Solution to antique item problem :)
HI Kyronix, I have a good idea for a solution to all the negative comments about the antique item property. I know you don't want powerful items to last forever. But, how about making a very very rare item drop from (hmm who knows what it could be - paragons come to mind but it could be anything really) and this item would be some kind of powder or scroll that would remove antique or brittle or prized or any bad item property from one item. Maybe you don't want to include cursed because, then people could turn cursed Doom artifacts from that event a long time ago into normal ones.
If it's rare enough, you're not going to have everyone on the shard making all of their items repairable. Maybe a few lucky people will actually get to do a whole suit. You could make the powder account bound so they can't be sold. That way rich people can't just buy every powder on Atlantic or whatever <span></span>
Please let me know if you like my idea!! This is my 1st post.
Thank you,
Adelle
If it's rare enough, you're not going to have everyone on the shard making all of their items repairable. Maybe a few lucky people will actually get to do a whole suit. You could make the powder account bound so they can't be sold. That way rich people can't just buy every powder on Atlantic or whatever <span></span>
Please let me know if you like my idea!! This is my 1st post.
Thank you,
Adelle
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Never be afraid to challenge the status quo
Durability +100/+150%, this mod literally does nothing as the durability cannot exceed 255/255,
Brittle items should instead spawn with durability 100/105 to enable the durability bonus to actually work as a mod
Also, please bear in mind metalic/wooden weapons/armour can have their durability increased by enhancing with special material"
Clean, non antique non brittle legendary items do spawn by the way!
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
We have suggested conversion from antique to brittle before, but not removing them entirely (clean). At least brittle can last longer (not forever) and can be repaired more times. If the Dev can accept this then maybe we can ask for more. But it looks unlikely.
I think clean items should be still come from rare drops - not impossible but rare. It is like a lottery prize and quite exciting when you accidentally get a clean with useful specs. The pain is to open all corpses for the mid-to-high end monsters.
I have got one legendary (not clean) from a Balron in the current Hythloth and another from the Revenant Lion (I think) from Yukio. Just saying there are times the monsters drop something extraordinary. The Daemons also drop 10 SSI clean ring, which I got from one of the dungeon event first blood, but after that my luck was not so good. Not kidding and no BS - this last para is just to share about surprising drops in corpses. I have to kill like, maybe several thousands to get one chance and when I happen to open the corpse. Why I say is because we normally rush through the event to kill as many monsters asap on a mount (not on foot )
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
(but they are technically brittle as you cannot PoF jewellery) but like all brittle items will last longer than a player’s irl lifespan”
That is the other problem - all jewels should have brittle tag on it. Prized items should come with brittle tag as well - so its prized + brittle. The really clean jewels are like the Luna Rouge which I am using now for clearing low level spawns.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
I prefer not to keep antiques esp. very good ones because once it breaks I have to rework the entire gear again and it is very hard to get good legendary antiques to replace which means I have to downgrade.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs