Solution that will help EA/Broadsword and appease the players in regards to vet rewards
hi.
I have a suggestion that will benefit everyone involved in regards to the recent removal of all vet rewards from idocs which is basically going to destroy the vet reward market in such a manner that new/returning players will no longer be able to afford to pay the price of vet rewards:
1) if you have played other mmorpgs then you know that stuff that is an integral part of the game like special imbuing ingredients aka Relics or in other games gems or whatever the ingredient may be can be obtained in two ways:
a) via lengthy in game time spent playing the game farming for the items/materials/resources
b) by going to the cash shop and buying X amount of gems/resources for a little bit of cash if they do not have the time to spend farming for the resources they need or desire
this allows a new/casual player ot be able ot enjoy the fruits of their labout more at the same level as the player who spends all his time playing the game. its a healthy system because both the game company and the community benefit from this method.
flash forward to the vet reward scenario:
a player up until this last patch had 3 ways to get a vet reward:
a) spend several years playing the game at which at different pay levels of the game they are entitled to certain levels of vet rewards/picks example 14 years for a shard shield (unfortunately a new player doesnt have much chance of ever getting a shard shield for their account realistically)
b) go to an idoc and have a small chance that a vet reward was left behind in the house when the player stopped paying for his account (one of the primary ways of a new player/returning player getting some of the older rewards
c) spending real life money to go to a scripters website to buy the vet reward or gold in order to be able to purchase the item through the vendor system in UO or direct from illegal third party websites(this method is highly illegal and results in players accounts getting actioned or banned do not do it)
so now lets tie this all together:
the whole point of deleting vet rewards at idocs was to put a knife in the side of the illegal websites
but it also took the items away from new/returning players that could legitimately get them from idocs
prices on vet rewards are now going to skyrocket once the idoc vet rewards stop circulating preventing new players form being able to buy them unless they chance getting their accounts banned
instead why dont you place a vet reward pick (Or Loot Crate) in the Origin store that a player can go to the store and buy this loot crate for like 20 dollars for example and potentially get the vet reward pick they desire, there will be a lot of first year rewards BUT there is a rarer chance that a player could get that ethereal dragon statue or even OMG a shard shield pick of their choice that would allow a player to shard jump the SAME way a 14 year vet can do making them a LOT more excited about the game which benefits EVERYONE because it will create player retention.
this way a player can still get a vet reward in one of the two traditional ways:
A) spend the years/time playing the game aka paying 12.99 a month for 12 months
B)go to the website and payt a fee for a loot crate equivalent to whatever price you decide on allowing the player a guaranteed vet reward but RANDOM as to which vet reward it will be.
EA knows this system well they run one of the most successful cash shops in the online world with their monthly loot crates in SWTOR . I highly appreciate if this idea at least gets submitted for consideration as I think it will greatly benefit Ultima Online/Broadsword and EA Games in many many ways AND solve several issues players have been needing/wanting/asking for for a long time. the Fabled Shard Shields or other desirable picks.
IF EA does not wish ot do this particular system I strongly recommend also looking at putting in a modified cash shop like SWTOR has as a LARGE CHUNK of their revenue comes from said cash shop which would:
a) excite players with the chance to get cool new things not just limited to ethereal vet rewards but imagine for example a pegasus mount for example
b) produce a secondary source of income for EA/Broadfsword that I know is definetly needed based on the amount of people leaving the servers and moving on to other more modern games
c) Ultima Online is basically a HISTORICAL GAME its the grandaddy of them, all and this would help increase the player base tremendously and also help benefit with the coming advent of UO on steam if that is a real thing going to happen. that would be the perfect time to implement this system, and HOPEFULLY STEAM players and CLASSIC players will be able ot play on the same servers together benefiting everyone.
Sorry for the long winded post but as a LONGTIME PLAYER in the MMORPG world I DO Believe this would GREATLY benefit everyone who lives in the world of ULTIMA ONLINE.
Best Regards,
Dasilva Blackrose
I have a suggestion that will benefit everyone involved in regards to the recent removal of all vet rewards from idocs which is basically going to destroy the vet reward market in such a manner that new/returning players will no longer be able to afford to pay the price of vet rewards:
1) if you have played other mmorpgs then you know that stuff that is an integral part of the game like special imbuing ingredients aka Relics or in other games gems or whatever the ingredient may be can be obtained in two ways:
a) via lengthy in game time spent playing the game farming for the items/materials/resources
b) by going to the cash shop and buying X amount of gems/resources for a little bit of cash if they do not have the time to spend farming for the resources they need or desire
this allows a new/casual player ot be able ot enjoy the fruits of their labout more at the same level as the player who spends all his time playing the game. its a healthy system because both the game company and the community benefit from this method.
flash forward to the vet reward scenario:
a player up until this last patch had 3 ways to get a vet reward:
a) spend several years playing the game at which at different pay levels of the game they are entitled to certain levels of vet rewards/picks example 14 years for a shard shield (unfortunately a new player doesnt have much chance of ever getting a shard shield for their account realistically)
b) go to an idoc and have a small chance that a vet reward was left behind in the house when the player stopped paying for his account (one of the primary ways of a new player/returning player getting some of the older rewards
c) spending real life money to go to a scripters website to buy the vet reward or gold in order to be able to purchase the item through the vendor system in UO or direct from illegal third party websites(this method is highly illegal and results in players accounts getting actioned or banned do not do it)
so now lets tie this all together:
the whole point of deleting vet rewards at idocs was to put a knife in the side of the illegal websites
but it also took the items away from new/returning players that could legitimately get them from idocs
prices on vet rewards are now going to skyrocket once the idoc vet rewards stop circulating preventing new players form being able to buy them unless they chance getting their accounts banned
instead why dont you place a vet reward pick (Or Loot Crate) in the Origin store that a player can go to the store and buy this loot crate for like 20 dollars for example and potentially get the vet reward pick they desire, there will be a lot of first year rewards BUT there is a rarer chance that a player could get that ethereal dragon statue or even OMG a shard shield pick of their choice that would allow a player to shard jump the SAME way a 14 year vet can do making them a LOT more excited about the game which benefits EVERYONE because it will create player retention.
this way a player can still get a vet reward in one of the two traditional ways:
A) spend the years/time playing the game aka paying 12.99 a month for 12 months
B)go to the website and payt a fee for a loot crate equivalent to whatever price you decide on allowing the player a guaranteed vet reward but RANDOM as to which vet reward it will be.
EA knows this system well they run one of the most successful cash shops in the online world with their monthly loot crates in SWTOR . I highly appreciate if this idea at least gets submitted for consideration as I think it will greatly benefit Ultima Online/Broadsword and EA Games in many many ways AND solve several issues players have been needing/wanting/asking for for a long time. the Fabled Shard Shields or other desirable picks.
IF EA does not wish ot do this particular system I strongly recommend also looking at putting in a modified cash shop like SWTOR has as a LARGE CHUNK of their revenue comes from said cash shop which would:
a) excite players with the chance to get cool new things not just limited to ethereal vet rewards but imagine for example a pegasus mount for example
b) produce a secondary source of income for EA/Broadfsword that I know is definetly needed based on the amount of people leaving the servers and moving on to other more modern games
c) Ultima Online is basically a HISTORICAL GAME its the grandaddy of them, all and this would help increase the player base tremendously and also help benefit with the coming advent of UO on steam if that is a real thing going to happen. that would be the perfect time to implement this system, and HOPEFULLY STEAM players and CLASSIC players will be able ot play on the same servers together benefiting everyone.
Sorry for the long winded post but as a LONGTIME PLAYER in the MMORPG world I DO Believe this would GREATLY benefit everyone who lives in the world of ULTIMA ONLINE.
Best Regards,
Dasilva Blackrose
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Comments
My account is 10 years old and still has 4 more years to go before it can get a shard shield just for example, I do not see the game or more importantly me lasting another four years granted I was one of the ppl that back in the day said trammel would kill uo and was wrong but I definetly believe uo needs a better revenue source than what it currently has
You know each year, every account turns a year older right?
Prices have in the last few months have jumped up on most things in the VS. I will say though he does have a small point. You and I know full well if the players coming in cry they want stuff the price will go up. As with all things in the greed world the sellers will push to the limit of what people will pay to get it. As the IDOC's fall and things get eliminated from the game via this new set up things will get fewer in the market. Its the same in the RL world.
While I did not like the idea of the removal of many of the things in the new IDOC looting system the system is a bit more fair looting wise. I have stopped going to the IDOC's. as in part I don't need household goods or flowers... the Mats and Reg's were my main reason as I use them.
I'd like to see the Dev consider some of the other game ways but I know its a moot point that it would gain the game players. With all the Stay at Home people looking to get rid of that boredom UO could be gaining players if they just put their foot in the damn door and showed we are quite alive and kicking...…
Also a great time to spill the beans on this years roadmap. Keep these folks interested. You know, communication...*gasps*
The decision to delete vet rewards was done under the premise that no one except for the house owner 'earned' those rewards. Therefore they should be deleted because no one else has a right to claim them at an IDOC. This is simply not true and I'll explain why
In many cases veteran rewards do not belong to the account that owns the house.
example #1 - I did not claim most of the vet rewards i have displayed in any of my houses. Most were purchased from other players that did claim them. If my house was to go idoc then i feel the player that did earn them be given a chance to get them back by attending the idoc.
example #2 - Account bound veteran rewards that are locked down in homes they are Co-Owned too.
I keep all of my shard shields in one home and all of my soulstones in another on atlantic. These veteran reward items do not belong to the account that owns that house. They belong to the co-owner.
I also own several houses spread out across other shards that have mixed vet rewards stored in them.
Now i don't play the 90 day game. I pay all of my accounts on a renewing monthly subscription. That being said it has happened many times in the past when for no reason my card will stop getting billed causing my accounts to go into default. Most times i catch it but my fear is that one day i will not (especially easy on an account that holds a house on a less populated shard that i sometimes don't go to for months at a time).
Deletion of vet rewards is opening a whole can worms. If i was to loose my shard shields because of this it would probably mean the end of UO for me.
ICQ
695356108
the idea of vet rewards is to encourage someone to keep their account open.
that "reward" loses alot of appeal when an overabundance of built up vet rewards drives price down to nothing.
It's nothing but yet ANOTHER cash grab.
You think 'that reward looses alot of appeal" with an overabundance built up"?
It wouldn't even compare to the loss of appeal they would get when they start selling all of the vet rewards in the UO store. Just like everything else they threw in there for a quick cash grab.
ICQ
695356108
all got deleted
nothing good in barrels that anyone bragged about
this was on pac a castle