RISING TIDE : what is the difference (if any), of doing it in Felucca vs. in Trammel ?
Aside from the PvP aspects of Felucca whereas players' Ships are able to
attack fellow players' Ships, is there any real, significative
difference of fighting NPCs' Ships, whether Pirates, Merchants or Orcs
in PlunderBeacons in Felucca versus doing it in Trammel ?
And, if there is any difference, what is it ?
Thanks !
And, if there is any difference, what is it ?
Thanks !
Comments
Never be afraid to challenge the status quo
Less traffic maybe?
*Readies the Fleet...*
Truthfully, we have not got into this game content yet, not sure if we will. There does not seem to be anything there for us as a guild or as individuals. No PvP content, no top end items to be used in PvP. Of course though, the whole content itself looks great, it's another great playstyle addition for players. On the plus side for us, whereas we've been quiet for a year, we are getting properly active again, fielding good numbers across Atlantic and Europa, we are trying to make an effort to come back to Europa more.
Having said that, I do expect us to do the content at some point, just to try it out, we have a lot players who just like to do stuff, and I'm pretty sure we would do it in Felucca.
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo
This is quite bad.