Spellweaving spells behaving badly
Many spellweaving spells not programmed as well as Magery/Necro/Chiv/Mystic spells, maybe they had someone new doing this: 
Gift of renewal - both EC & CC, when you're on cool-down for spell, spell still casts, and fails to notify how long cool-down remaining. 
Expected: during cool-down for the spell to not cast and instead receive a message to say how long remaining until you can cast again. 
Immolating Weapon - both EC & CC, when cast while active, uses mana and fails to refresh buff timer. 
Expected: while active, to either not cast and use mana, or to use mana and refresh buff timer. 
Attune Weapon - CC only, when you're on cool-down, spell still casts (does not use mana) and fails to notify how long cool-down remaining.
Expected: during cool-down, for the spell to not cast and instead receive a message to say how long remaining until you can cast again
Nature's Fury/Summon Fey/Summon Fiend - both EC & CC, when maximum followers already, spell still casts (does not use mana) then tells you You have too many followers to summon that creature.
Expected: when max followers exist, for spell not to cast. 
Ethereal Voyage - CC only, when you're on cool-down, spell still casts (does not use mana) and fails to notify how long cool-down remaining.
Expected: during cool-down, for the spell to not cast and instead receive a message to say how long remaining until you can cast again
Arcane Empowerment - both EC & CC, when cast while active, (does not use mana) but spell casts. 
Expected:  while active, for spell not to cast or for spell to use mana when cast and refresh buff timer. 


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