。

    • その結果、New Legacy (NL) シャードの人口減少が発生する可能性があります。

    • そのため、定期的にプレイするための何らかのモチベーションを維持することが重要です。


    私も完全に同意します。

    個人的には、プレイヤーに要求される時間が少なくなる、はるかに軽い要件を通じてこれらの懸念に対処する方法があることを願っています。

    私たちの多くは、特に私たちの年齢層の働く大人は、プレイ時間が限られていることがよくあります。
    たとえ短時間でもUO:NLを楽しみたいのですが、そのほとんどの時間を家のメンテナンスクエストに費やすのは疲れます。
    また、NLの新規プレイヤーが突然家を失って悲しんでいるのを何度も見てきました。これは、プロダクションシャードよりもはるかに多いです。

    この件について、皆様のご意見をもっと伺えれば幸いです。
    重ねてお礼申し上げます。

    全く違います。私が言ったのは、ある程度の要件を満たしておけということです。確かに、私たちの多くはプレイ時間が限られています。私は通常、週に60時間以上働いて、家に帰って家事、家の維持管理、芝生の手入れ、そして高齢の両親の家の手入れをしています。妻と私は事業も営んでいます。何とか少しUOをプレイして、NLで家を維持しているんです。 


    I'm not sure whether it was a language barrier or if our values are farther apart than I had expected. I apologize.
    At the very least, I understand that you are particularly committed to insisting that the workload for maintaining the house should not be reduced.

    Thank you for your reply.

    P.S. We're neighbors in JPN New Legacy, aren't we? I look forward to getting along with you! (My house is called "Geisha Girls.")

  • RAVERRAVER Posts: 21
    Once dungeon blackthorn open you won’t worry about house upkeeps.

    There are quite more quests offered than it used to, at least on NA NL I dont even look at house quest upkeep anymore, it’s always maxxed up.

    Are you saying that the quests received in Blackthorn Dungeon and the quests available in town both function the same way as requirements for house maintenance?
    I had no idea about that, so thank you very much for letting me know.
  • quickbladequickblade Posts: 325
    RAVER said:
    Once dungeon blackthorn open you won’t worry about house upkeeps.

    There are quite more quests offered than it used to, at least on NA NL I dont even look at house quest upkeep anymore, it’s always maxxed up.

    Are you saying that the quests received in Blackthorn Dungeon and the quests available in town both function the same way as requirements for house maintenance?
    I had no idea about that, so thank you very much for letting me know.
    Yes all bosses quests and kill 25 monsters at entrances of dungeons also counts for house upkeeps 
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,337
    RAVER said:
    Victim_Of_Siegeは言いました:
    RAVER氏はこう語った。
    Victim_Of_Siegeは言いました:
    この条件については、私としては残すべきだと思います。そうでなければ、シャードはシージのようになってしまいます。シージでは、使われずに場所を占領している家があります。シージで2つ目の住宅ルールが施行された時、シャードは満杯になり、その後は常連以外は誰もそのシャードをプレイしなくなり、空き家が山積みになってスペースを占領している状態になりました。多少の削減なら構いませんが、削除はしないでほしいです。できれば12個くらいでしょうか。「フロストスパイダーを15匹倒す」と「フロストスパイダー洞窟の巣を5つ破壊する」という条件を同時にボードに載せれば、すぐにクリアできます。 

    被害者様、お返事ありがとうございます。

    あなたの懸念を要約すると、


    • プレイヤーが定期的にログインしなくても、料金を支払うだけで家を維持できる場合、実際のプレイ頻度は低下する可能性があります。

    • その結果、New Legacy (NL) シャードの人口減少が発生する可能性があります。

    • そのため、定期的にプレイするための何らかのモチベーションを維持することが重要です。


    私も完全に同意します。

    個人的には、プレイヤーに要求される時間が少なくなる、はるかに軽い要件を通じてこれらの懸念に対処する方法があることを願っています。

    私たちの多くは、特に私たちの年齢層の働く大人は、プレイ時間が限られていることがよくあります。
    たとえ短時間でもUO:NLを楽しみたいのですが、そのほとんどの時間を家のメンテナンスクエストに費やすのは疲れます。
    また、NLの新規プレイヤーが突然家を失って悲しんでいるのを何度も見てきました。これは、プロダクションシャードよりもはるかに多いです。

    この件について、皆様のご意見をもっと伺えれば幸いです。
    重ねてお礼申し上げます。

    全く違います。私が言ったのは、ある程度の要件を満たしておけということです。確かに、私たちの多くはプレイ時間が限られています。私は通常、週に60時間以上働いて、家に帰って家事、家の維持管理、芝生の手入れ、そして高齢の両親の家の手入れをしています。妻と私は事業も営んでいます。何とか少しUOをプレイして、NLで家を維持しているんです。 


    I'm not sure whether it was a language barrier or if our values are farther apart than I had expected. I apologize.
    At the very least, I understand that you are particularly committed to insisting that the workload for maintaining the house should not be reduced.

    Thank you for your reply.

    P.S. We're neighbors in JPN New Legacy, aren't we? I look forward to getting along with you! (My house is called "Geisha Girls.")

    probably a language barrier. I am southern redneck and it loses something in Translation. Yes, i am all for a reduction in the amount, but would want some upkeep requirement to stay. No offense was meant or taken. i tend to be straight forward and blunt at times. and we are neighbors, we went right for the Ice entrance it seems lol



     


    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • RAVERRAVER Posts: 21
    Victim_Of_Siege,

    Thank you so much for your kind reply.

    Since we’re neighbors in JPN New Legacy, feel free to ask if you ever need help or have any questions.
    Let’s make the most of our time in the UO world that we, as players, all love and enjoy!
    Most conversations here are in Japanese, but don’t hesitate to speak to me in English. I’m sure I’ll be able to understand, and others who can help in English will probably lend a hand too.
    And of course, my Google Lens is ready to do its magic!

  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,337
    edited April 27
    RAVER said:
    Victim_Of_Siege,

    Thank you so much for your kind reply.

    Since we’re neighbors in JPN New Legacy, feel free to ask if you ever need help or have any questions.
    Let’s make the most of our time in the UO world that we, as players, all love and enjoy!
    Most conversations here are in Japanese, but don’t hesitate to speak to me in English. I’m sure I’ll be able to understand, and others who can help in English will probably lend a hand too.
    And of course, my Google Lens is ready to do its magic!

    I have been known to throw a pic of my journal into Chatgp to see what someone has asked me. It works well


    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • KazKaz Posts: 145
    It takes like an hour to quest and refresh the house: its really not a big deal.  

    Its a better solution than a shard full of houses for players that don't actively play NL.  


  • RAVERRAVER Posts: 21
    Kaz said:
    It takes like an hour to quest and refresh the house: its really not a big deal.  

    Its a better solution than a shard full of houses for players that don't actively play NL.  



    Thank you for your feedback, Kaz.

    Certainly, if it only takes about an hour to complete the quests and refresh a house,

    it might be a very reasonable way to address the issue of inactive players’ houses remaining on the shard.


    On the other hand, for busy working adults who cannot even find an hour a day to play,

    securing that one hour can be quite difficult.


    There are not a few players who would prefer to spend their limited playtime on adventures and socializing,

    rather than on house maintenance tasks.


    Since there are players in a wide variety of situations,

    I would love to hear even more opinions so we can have a well-balanced discussion.

  • RAVERRAVER Posts: 21

    Through the discussions so far, I have realized that there are far more players than I expected who are concerned about the increase of abandoned houses.

    However, I also believe that the pain of losing a house carries the serious risk of players withdrawing from activities in New Legacy — or even from Ultima Online itself.

    I am very interested in finding rules that can balance these two concerns.

    I would love to continue hearing more of your thoughts.

  • GrimbeardGrimbeard Posts: 2,763
    Your house like everything is gone with the shattering if you want a permanent house you don't have to work to keep come to production shards 
  • RAVERRAVER Posts: 21
    Grimbeard said:
    Your house like everything is gone with the shattering if you want a permanent house you don't have to work to keep come to production shards 
    それはまた極論ですね?
  • GrimbeardGrimbeard Posts: 2,763
    はい、でも良い答えです
  • RAVERRAVER Posts: 21
    Grimbeard said:
    はい、でも良い答えです
    Thank you for answering in Japanese. That's so kind.
  • GarretGarret Posts: 278
    edited 7:10AM
    因果関係?

    プレイする時間がほとんどない -> アカウントがたくさんある -> プレイするのに最大 1 時間かかることに不満があり、Blacktorn の出現により完全に忘れ去られました。

    プレイ時間が少ない -> アカウントをあまり持っていない -> 1~2 人のキャラクターに集中する -> 友達と一緒にゲームを楽しむ -> 1 日に 1~2 つのクエストを実行する -> または、家を持っていなくて、すぐに削除されるサーバーで収集することに苦労していませんか?

    ギルドハウスについて言えば、このシステムはもう一度作り直す必要があり、たとえ大量のクエストが残っていたとしても、人々がこのギルドハウスを維持したいと思う重大な理由があるはずです。現時点では、ギルドハウスにはまったく意味がありません。

    常に自分自身に正直であり、なぜ、何のためにこの質問をしているのか、それが貪欲なのか、愚かさなのか、あるいはアイデアの理解不足なのかを答えなければなりません。
  • GrimbeardGrimbeard Posts: 2,763
    新しいレガシーシャードが何を意味するのか混乱しているのだろうか
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,337

    先ほど申し上げた通り、要件は低くても構いません。問題は、関係者全員が納得できる数字を導き出すことです。
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • RAVERRAVER Posts: 21

    Personally, I believe that New Legacy shards serve the following roles:


    Main Roles Expected of New Legacy

    1. A welcoming environment for new and returning players
      It provides an environment where everyone can start from the same point without worrying about wealth disparities or complex systems.
      Additionally, the training speed is extremely fast, and skills and stats grow much quicker compared to regular production shards, making it easier to become combat-ready in a short amount of time.

    2. A short-term "season-based adventure experience"
      The entire shard resets every year, allowing players to enjoy a fresh start and new adventures each time.

    3. Rewards and transferring them to production shards
      Players can earn NL-exclusive titles, items, and achievements, which can be transferred back to the main production shards (Prodo) as a source of motivation.


    The ultimate goal of this experience in NL is to increase the population of production shards.
    Therefore, I am making suggestions to reduce the factors that may lower the motivation of the paying players who support the operations.

  • RAVERRAVER Posts: 21
    I would like to take a moment to express my sincere appreciation for everyone who has made a post. Your input is invaluable, and I truly appreciate the time and effort you've put into contributing to the discussion. Thank you for being a part of this conversation!
  • RAVERRAVER Posts: 21

    先ほど申し上げた通り、要件は低くても構いません。問題は、関係者全員が納得できる数字を導き出すことです。
    That's absolutely right. For that reason, I’d love to hear the opinions of many players.
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