huntmaster's new challenges
in Test Center
So far I've killed one sea serpent that came up 'that is not a valid kill' off the coast roughly opposite Destard swamp and the sea serpent I documented was killed in 'an unknown location' - actually it was just off the coast north of Cove.
Comments
I'm wondering... they made the tigers show the color of the kill... will that be the case for sea serpents too?
Back Home on Sonoma the Table is missing from the House? Yet you still hit it if you walk thru it
for
Treasure Hunters
The table has been removed for future expansions to the hall. The impassability issues will be resolved when each shard has Pub 102 deployed to it.
@Kyronix I like the harvester's axe, chop trees straight to boards, but I use a 'target by resource' macro in EC, and I can't put the axe in it. Any chance it could be added please? And if you could manage to add the rock hammer to the target by resource options too, that would be doubly super.
This is likely the issue @Petra_Fyde & @Larisa you were seeing. For the serpents though, deep sea serpents aren't valid targets, since they are different - although they don't look different.
Thanks for Adding new Mobs and new rewards to the Huntsmaster Challenge!
The only thing about them is... you can't insure them cause they are a container & they are not blessed... so for me it would be just deco (but great deco at that!!!!)
You can insure the Harvester's Axe for 10 gold
I do love the new rewards & will try my best to be able to get them when this goes live