Some hope for future rewards?

Quick shout out to the Dev team for all the work they put into the interworking's of Pub 120 and some of the rewards!

One thing I noticed with Pub 120 is the addition of multiple recipes for various professions; something I thought the Dev team was not interested in doing (vaguely remember Kyronix saying it was too risky messing with crafting screens 5+ years ago).

That said, I am hopeful that maybe they've changed their minds on this a bit so that future rewards can include more recipes to help 1) keep items "spawning" in the game (unlike 99% of previous ToT rewards) and 2) give a potential use for many of the old "outdated" items in the game. 

I don't want to take too much attention away from Pub 120 but the use of recipes could really open up a lot of the older content during "off-season" times; especially if some of the items require multiple older items as components; ie create a recipe for "Armor of Mage Fortune" that uses the Armor of Fortune & Kelp leggins as a components to create a tunic with 225 luck and 20% LRC and 5% SDI (or something like that).

Comments

  • UrgeUrge Posts: 1,335
    I like the idea but that's such a fine line to get right. 

     The items would have to be top end, brittle and not overshadowed by any tot rewards to keep player interest in continuing to farm. 

    It would work great if if they had a combination of specs no other items would ever get
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