These are not bugs. Nerve stirke damage formula uses real skill, real skill means skill bonus on items don't work. Tactics requirements for Specials are real skill too, It's always been real skill and they're still real skill after they lowered them to 30/60. So they are working as intended.
But I agree with the OP. Some spell/ability use real skills and some use modified skills, this is just confusing and makes game mechanics hard to learn and remeber.
Skill bonus on items should all work and count for any spell/ability. Modified skills should be used for all the skill checks in game formulas.
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But I agree with the OP. Some spell/ability use real skills and some use modified skills, this is just confusing and makes game mechanics hard to learn and remeber.
Skill bonus on items should all work and count for any spell/ability. Modified skills should be used for all the skill checks in game formulas.