Eclipsed Dawn Event Questions

Hi everyone @Kyronix,

Firstly, good luck on your new adventure.

I'm all time only gargoyle player since long time ago.

My question is that, new event weapons will also have gargoyle variants? Because I also want to be excited about that huge progress oppurtunity about UO.


Thanks,

Comments

  • PawainPawain Posts: 10,574
    Can't alter the ones on TC, so I assume a garg would get garg stuff from the boss, That's how the Artio's sash worked.  Garg Warhammer, and War Fork is the same abilities weapon. Maybe why they chose those weapon types.
    Focus on what you can do, not what you can't.
  • LestatLestat Posts: 35
    Yes, hope so but I guess speed of that weapons are different from the originals.
  • MulderMulder Posts: 19
    Unfortunately, no gargoyle-specific weapons are available. Only lucky belts can be equipped with gargoyles as well.
  • I am still trying to understand why a Paladin would wield a War Fork over say a Lance, it just doesn't seem that practical or realistic.  I suppose they just wanted the special moves of a war fork for balancing purposes?
  • also that fork is basically a katana which is a very weak weapon itself
  • SethSeth Posts: 2,942
    The fork needs to have at least 15 - 18 damage. 
    If it ain't broke, don't fix it. 
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  • KroDuKKroDuK Posts: 945
    edited February 14
    The idea of making a "new" weapon type on top of an already existing visual art.. is sooo dumb. can't u steal anything from the hard work, art work, y'all put on New Heresy; Theme Park Legacy?

    You should name that file: How to create even more WTF by adding another layer of confusion for anyone that was not around during this copy pasta of an event and rewards conception.


    Seth said:
    The fork needs to have at least 15 - 18 damage. 
     :D god y'all community members should be fired for suggesting such heresy.  :D
    You should at least ask them to recycled (or even better: REWORK) the farmer fork, (the 2 hander no one ever used in ~25 yrs) before suggesting making a one hander 15-18 base dmg... good lord!


    The first idea that comes to mind is.. why.. we all know the devs/designer not even trying anymore to balance the game (they only bribe & stop abusing from that; as community member, we should do better) most those one handed ARE useless specially in PvE.. u can reach that SAME EXACT max attack speed (hardcap) on a 2 handed weapon with that type of dmg (15-18)..

    Yes, their idea is an heresy (a weak one in this case).. but urs is even worst (suggesting to make this heresy of a confusion; a recycle: BIS).. if u wanna help one hand dexer u should look to buff the shield like; be able to bypass the Hit Chance or Def Chance hardcap for shield users.. or even resist cap.. with a softcap stats off the bat. (wich would not apply for spell chan shield)

    Meanwhile, the first idea that comes to my mind to fix the hardcap heresy for weapon, would be to adjust the hardcap speed from the weapons base on their weight..


    PS: I still cannot believe the designer went for a "new" weapon type re-using the same warfork visual art while slapping new special move on it.. they arn't even trying anymore.. this is a shame of a confusion; design wise it's a downgrade.

    Scrap this concept and go back to the drawing board.. do better than a ROID imbuing PvE one hander with recycled mats; the warfork artwork.. to slap it new special moves.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 15
    KroDuK said:
    The idea of making a "new" weapon type on top of an already existing visual art.. is sooo dumb. can't u steal anything from the hard work, art work, y'all put on New Heresy; Theme Park Legacy?


    Since you invited me to come here:

    No they do not have the same graphics and they have a different name.  The new graphics look nicer imo.

    It would be nice if you logged into UO and looked at the things you make foolish contentions about before you spew inaccuracies.


    https://www.uoguide.com/Fencing
    As for the damage.  Ya sure we would want more, but they stuck with the current fencing damages for weapons that do AI.  They probably did not choose the Elven Leafblade because they wanted a legacy weapon,  NL also only has legacy weapons.  The war fork is a quick weapon with decent damage for fencing.

    Currently Fencing has no DS 1 handed weapon. This weapon actually does more damage than the 2 handed DS weapon for fencing.  

    I would like more damage, but I feel this is a nice compromise.  Unless you want fencing to require 210+ Stamina to use a weapon.  It is a well done attempt to make Fencing and Macing viable templates.

    The mace weapon is a mace equal to the most used weapon in the game, a Double Axe.  Macing has 1 handed weapons for AI,DS and WW.  Fencing did not.

    These Paladin weapons should be incorporated into next seasons NL.  Maybe players would use fencing or macing.  All you hear now is the clank of 1 handed swords in NL.
    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    edited February 15
    Pawain said:
    No they do not have the same graphics



    Paiwan open all those paperdoll with that magnifying glass.


    Pawain said:
    As for the damage..  They probably did not choose.. because..
    Anyone with a brain should be questionning.. even Paiwan knows some:
    Pawain said:
    Currently Fencing has no DS 1 handed weapon. This weapon actually does more damage than the 2 handed DS weapon for fencing.
       

    Pawain said:
    The war fork is a quick weapon with decent damage for fencing.
    Pawain said:
    The mace weapon is a mace equal to the most used weapon in the game, a Double Axe.
    Pawain said:
    It is a well done attempt to make Fencing and Macing viable templates.
      right..

    Pawain said:
    Macing has 1 handed weapons for AI,DS and WW.  Fencing did not.
    God damn, ruthless!!


    Pawain said:
    NL also only has legacy weapons.

    These Paladin weapons should be incorporated into next seasons NL.  Maybe players would use fencing or macing.  All you hear now is the clank of 1 handed swords in NL.
     :'(


    Who the F is using one hander for PvE? oh, wait..
    Your paperdoll screenshot HAS to be a meme.. right?
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    @KroDuK ; Who uses a 1 hand weapon?

    Well for macing there is no 2 handed weapon that has Armor Ignore.  So we use the new event Hammer Pick for that.  Since you want more drops in events you have Bushido for perfection, you can't use a shield with the pick...

    The fencing 2 hand weapons for WW and AI will do less damage than the 1 hand versions.

    Would be nice if I did not have to explain the game mechanics to you.  Maybe play more than you post?

    Now you know why 95% of melee players use swords.
    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    Pawain said:
    So we use the new event Hammer Pick for that.
    You are a lost cause.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 15
    KroDuK said:
    Pawain said:
    So we use the new event Hammer Pick for that.
    You are a lost cause.
    Explain. Which 2 handed macing weapon has AI?  https://www.uoguide.com/Mace_Fighting

    We will still not have one.


    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    Show me where I'm not speaking of the war fork?
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 15
    KroDuK said:
    Show me where I'm not speaking of the war fork?
    You cut out a quote about a mace weapon. That is what I replied to. Learn to write coherently please.
    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    edited February 15
    All u did was to reply to yourself.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • keven2002keven2002 Posts: 2,376
    Pawain said:
    Ya sure we would want more, but they stuck with the current fencing damages for weapons that do AI.  They probably did not choose the Elven Leafblade because they wanted a legacy weapon,  NL also only has legacy weapons.  The war fork is a quick weapon with decent damage for fencing.

    Currently Fencing has no DS 1 handed weapon. This weapon actually does more damage than the 2 handed DS weapon for fencing.  

    I would like more damage, but I feel this is a nice compromise.  Unless you want fencing to require 210+ Stamina to use a weapon.  It is a well done attempt to make Fencing and Macing viable templates.

    The mace weapon is a mace equal to the most used weapon in the game, a Double Axe.  Macing has 1 handed weapons for AI,DS and WW.  Fencing did not.

    These Paladin weapons should be incorporated into next seasons NL.  Maybe players would use fencing or macing.  All you hear now is the clank of 1 handed swords in NL.

    I think we see things similar on this **gasp**.

    The Devs did a good job with the war hammer; it makes macing a more viable sampire build. I still think swords is a better route but this is a step in the right direction. With the last event's hammer pick there are now two pretty good macing weapons to use. Hopefully some more down the road.

    As it relates to the war fork... yea I can see both sides. Technically it should be a pitchfork/spear/pike if they wanted to keep it consistent with the war hammer, but on the other hand (literally) a war fork is a one handed weapon that more closely aligns with a paladin using a shield. The Devs got it right though as far as the war hammer having hit area but the warfork having hit spell.

    I think both weapons are in the right direction and the only thing I would want added is the ability to add a slayer on them.

    Overall I like these items and will try to get multiples of each.
  • KroDuKKroDuK Posts: 945
    edited February 16
    keven2002 said:
    Overall I like these items and will try to get multiples of each.
    Even if I could look past through the "new" weapon copy pasta and the war fork non sense; design wise..

    I wouldn't have the will to tolerate those bots pixels on my screen (wich is why I went on Felucca for the invasion), making me feel like an idiot PLAYING the game MAIN content, instead of monitoring screens that PvE for me.. knowing they also ruins the end game content; PvP, with their frame skippers..

    You deserve what u got..


    Real talk.. I doubt Paiwan and Keven2002 own a Fencer to begin with, unlike Nails_Warstein, FinleyGrant & Seth.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 16
    KroDuK said:
    keven2002 said:
    Overall I like these items and will try to get multiples of each.
    Even if I could look past through the "new" weapon copy pasta and the war fork non sense; design wise..

    I wouldn't have the will to tolerate those bots pixels on my screen (wich is why I went on Felucca for the invasion), making me feel like an idiot PLAYING the game MAIN content, instead of monitoring screens that PvE for me.. knowing they also ruins the end game content; PvP, with their frame skippers..

    You deserve what u got..


    Real talk.. I doubt Paiwan and Keven2002 own a Fencer to begin with, unlike Nails_Warstein, FinleyGrant & Seth.
    As usual, you would be wrong.  My only Sampire is a fencer.  

    Maybe they do not realize you can not swing a Lance at Max speed in UO.  It would take 270 Stamina at 60SSI.

    So which of us knows what they are talking about?


    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    edited February 16
    Pawain said:
    As usual, you would be wrong.  My only Sampire is a fencer.
    Paiwan still in that left field.. totally clueless.

    Pawain said:
    Usually you complain about OP stuff. 
    You should read my first intervention on this topic.. I did.

    Here it's about how ridiculous this design is.. if i'm still playing I'm crying to have that BIS one hander MACER paladin got.. this copy pasta is nothing compare with that ONE HANDER macer already got.. now they getting serve a:

    Pawain said:

    The mace weapon is a mace equal to the most used weapon in the game, a Double Axe.  
    for their sampire (2 hander)


    from my POV.. the designer with those 2 copy pasta art are admitting NL is gobby gobbing most of their resources at BS..

    This War Fork "new" weapon.. just totally anihilate any kryss or other PvE weapon all those one hander fencer already acquired or crafted.. it's very, very lazy artificial content; designer wise.. on top of that it's nothing compared to the one hander real paladin got.. the macer of this world..

    It's soo freaking bad design wise this lesser ROID imbuing copy pasta is even better than the 2 hander fencer got (as u said)


    It's a slap in the face of any one hander Fencer..
    The heresy should be limited with a hardcap on total score gear.. if not like i said a lot in the past.. to LIMIT the damage.. they should just try to compete with the actual heresy.. wich mean this war fork should be the equivalent of the real PALADIN one hander weapon.. that heresy macer got..


    PS: I still cannot believe u still do not get it and come here and be like yoooo I do use fencing.. on a 2 HANDER! like bro.. don't u see the big picture? u can't see the forest cuz of the trees?

    Edit: thank you for letting me know I was correct.. u ain't getting that one hander fencer as I thought.. u'd need your nose in it to catch a whiff.. then u might understand.

    Also, I don't even consider those new weapon as being part of the crafting table.. if they does.. tomorow all those 1 hander fencer gonna have work to do on their imbuer.. to still be a lesser paladin (than the actual paladin; the macer)
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • KroDuKKroDuK Posts: 945
    edited February 16
    Pawain said:
    Maybe they do not realize you can not swing a Lance at Max speed in UO.  It would take 270 Stamina at 60SSI.

    So which of us knows what they are talking about?
    Just saw your edit.. read my first comment..  :|

    Almost like i'm talking about the need of a 2 hander instead of giving Fencer a BETTER paladin weapon than the macer (boosting the dmg to 15-18) adding even more OP heresy than the actual one.. the same sexy 2 hander macer getting that could be compare to a dbl axe.. crazy right?

    Someone else suggested the lance.. you bouffon.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 16
    KroDuK said:
    Pawain said:
    Maybe they do not realize you can not swing a Lance at Max speed in UO.  It would take 270 Stamina at 60SSI.

    So which of us knows what they are talking about?
    Just saw your edit.. read my first comment..  :|

    Almost like i'm talking about the need of a 2 hander instead of giving Fencer a BETTER paladin weapon than the macer (boosting the dmg to 15-18) adding even more heresy .. the same sexy 2 hander macer getting that could be compare to a dbl axe.. crazy right?

    Someone else suggested the lance.. you bouffon.
    And you said they have a fencer but I do not. Buffoon.

    You think someone has a fencer that doesn't know their weapons, but someone who does know the weapons doesn't.

    Stick with playing UO, your posting ability is lacking.

    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 945
    edited February 16
    It's not even fun to pick on you anymore.. I feel bad.

    Even when i'm not baiting you, you find a way to put yourself on the hook... it was OBVIOUS we are talking about one hander fencer PALADIN.

    PS: you sound as delusional as your friend Cookie.. i'm not dealing with insane.. u win. I was wrong.. that War Fork is premium design.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PawainPawain Posts: 10,574
    edited February 16
    The adults are talking about fencing weapons.   I don't know what you are talking about.

    You told me to come to this thread. I did and schooled you on fencing weapons.

    Then I explained why the devs chose the fork over the leafblade .  Which is the current 1 hand AI fencing weapon unless you use poison.

    Re read if you are confused.
    Focus on what you can do, not what you can't.
  • LestatLestat Posts: 35
    Does anyone has a chance to check garg versions of weps and shield does exist or not?
  • GrimbeardGrimbeard Posts: 2,584
    edited February 16
    Uo.cah shows only human so we can safely assume gargoyles left out again.... there is still 9 days until release on 25th .. @Kyronix nows the time for that new found communication..
  • keven2002keven2002 Posts: 2,376
    Lestat said:
    Does anyone has a chance to check garg versions of weps and shield does exist or not?

    Has anyone tried to alter the items for a Garg? I haven't gotten to the champ/boss yet; just played 5-10min here or there in the morning. I understand testing needs to be done on the spawn piece but I'm not going to spend a ton of time working a spawn on TC1; wish we would eventually get a stone at Brit commons with all items to test.
  • keven2002 said:
    Lestat said:
    Does anyone has a chance to check garg versions of weps and shield does exist or not?

    Has anyone tried to alter the items for a Garg? I haven't gotten to the champ/boss yet; just played 5-10min here or there in the morning. I understand testing needs to be done on the spawn piece but I'm not going to spend a ton of time working a spawn on TC1; wish we would eventually get a stone at Brit commons with all items to test.

    You cannot alter the items, but the shield can be equipped as is for Gargoyles.
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  • CookieCookie Posts: 1,836
    KroDuK said:
    Pawain said:
    Maybe they do not realize you can not swing a Lance at Max speed in UO.  It would take 270 Stamina at 60SSI.

    So which of us knows what they are talking about?
    Just saw your edit.. read my first comment..  :|

    Almost like i'm talking about the need of a 2 hander instead of giving Fencer a BETTER paladin weapon than the macer (boosting the dmg to 15-18) adding even more OP heresy than the actual one.. the same sexy 2 hander macer getting that could be compare to a dbl axe.. crazy right?

    Someone else suggested the lance.. you bouffon.
    Read my comment number 1337.
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