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Urge <!–– closing ID=FDP or NOFDP 2001 ––> Posts: 1,041
in Test Center
Is there anyway to link these to pets like the pet summon balls? The reason I'm asking is so you could essentially copy the pet to the whistle in the case of IF a pet poofs a gm could then replace the pet just as it was.
Would seem like less work than backtracking the code and provide a safety net for the players for some of these high valued pets.
Or just delete pet loyalty where they never go wild. Either or.
I could get multiples the day these were available, but can't test if they are working as intended.
the option isn't available on the whistle.
And i'm wondering...
if you add a new pet to it, does the first pet automatically get removed?
or would both be controlled by it?