How are you using the Necrotic Brazier?

PawainPawain Posts: 10,384
Focus on what you can do, not what you can't.

Comments

  • GrimbeardGrimbeard Posts: 2,449
    Not as a luck statue or town crier  ;)
  • CinderellaCinderella Posts: 1,767
    this actually made me go to test center and check it out.
    I didn't realize that it had animation

    love what you did there


  • SkettSkett Posts: 1,625
  • PawainPawain Posts: 10,384
    edited January 13
    My attempt at showing the animation:

    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,384
    Copied Sketts cool idea!


    temp.jpg 125.3K
    Focus on what you can do, not what you can't.
  • SkettSkett Posts: 1,625
    ;)
  • Arnold7Arnold7 Posts: 1,458
    It looks great in my keep.  Already have other luck objects in my pack, and locked down in the keep so it does not make any difference to me that it does not work locked down.  Really nice animation.  Actually, in EC looks a little out of scale being larger than similar items, but like it anyway.
  • GrimbeardGrimbeard Posts: 2,449
    Arnold7 said:
    It looks great in my keep.  Already have other luck objects in my pack, and locked down in the keep so it does not make any difference to me that it does not work locked down.  Really nice animation.  Actually, in EC looks a little out of scale being larger than similar items, but like it anyway.
    The fact that we so readily accepted that it doesn't work as intended very sad...
  • PawainPawain Posts: 10,384
    edited January 13
    Grimbeard said:
    Arnold7 said:
    It looks great in my keep.  Already have other luck objects in my pack, and locked down in the keep so it does not make any difference to me that it does not work locked down.  Really nice animation.  Actually, in EC looks a little out of scale being larger than similar items, but like it anyway.
    The fact that we so readily accepted that it doesn't work as intended very sad...
    • Necrotic Brazier [40]
      • Weight 5 stones
      • A Relic From The Invasion of Yew, It’s Flames Once Stirred the Dead to Rise
      • Shard Bound
    What part does not work?
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,449
    Pawain said:
    Grimbeard said:
    Arnold7 said:
    It looks great in my keep.  Already have other luck objects in my pack, and locked down in the keep so it does not make any difference to me that it does not work locked down.  Really nice animation.  Actually, in EC looks a little out of scale being larger than similar items, but like it anyway.
    The fact that we so readily accepted that it doesn't work as intended very sad...
    • Necrotic Brazier [40]
      • Weight 5 stones
      • A Relic From The Invasion of Yew, It’s Flames Once Stirred the Dead to Rise
      • Shard Bound
    What part does not work?
    It's supposed to function as a town crier and luck statue 
  • PawainPawain Posts: 10,384
    edited January 13
    Grimbeard said:
    Pawain said:
    Grimbeard said:
    Arnold7 said:
    It looks great in my keep.  Already have other luck objects in my pack, and locked down in the keep so it does not make any difference to me that it does not work locked down.  Really nice animation.  Actually, in EC looks a little out of scale being larger than similar items, but like it anyway.
    The fact that we so readily accepted that it doesn't work as intended very sad...
    • Necrotic Brazier [40]
      • Weight 5 stones
      • A Relic From The Invasion of Yew, It’s Flames Once Stirred the Dead to Rise
      • Shard Bound
    What part does not work?
    It's supposed to function as a town crier and luck statue 
    Where do you see that? Its supposed to be a clicky to give drops also?  Popps wants that.

    It does not have a setting menu, so it is meant to be deco with no other features.

    You should email your grievances to someone who can change them, Not post them in the Deco forum.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,449
  • GrimbeardGrimbeard Posts: 2,449
    Is uo.cah not a reliable source? Is wanting something to work correctly bad ? 
  • PawainPawain Posts: 10,384
    edited January 13
    Grimbeard said:
    Is uo.cah not a reliable source? 
    Apparently not. So you got your wish, it works correctly.
    My info comes from UO.com.  Thanks for adding nothing to this thread.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,449
    edited January 14
    Pawain said:
    Grimbeard said:
    Is uo.cah not a reliable source? 
    Apparently not. So you got your wish, it works correctly.
    My info comes from UO.com.  Thanks for adding nothing to this thread.
    You asked how I'm using it I explained not as intended and that makes me 
    Bad?
  • Arnold7Arnold7 Posts: 1,458
    It is suppose to work as a luck statue.  It works as a luck statue when in the backpack but not when setup and locked down.  This all was brought up in an earlier discussion in this forum.  Did not know it had any function when I got it.  Already have a luck statue so it does not bother me that it has a bug.  Looks cooler than my backpack luck clickie whatever it is.  Maybe will get another one for the backpack. 
  • PawainPawain Posts: 10,384
    Arnold7 said:
    It is suppose to work as a luck statue.  It works as a luck statue when in the backpack but not when setup and locked down.  This all was brought up in an earlier discussion in this forum.  Did not know it had any function when I got it.  Already have a luck statue so it does not bother me that it has a bug.  Looks cooler than my backpack luck clickie whatever it is.  Maybe will get another one for the backpack. 
    Oh.  I never tried clicking one in my pack.  Too huge to carry around.

    I did not realize this is the bug forum tho.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,449
    Pawain said:
    Arnold7 said:
    It is suppose to work as a luck statue.  It works as a luck statue when in the backpack but not when setup and locked down.  This all was brought up in an earlier discussion in this forum.  Did not know it had any function when I got it.  Already have a luck statue so it does not bother me that it has a bug.  Looks cooler than my backpack luck clickie whatever it is.  Maybe will get another one for the backpack. 
    Oh.  I never tried clicking one in my pack.  Too huge to carry around.

    I did not realize this is the bug forum tho.
    Again you asked how I was using mine ..
  • PawainPawain Posts: 10,384
    Grimbeard said:
    Pawain said:
    Arnold7 said:
    It is suppose to work as a luck statue.  It works as a luck statue when in the backpack but not when setup and locked down.  This all was brought up in an earlier discussion in this forum.  Did not know it had any function when I got it.  Already have a luck statue so it does not bother me that it has a bug.  Looks cooler than my backpack luck clickie whatever it is.  Maybe will get another one for the backpack. 
    Oh.  I never tried clicking one in my pack.  Too huge to carry around.

    I did not realize this is the bug forum tho.
    Again you asked how I was using mine ..
    You told me how you were not using it.  Not how you are using it.

    Make a thread to see some cool pics.  Get it trolled to death by off topic.  Thanks
    Focus on what you can do, not what you can't.
  • SkettSkett Posts: 1,625
    more pics :p
  • MariahMariah Posts: 3,337Moderator
    edited January 14
    There is a misunderstanding here. It does NOT work as a town crier.
    The description says: 
    Comes with a subtext that randomizes between invasion towns


    The 'subtext' on @Pawain 's example says:

    A Relic From The Invasion of Yew, It’s Flames Once Stirred the Dead to Rise

    As a luck statue it works in the same way as the lucky abomination skull, in your back pack, in a secure container or in your bank.
  • GrimbeardGrimbeard Posts: 2,449
    Mariah said:
    There is a misunderstanding here. It does NOT work as a town crier.
    The description says: 
    Comes with a subtext that randomizes between invasion towns


    The 'subtext' on @ Pawain 's example says:

    A Relic From The Invasion of Yew, It’s Flames Once Stirred the Dead to Rise


    I can accept that but the luck statue part still broken
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