Merchant ships spawn then instantly disappear.
Tokuno waters, Atlantic.
I had noticed for quite sometime no merchant ships at all. Only pirates and beacons.
Often I would see a ship appear, then disappear instantly and have noticed that these are
merchant ships that are doing that.
If you are going to take merchant ships out of the area, why not just make it so they do not spawn
at all?
Otherwise, I am going to assume that they are supposed to indeed spawn and it is a bug
that they instantly disappear and hope you will fix this soon.
Please advise on this.
Thanks.
I had noticed for quite sometime no merchant ships at all. Only pirates and beacons.
Often I would see a ship appear, then disappear instantly and have noticed that these are
merchant ships that are doing that.
If you are going to take merchant ships out of the area, why not just make it so they do not spawn
at all?
Otherwise, I am going to assume that they are supposed to indeed spawn and it is a bug
that they instantly disappear and hope you will fix this soon.
Please advise on this.
Thanks.
Comments
and it would be hard to fight them both off.
So since they changed it, the seas are now safer, but no more merchants as the trade off.
I prefer how it was before and instead beefing up the encounters.
two pirate ships and engage with one the other sails away, rather quickly really.
Since Popps had them change it so you lose Karma when killing merchants, I would prefer them to not be in Tram instead of Tokuno.
Robbers are not necessarily murderers.
There is also a nice trick regarding some advanced movement sonar sensor that Kyronix mentioned.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs