idea's for next round of rewards
Back item with luck
bracelet companion to the Stirling silver and Katalkotl's ring
Luck ring for warrior (think compassions eye but with SSI etc)
belt apron slot with luck (a lucky first aid belt would be sweet
bracelet companion to the Stirling silver and Katalkotl's ring
Luck ring for warrior (think compassions eye but with SSI etc)
belt apron slot with luck (a lucky first aid belt would be sweet
Acknowledgment and accountability go a long way...
Comments
The SSI epaulet was a nice surprise, Thanks @Kyronix @Bleak
Cheers MissE
That said, I do wish that the Trader NPC would accept all "treasures of" drops from all previous events. I always seem to end up finding a handful floating around my bank or random chest in my house after the event is over so it would be nice to be able to clean up my storage and put those things to use; that said I realize it may not coincide with the story line.
I do agree with the OP that a few new luck items would be nice. Maybe some lucky earrings?
I hope for new items for Mages, posible Casting Focus items that exceed the 12 CFcap. fighting two paragon bone mages or 3 shades is a fight versus patience. Unless you have prot enabled its a game of "that spell fizzles" Same with EM events, Bosses do area dmg with 1hp dmg, enough to disturb the mage spell over and over. As for pvp CF can be 12 as is.
Cheers MissE
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
MissE and I both have friends who picked the wrong item.
there is nothing more disappointing than accidently clicking the wrong item.
Especially since a tamer takes forever getting the points to begin with.
The timeline was clearly stated and everyone knew when it was over (vendor also said when it would be there until). Sorry you may have lost points but this should be a lesson for anyone else that waits until the last minute to turn in / claim things... there is always the possibility of the unexpected so be vigilant with events.
2) Shard Bound Bane Dragon which can wear Dragon Barding.
3) Shard Bound Royal Lieutenant Sash with no durability
4) Cameo Fey Slayer non shard bound
5) Sash with +5 sdi
6) Sorcerer Glove with +10 SDI
7) Weight reduction satchel for Leather
8) Double strength luck statue adds 1 hour and 2x luck.
9) Antique to Brittle converter potion
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Also, the time to get the Sterling Silver ring and the Katalkotl’s Ring was way too short.
If one wanted to get multiples of them so as to have one for each pickable skill, theywould have needed to get too many points in too much a short time.
I think 6 or 7 skills can be picked for each ring so, that would make the full sets be like 12 or 14 rings.
That makes it some 600 or 700 points only for the rings, forget about any of the other rewards...
Now, I have no doubt that someone who could play extensively was able to gather 1,000+ points but most players, have limited time to play and where lucky if they could gather a couple hunded points or so...
Bottom line is, I would like to see these rings or something similar to them (bracelets ?) make a come back so that players could be able to put together a full set of them in all of the available skills.
One other thing I would love to see, is a blessed Satchel with a 90% reduction for fish and lobsters/crabs weight.
Often, if one stocks up fish somewhere else then in one's own boat hold, to fill up 6x, 20 counts fishmonger quests orders, several trips are needed back and forth to where fish are stored in order to fill up the Quest crate. Having such a Satchel would make it possible to fill up a Quest crafte in 1 trip and thus would greatly reduce the going back and forth which is annoying and time consuming to say the least.
What I'd love to see now that my archer has 55 SSI is a 5 SSI sash or boots so I can get 60 SSI on my suit. While on that topic (since I've been thinking about my archer), I'd love to see some sort of "Double exceptional" Comp Bow that basically just gives the weapon an extra 100 points of weight so I can add 5 maxed mods to a Comp bow (need the ability to apply whetstone). I like the bow of infinite swarm but I'd really like to be able to make a 100% element bow in a similar fashion and maybe add a slayer on it.
The weight reduction satchel should be a regular item under huntmasters. However any new change to that is at least 3rd quarter of 2021. They can introduce this as one off and in a "forest" event... a classic place to hunt animals for leather.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Cheers MissE
PS - This thread is about possible reward ideas for next round, not complaining about the last round...you already had that thread locked
Although I am all for reducing fish weight, does your fisherman not have a bonded packy (beetle more convenient since they can be rode)? One packy = one trip.
It takes much time to gather some of those fish, especially the dungeon fish and named crabs and lobsters and losing them in some situation only aggravates the player.
A blessed Satchel would better help preserve the investment of time that the player did to gather those fish and named crabs and lobsters.
They weigh nearly nothing and can be transported easily.
It needs a whole lot of commodity deeds and, considering that a crate can be with 6 lines and there is many crates to fill up and deliver, soon the commodity deeds would become tens upon tens if not hundreds to have to stock up...
I'd rather prefer a fish/crabs/lobsters weight reduction Satchel where one can just put in all of the fish, crabs and lobsters needed to fill up 1 Quest crate, recall away to fill up the Quest Crate and end of the story, no need to have to keep stocking up tons of commodity deeds....
Besides, it also serves another scope.... the Developers, in order to keep players interested in playing the game, need to always come up with new items, new Rewards that might be of interest to players so as to keep players hooked onto playing the game....
Well, such a fish/crabs/lobsters Weight reduction Satchel would be a step towards that direction, a new item to keep players interested in playing the game as it would be an item that could help them usefully...
Of course, since Commodity deeds are blessed, in order for such a Satchel to be able to compete and be "more" usefull as the use of Commodity deeds you suggest, it would need to come as Blessed, in any and all rulesets, otherwise, players would find no convenience in using it (if they get killed in PvP ruleset areas they would still get to keep their blessed and filled commodity deeds but not an unblessed fish/crabs/lobsters Weight reduction Satchel thus risking to loose their hard earned fish, crabs and lobsters...) and would simply use the Commodity deeds instead.
There is no point in working men hours to Develop items which then players would not use when they have better alternatives, already in the game, me thinks.
Either the new items are an "improvement" over what players currently have and can use in the game, or they would just be a waste of Developers' time since players would not use them and use whatever works better that they can currently use.
That is at least how I see it.