BODs - What is your strategy?
e inI decided to dust off my legendary smith / tailor and start collecting BODs again, as I felt like I was wasting their potential. But there are so many overwhelming options now with bribing and such, and I simply don't have the time and interest to actually maintain a spreadsheet for this endeavour (I already maintain spreadsheets for way too many other things). So I'm kinda looking for some advice on how to best handle BODs, to get some decent return with minimal time investment.
I have all BOD skills maxed out, except inscription. So:
120 smithing, 120 tailoring, 100 tinkering, 100 carpentry, 100 fletching, 100 alchemy, 100 cooking.
I have a huge stockpile of most raw materials, so for all intents and purposes, we can assume I have access to infinite raw materials.
I'm mostly doing this to make some money. I don't really get any enjoyment out of it. So I'm only looking for stuff that have good monetary returns per time investment.
I play on Europa, which is basically a nearly-dead shard as far as trade is concerned, so anything that is not extremely popular (like runic tools, and powders) is going to be worthless.
So I'm trying to formulate a rough plan on what I should be doing... For example:
===
- ignore all skills except smithing and tailoring
- ignore large bods (takes too much time, and rewards are worse than turning in 6 small bods)
- ignore bribing (I don't have the time or patience for it)
- just stick to exceptional small bods with colored ingots / leathers, which can be turned in for powders or runics.
- possibly use bribing for normal small bods with colored ingots / leathers to turn them exceptional?
- possibly work some other skills as well? Fletching or Cooking maybe?
I don't know... There is an overwhelming amount of information out there. Feel free to poke holes in my rough plan, or share your own thoughts!
I have all BOD skills maxed out, except inscription. So:
120 smithing, 120 tailoring, 100 tinkering, 100 carpentry, 100 fletching, 100 alchemy, 100 cooking.
I have a huge stockpile of most raw materials, so for all intents and purposes, we can assume I have access to infinite raw materials.
I'm mostly doing this to make some money. I don't really get any enjoyment out of it. So I'm only looking for stuff that have good monetary returns per time investment.
I play on Europa, which is basically a nearly-dead shard as far as trade is concerned, so anything that is not extremely popular (like runic tools, and powders) is going to be worthless.
So I'm trying to formulate a rough plan on what I should be doing... For example:
===
- ignore all skills except smithing and tailoring
- ignore large bods (takes too much time, and rewards are worse than turning in 6 small bods)
- ignore bribing (I don't have the time or patience for it)
- just stick to exceptional small bods with colored ingots / leathers, which can be turned in for powders or runics.
- possibly use bribing for normal small bods with colored ingots / leathers to turn them exceptional?
- possibly work some other skills as well? Fletching or Cooking maybe?
I don't know... There is an overwhelming amount of information out there. Feel free to poke holes in my rough plan, or share your own thoughts!
Comments
I do know how bribes work. I just don't have the time and patience to teleport from shop to shop checking each vendor to see which ones will accept a bribe, and decide which recipe (out of dozens) I should bribe up. It becomes a full time job, and that's time I can spend doing more enjoyable (and rewarding) activities.
However, if a bod is already near the threshold between, say, a 5k reward and a 250k reward, sure, I can go find someone to bribe for that. I guess it's important to identify those edge cases.