Huge High Seas Update Proposal - Changes to many UO systems / skills
Hello all,
I spent a few days putting together a design document that outlines a big update to High Seas. I put a lot of thought into it, and the forum interface subsequently mangled it
Also, apparently 31,000 characters exceeds the single post limit....who knew?!
So I attached it as a text file (forum doesn't allow other text formats? again...who knew?!)
The attached "UO High Seas Update.txt" has had its formatting ripped out, but you can still get the basic idea. I hope that, if nothing else, it gets a real discussion started among the developers about High Seas changes.
Items of note: update to stealing, snooping, forensics, item id, several crafting skills, animal taming, treasure hunting, fishing, and many others
The proposal also includes an invasion-style event that has pirate fleets attacking ports.
Trade-runs get a boost as well as player-named items (similar to Halloween graveyards).
Enjoy!
- Calavera
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Comments
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
I think the concept was great when HS came out but all figures need to be changed. Everything is too expensive and time consuming to make and for few and low rewards.
If i start with the bosses, Scalis is fine and popular ecept the white nets , as they are hard to get , should summonn a Scalis more often. Corgul is not bad but by now some new item in the loot could make it more interesting to go there. But then we have Charybdis.. the fight is different and spectacular. But how many have been to such fight? and whats the reward exept the fun? The fisher get a armor piece of no use ..and there are garg and human pieces so whos fisher have yet a full armor for their mannequin?.. The others get nothing really. The hunt takes a ship, ideal a Britannia ship, that will need repairs . Also an Oracle that is a very high fising quest reward and rare. And thats not enough. You need Charybdis baits that are also high reward and almost as rare!
Fishing quests are for powerscrolls, hooks, baits (to catch rare fish..most likely you dont get one fish of the kind the bait should get you, need a big change there) lava traps .. im sure i forgot something. I like the quests if only the rewards was working and if that 120 ps really ment something. And if the lobster traps wasnt so tight with named lobsters and sunk all the time.
The fish pies we can craft needed us to buy an ingredient costing 1 k and even selling them for the cost to make them without counting the cost for the rare fish..didnt happen. The pies wasnt good enough or lasted long enough..I tried.
The lobster traps got complaints they were too expensive as you needed loads. As they sunk. And lots of useless lobsters were caught. This was quickly a grind. Could have been fun if not so time consuming and expensive .
Capturing Pirates and get Orc ship tiles was nice guild hunts all got atleast something .
But the cannons to build and use was too complicated and expensive. Big time, We heard about that alot. Its a very important issue. Its yet another thing that seems fun first but ends up in anger .
I was never into pirating and merchant ships (the cannon thing) so hopefully others will report about any issue. Using cannons are more expensive than the value of the loot?
It has always been very hard to tell new playes why they shoud spend money on HS . SA was easy , but HS.. we use to say sometime in the future they will have to fix the dissapointing things and it will be fun as the concept is really great. Kyronix already asked us to report the problems with HS and this is my input. Im retired, and rich in UO , and yet I stopped fishing eventually...everyone state im super stubborn as well so this tells something how hard it should be for people with scool or job and young kids .