Global Chat
To me, ''global chat'' has always been the selection of channels that included General, Help, Looking for Group, and Trade. These are public, shard-wide channels. The tab to choose which channel was simply called ''chat'', with nothing to distinguish it from guild, alliance, party, say, yell, whisper, or system message chat text.
The new chat is strictly between individuals friended to each other. It can cross shards, which is awesome, but it is private chat and imo should be called such to avoid confusing it with the actual global chat channels.
The new chat is strictly between individuals friended to each other. It can cross shards, which is awesome, but it is private chat and imo should be called such to avoid confusing it with the actual global chat channels.
Comments
My focus is on the longevity of Ultima Online, and making things needlessly confusing for new players is counterproductive. Not a huge deal, UO is special in many ways and they can just deal with that, but it seems like such a pointless thing to insist on being different from industry standard.
Other MMOs do call it /whisper or /tell, but in UO the ; is whisper for open chat with a radius of one tile. So this new chat could not be called that. Private or even Friend chat would be much more accurate without adding to the confusion.
Whisper is for close players.
Talking is for the players around you.
Party chat is for temporary groups or private chat to another player.
Guild chat is for groups with similar playstyles.
Alliance chat adds to guild.
Chat is for everyone on the shard channel.
Global chat is for the whole of UO. The confusing part would be its more of a private global chat.
I dont play anything but UO so other games nomenclatures do not confuse me. And UO was first so those games need to change their names to fit the UO standard.
And I get that many UO players do not - and have not EVER - played any other MMO. Why care what the rest of the world does? But that insular type of thinking is how cultures become isolated and eventually die out from lack of new blood. For a new player - and UO needs them to survive - this is just pointless confusion.
I am not suggesting that we change our term for shard-wide chat to match the rest of the MMO universe. Just don't take a widely-used term that some one else invented and incorrectly apply it to something new to UO. This thread was just wishful thinking, and I will say no more on it except that this is one thing that would help make UO a classy kind of old and not the doddering kind.
*Whisper: Public, local chat with a 1 tile radius around the speaker
*Say: Public, local chat with wider radius spanning many tiles
*Yell: Public, local chat with wider radius than say
*Party: Non-public chat within a group of up to 10 players
*Guild: Non-public chat within a given guild
*Alliance: Non-public chat within a group of guilds bound together into an alliance.
*Chat (a non-name): Public fixed Shard-Wide (global) channels General, Help, Trade, Looking For Group, plus player made channels.
*Tell: Individual, player to player private communication that can cross shards.
*sigh* It is not a big deal, it is not going to change. I love UO, I do, but stuff like this just makes UO look foolish.