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Still Waiting On The Fix As Promised
Captain_Lucky <!–– closing ID=FDP or NOFDP 2001 ––> Posts: 556
It took like 2 comments and a handful of days to trash a lot of homes that used the bamboo tile feature. A lot of areas, including Luna on most shards, looks like hell. We were promised a fix. Where is it? It's been a long time tolerating this. I appreciate that all the lag deaths inside the walls of Luna have come to an end *grin* but it's time to complete this. To me it's far more important than anything else that's being worked on including whatever is up with the current in-game events. Thank you for you valuable time.
Tell me lies, tell me sweet little lies
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Better yet. Remove house customization all together and introduce 200 prebuilt houses
And it caused major lag too...
(my old computer lagged horrible, a non-gamer computer with Windows 10)
(my new gamer computer doesn't lag, except a few times on Atlantic near these houses. the fix stopped that!!!)
I'm glad they fixed it.
Just wish they would fix the stairs from loading it...
Not everybody's homes were ugly, but some of them hurt my eyes.
Now they found away to force us to see them again...
Just give them time to implement it.
A couple months, is better than years...
This was not an issue that needed hotfixed. It should have been introduced in a normal patch cycle along side the option to toggle the display of public houses. We are now at Pub 105, where we were promised we would have that option, and yet there is still no option for it (at least they added text for the option in the cliloc?).
Not everyone that used bamboo tiles used to to display "unicorn puke vomit" or thousands of animated rares. They were actually the vast minority. The majority of people that used this used it to accent their house and to make certain deco visible like flowers and rubble pieces, or public crafting tables, crystal portals, etc.
Yes, I used the bamboo tiles to display crafted stone. We designed our houses with a theme of shadow iron granite and they were tastefully done. Most our houses were 15x15 or smaller and only 2 levels. Shadow iron granite is not an eyesore, unlike some of the tilesets that are available in the house customization tool (maybe we should all create giant crystal house monstrosities with flowing lava everywhere... that's a tileset available, so people must want to see that right?).
They should add all the colored granite as choices in the house customization tool. They already have all the art for it done and this would solve the main reason most people chose to use bamboo tiles (to design houses in colored granite).
FWIW I still have lag issues running around Atlantic Luna, even with these changes in place. The major cause of lag is actually the vendors/mannequins which are always visible and are often decked out with full sets of armor. Don't believe me? Run around the Trinsic swamp on Pacific and let all those vendors/mannequins load as you run by.
It is very disappointing the way they decided to implement this change. I am not holding my breath for the option to toggle houses as visible either. But should it actually be implemented, it won't matter because they will implement it with the default of not enabled (so houses don't load). Which is incredibly backwards from any other game that has performance improving options (i.e. you toggle options OFF to improve performance if needed).
Anyways, I know this is a sensitive topic for some and I'm sure I will get attacked for defending the use of bamboo tiles (Since it happens in every other thread about it).
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I thought i hated the retina piercing orange but the plain bamboo looks even worse.
When all is said and done, this is a 'vanity' item, it's not game play essential, a short delay should be acceptable on something that the majority of players see as totally unnecessary anyway. I think it is unique in that they are providing a work around for people who were extensively using an exploit. Most exploit uses would not be treated so sympathetically, nor would we expect them to be.
For the second part, many home owners don't seem to care, as they rather leave empty bamboo plots than building some nice looking and visible houses. It's been lots of weeks and it seems it's just their choice.
The houses will stay that way for most players even after the switch gets implemented. It's really the home owner to blame and nobody else.
As for the rest I stop listening when anyone starts talking for "the majority of players" with out proof.
Thanks for the update, and grats on the little one! I know our dev team is busy with life and High Seas stuff, but info like this goes a long way.
JollyJade said: This is a very polarizing topic that I have no desire to get into again, but please do not assume that because there are still many houses with the bamboo means those owners do not care. Everyone who used the bamboo tiles does indeed care, or they would not have used it in the first place.
I know several players (role players and artists who are upset for reasons the ''winners'' do not understand) who have simply left the bamboo and have taken a break from UO. Also, several houses with bamboo are renting vendors, and simply can't be corrected until every single vendor is removed. Others are waiting to see what the promised fix will actually entail before rebuilding their entire home. Other homes are on a rotating payment cycle and are not accessible yet. There are many reasons.
If you indicate a deadline to your client and are going to slip that deadline, the adjusted milestone should be communicated. We aren't owed an explanation as to the why just a simple "X feature will not be implemented within the timeframe previously indicated due to testing complications. We will be pushing this feature back to Y patch"
Karyn said: Small team, most like is the Dark Lady herself.
BS does need help with PR and marketing - but I promised not to beat that drum anymore.
Congrats on the little one! No need to explain the reasoning - but am glad to know the Devs have a life away from the code.