The Dev team has to do something about the blatant bot/scripting
Can you guys (or GMs) start policing this event (void pool) more? It's to the point right now on ATL where I'm locked up for several minutes as soon as I enter the dungeon due to all the multiboxing scripters at that first spawn point. The void pool is basically unplayable at this point due to all the lag; the last round I was watching myself take damage as I'm mashing my heal macro with nothing happening.
You need to stop turning a blind eye to the people that are obviously scripting... you know the ones that are spamming the reapers and wildfire even when the void pool is on the 15minute break. It's plain as day these people are scripting... the same thing with the healing bot who heals everyone running onto the screen that is damaged; again not even when the pirates are spawning.
If people are going to cheat/script, at least set the bar for them to do it halfway on the low so the Dev team can at least act like they action scripters (and third party programs).
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ICQ# 478 633 659
Went to take a look for myself. One of the SW tree bots. BTW spawn is on LVL 90. Their 'Current Battle Score'?
#209 of 210 well done. They should be banned for constantly spamming the tree that's causing 50 flamestrike animations every other second. BTW, who thought that was a good idea for that tree to be so spammy anyways? Oh yes our devs that don't play the game that's who.
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LOL That's not bots then. That's just players using macros unattended. Careful what you ask for sometimes, you may find yourself advocating for action against yourself.
But these are just constructive thoughts. I think the event is well done on the whole.
There's a balance between making events not a grind but not taking too long. You also have to take into consideration the rewards power and the fact it is a MMO; there needs to be some content/engagement value. The previous ToT and Spring event were fairly good at this balance:
- the Shogun event took longer to collect items but has more powerful rewards. More of a grind, very good rewards.
- the eggs from planting thorns were very quick to collect but the rewards were low tier repeats, most even deco/transmog. Very low bar to participate/earn, low end rewards.
This event? Incredibly easy to collect points but with balron bone armor one of the best (if not the best) ToT rewards ever, not to mention the other rewards. I can appreciate the fact that it's very easy to get rewards but there was ZERO consideration for anything in this event and it shows. It was clearly rushed and little thought put behind it.(note I'm only referring to the Hat part of this event, not the seas)
So no, it is factually poorly done especially when you compare it to the past ToT/spring events.
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ACCOUNT BOUND POINTS/REWARDS:
Bots be goneWho cares if the points easy to get, easier the better with an account bound system
Who cares if they didn't balance the reward cost for certain items
Who cares if they repeat a high end reward, gear up missed items and new/returning players faster
Could even highly reduce reward point cost since items would inherently have no gold value
Could even run them more often, again, gear up missed items and new/returning players faster
Able to transfer your items you earned and use them as you please like a true sandbox game
Just look at my old posts to see the other benefits. Perhaps run the spring events with account bound rewards @Kyronix
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No account bound items @Kyronix