Suggestion for new shard, one that GOLD has value
I need a new shard to go but it needs to have this speciffic characteristics that I have in mind : it can not have NPC vendors with crazy prices. Yes, like having lockpicks or empty bottles or ANYTHING for a too high price for sale. This means that it will also BUY the thing for that price.
The reason for this is economy, you know, the VALUE OF GOLD. I want to make a T-Hunter toon and it does not make any sense to spend an hour looking for and digging up treasure if one can just fill a pack of mules with lockpicks (or whatever) bought cheap in one NPC then gate to another NPC that sells the thing for 3x as much gold. This way treasure hunting makes no sense since anyone comes across enough gold worth 3 hour treasure hunting by just spending 5 min gateing between NPCs.
I say I need a "new" server to go because I already do play one that could not possibly have this problem AT ALL : Siege Perilous. NPCs do not buy anything there so this problem can never exist. The new problem, as you might guess, is that SIege is no place to be hanging around in a template that spends half its total skill points into drawing maps and handling trinkets and non-surviving stuff.
So... Where else could I go?
Again : it must be a place with FIXED PRICES, that is, the same thing costs the same price in all merchants.
As an exemple, I used to play Europa and just gave up expecting that gold would ever make any sense there the day I have seen empty bottles yield a 50 gold profit for each of them . A one-stone stackable yielding a 50 gold profit each... Imagine 5 pack mules full of them... Ridiculous.
Again : where to? Any suggestion?
The reason for this is economy, you know, the VALUE OF GOLD. I want to make a T-Hunter toon and it does not make any sense to spend an hour looking for and digging up treasure if one can just fill a pack of mules with lockpicks (or whatever) bought cheap in one NPC then gate to another NPC that sells the thing for 3x as much gold. This way treasure hunting makes no sense since anyone comes across enough gold worth 3 hour treasure hunting by just spending 5 min gateing between NPCs.
I say I need a "new" server to go because I already do play one that could not possibly have this problem AT ALL : Siege Perilous. NPCs do not buy anything there so this problem can never exist. The new problem, as you might guess, is that SIege is no place to be hanging around in a template that spends half its total skill points into drawing maps and handling trinkets and non-surviving stuff.
So... Where else could I go?
Again : it must be a place with FIXED PRICES, that is, the same thing costs the same price in all merchants.
As an exemple, I used to play Europa and just gave up expecting that gold would ever make any sense there the day I have seen empty bottles yield a 50 gold profit for each of them . A one-stone stackable yielding a 50 gold profit each... Imagine 5 pack mules full of them... Ridiculous.
Again : where to? Any suggestion?
Comments
I made a lot of bank and a lot of friends on a zero defensive capabiility template. I had no hiding/stealth/magery/weapon skills. The only defensive skills I had were my wits and my mouth (blessing and a curse) I made friends and loyal customers that even if they still killed me only took a small amount of what i carried. You can recover from total loss in mere minutes and death is only temporary. A new shard is not needed in my opinion because you are already playing the shard you want, you just need to learn how to survive it.
Never be afraid to challenge the status quo
Lockpicks are 12gp, if you don't have a tinker. Again, I make my own. Try looking around different shops?
True, one can find the standard 5gold per bottle in Europa, but ALSO for 47gold, and THAT is the problem : fill 5 pack mules with bottles bought for 5gold in one NPC, gate to the other to sell bottles for ~35gold each. First I thought it was a bug or glitch but found that kind of thing on most shards I chcked.
At this moment at Europa, for instance, the provisioner by Brit bank sells arrows for 79gold. Yes, SEVENTY NINE gold per arrow. It is a stackable and very light. Also, the same NPC sells lockpicks for 34gold, the healer close to the fletcher sells bandages for 16gold... And so on
So the problem is not the lack of regular priced things but the existence of uber priced ones so that it seems to render t-hunting and most of crafting pointless. One can get millionaire in a day with that and it takes zero skill in anything.
Now I do not say the shard should change that, not really. If folks like that way, fine, but I would prefer to transfer to somewhere else without that. --> Hence the question : where to?
As I said, I could not possibly test out every vendor in every shard to figure out things by myself, so if anyone KNOWS that their shard is ALL fixed prices, let me know!
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Make 'fun' your aim instead of 'gold' and the game has much more to offer.