Carpentry and Tinkering Should Be Able To Repair Items At Same Success Rate As Other Trade Skills

Why can't tinkering and carpentry repair items at the same 'legendary' success rate as other crafting skills? Of course we can't get over 100 on these skills but there should be SOMETHING we can do to get the same repair rates. I mean, as fun as it is failing 10 times repairing a ring or stone armor and 100% success rate repairing smithing items, this doesn't make any sense or balance sense and we should be able to repair carpentry and tinkering items at the same success rate as other trade skills.
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