Viable Mage PVP Build(s) in 2019
Hello Folks,
I'm returning from more than a decade away from the game and have a hybrid bushido/fencing/mage. I hear a lot of talk about parry, wrestle, and alchemy being used for mages today. Can anyone summarize a few of the current PVP mage builds? Is there *any* value in keeping fencing or bushido on a mage over some other skill?
Also, what gear should I aim for to be able to even 'compete' in PVP these days? I heard about unobtainable legendaries that might put me at a significant disadvantage...
I'm returning from more than a decade away from the game and have a hybrid bushido/fencing/mage. I hear a lot of talk about parry, wrestle, and alchemy being used for mages today. Can anyone summarize a few of the current PVP mage builds? Is there *any* value in keeping fencing or bushido on a mage over some other skill?
Also, what gear should I aim for to be able to even 'compete' in PVP these days? I heard about unobtainable legendaries that might put me at a significant disadvantage...
Comments
120 Swords / Parry / Bushido / Resist / 60 Tactics / 80+Dexterity...
Looks like a Duck, Quacks like a Duck, it is a Dexxer...
GG you're immune to 1 tile dexxers. Archers, however might kill you.
more like the other way around an archer wont hit you where as a one tiler will and can disarm you/ lethal you splinter last i checked you cannot splinter with a bow or bleed to disrupt