New Legacy Shattering Update Plz

SkettSkett Posts: 1,776
One of the NL players that's with the testing group said, in the only discord I can find for NL, and I'll ad lib here, "we are in a new era and the new team is extremely open and giving information now"

So, we shall all see then if this is true.

Can we get an update on the "Shattering" about how transfers will work and what items and pets are able to be transferred off NL to production shards? I can't find a list....The season is half over and we still don't know even basic information that should have been given out prior to the release of NL.

It’s been 5 years now, can we get any information yet on how it’s all going to work? Is it free to transfer off NL? What all can be transferred off? Is there a limit on items and pets? Can you make this information public to everyone on all your social media locations, news letter and email to get the word out to the "bigger audience"?

Also, shouldn’t all of the items be account bound and or even character bound (never going to happen)? After all we were told, and or led to believe, everything gets wiped or deleted in the shattering and only a few items, titles, and achievement awards would be available to be transferred off. That was 5 years ago. It's obviously changed because that would Never work with your player base. SOME of those over on NL are all for shard bound and even account bound but I'm sure this is the exception for them now.
It’s not about the items right ? So why do you need them if the shard gets shattered/ wiped and you start all over again with your new friends and a couple trinkets and titles? "It was supposed to be for "new and return players" to have an easier re-entry or beggining and to help with the learning curve and so on. But if we are being honest, if the items were to be account bound (lol) how many fewer players would be there? I'm sure most here agree and believe it would be very few. And those few there would only be there just long enough to get the new items to take back to production and only log back in when more new items are offered.

Do we know after 5 years what is going to happen exactly when it comes to an end ?
So when we do finally find out, will it be too late to do anything? SoL
Are any new systems going to be added to production from NL so the majority of players (paying customers) can get something new out of this 5 year long project as well?
Are any of the items / pets going to be added to production so we can get our own without having to pay and rely on others for them? What items are "Limited time and only available this season"?

I have seen talk about how much NL pets/items are going to sell for on production and that’s the only reason most people are playing there (let's be honest, they are already trying to sell them).  There are complaints of players already botting for that reason. Is that what the shard is to become, another bot/scripting farming place for the very few players to profit of the majority of your larger main player base (paying customers) that don’t like that play style or have time to create new characters just to be deleted to start all over again in a year?. Can we get something like a counselor program again to help out everyone new there?

Next season are you going to keep adding more and more items to bribe/lure “motivate” players there just to get items to take to back to production? Sorry, I'm still trying to wrap my head around this NL concept.  What is the point of all of this again please? Why not just do all of this on production, if all or a lot of the items / pets are going to be transferred over anyways? Seems like NL has just divided the players up even further and they are taking the majority of the resources.

I wish someone could explain the point of 5 years of development time on a shard that has all the same lands that was to “attract the largest audience” and have “classic roots” ? Classic what? PvP,  quest, skill gain, crafting? None of that is there...None .Completely false advertisement, imo. It has a lot of reading and repetitive quest, I'll give them that.
 
Can you tell us how many new players have joined or even old players that came back? Is it more than how many players have quit over the last 5 years? nvm, jk, we can see how many.

Really seems unfair to the majority of us that pay to only get at best 1/3 of the developers effort, resources and time, while those few that do like NL play style (do they really?) get 2/3 of it all, as well as any new content put on production. It's a win win for those few players.

This is also being said from players on NL that have tried it out  "Its not even a friendly welcoming group over on NL"  "They cant take the time to even answer a single question". Not to mention you have to play in a group there, for most of it, so if your new starting today, with no help or guides, you're SoL on NL. Not everyone likes group play btw.

Most of the players there, are running multiple accounts and it's still empty most of the time. How's that working for new players that will need help and there is nobody there? If any do decide to try it next month or the month after, how could they possibly get caught up, they will be just that much further behind, without help, when this shard was supposed to be set up for that very purpose of new / returning players who need help.
Are there any walk throughs(tutorials), or resources for basic game knowledge of skills, armor, weapons, ect. There is very little information available and what is available is unclear.

I don't feel any of these questions are unreasonable.  We have ALL supported this game over that last 5 years to the benefit of only a small minority, it would seem, thus far. 

If any of these questions have been answered and I have missed it, I apologize and could you please point me to where the answers are?



@anybody that might know yet


o:)


Costumer / Supporter / Player / 26 years



P/P/C/C  in-coming

This wont last IBL

Comments

  • KroDuKKroDuK Posts: 1,030
    Skeeeeeeeeeeett!

    Only 25 years btw  :*
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • PitrPitr Posts: 205
    https://uo.com/wiki/ultima-online-wiki/new-legacy-an-overview/

    If you have any questions feel free to send me a private message.

    Regarding this:
    "Its not even a friendly welcoming group over on NL" 
    "They cant take the time to even answer a single question"

    I disagree.
    Most players are friendly.
    Most players will answer your questions on general chat.

    The very weird thing in NL is this... There isn't a "we/they".
    It is one "no drama-llama" community.
  • VecnaVecna Posts: 36
    Maybe the way Skett asked their question is confrontational, but the point IS a good one. We are halfway through the first "season" of NL and we still don't have any specifics on what happens at the end.

    Will only some or all pets transfer to prodo?
    Will the pets that transfer all be trainable to 5 slots? Or only some? Or none?
    Will all items transfer or only deco ones? What differentiates the two? (There are several non-stat wearables that seem like they would be deco e.g. the named House Heirloom Dagger belts and hood)?

    These are completely reasonable questions to ask, and I feel that not having answers for these has kept a large number of folks from participating. I have personally been asked by several friends on non-NL shards these same questions.

    I will say that personally the answers to the above questions will determine my future activity with NL. To this point I am playing under the assumption that all pets transfer and all or at least most  will be trainable to 5 slot. If that turns out not to be true then my future interest in NL evaporates and I'll just grit my teeth as my non-NL friends lay the "I told you so"s on me.
  • GarretGarret Posts: 279

      I will continue to write about this and insist in every post that will relate to this topic, my message from this post, in my opinion, is the only correct solution.

    https://forum.uo.com/discussion/15951/devs-should-reconsider-what-transfers-some-most-equipment-should#latest
  • AtomicBettyAtomicBetty Posts: 307
    Don't you think it's time to end the New Legacy experience? I doubt anyone would believe that it's poor performance didn't cost Mesanna her job.  Why keep pushing this product
  • LarisaLarisa Posts: 1,239

    Q: What is the Shattering?

    This will mark the beginning of the end of the season’s lifecycle.  There are fictional elements that will come into play, as well as gameplay elements to paint the picture of a world in turmoil.

    At the conclusion of this series of events, the shard will close in preparation for the next season.

    Q: What happens when the shard closes?

    Veteran accounts will be able to transfer to the production shard of their choice (excluding Siege Perilous & Mugen).  This shard transfer will be complimentary and subject to available character slots on the destination shard.

    Endless Journey accounts must activate a full subscription to transfer or purchase a token from the Ultima Store.

    Q: What do I get to transfer with?

    Characters will transfer with any skills & stats they have acquired on New Legacy.  Characters will be able to transfer select items that fall into the following categories,

    Legacy Items, Pets, Decorations, non-consumable Ultima Store Items

    A full & detailed list of what can and cannot be transferred off the shard will be available when the Shattering begins.



  • LarisaLarisa Posts: 1,239
    EMPHASIS ON THE LAST LINE since people are asking this question a lot.

    NO ONE will know what can and cannot be transferred off until the shattering begins...so we have a while before we know.

  • JackFlashUkJackFlashUk Posts: 1,097
    You cannot bring anything unique to NL, that was explained on day one, so anything that is in production you can move, then it was discussed that, armour you have in NL is crap compared to production and there will be no need to bring it over.

    Basically you have wasted a year because your char is crap compared to production, your gear is crap compared to production, so anything you do bring will end up on a mannequin for display that no one will want to see

    basically you wasted a year of your life

    bravo
  • LokeaLokea Posts: 82
    Don't you think it's time to end the New Legacy experience? I doubt anyone would believe that its poor performance didn't cost Mesanna her job.  Why keep pushing this product
     This is EA and UO we are talking about.  If it cost Mesanna her job, they wouldn’t be working on future NL content/seasons.  They would have wrapped up the current bit with the new producer, migrated some code over, and moved on to….doing the same thing that they’ve been doing for many years.  

    The only way a producer is getting fired is if they make a drastic change to the production shards that sheds a huge chunk of the player base.  

    And there’s been major problems in the past that got upper management involved - obviously UO2/UWO being canceled is the most prominent, but there have been things at a smaller level that got them involved, even at the shard level. Heck, I got banned from the original UO.com forums around 25 years ago and had my accounts threatened by an EA executive who was above the UO live team when LS wasn’t staying online and it looked like we were going to get screwed on the Trammel land rush. But UO is not under the same pressure or microscope it was back then.  I met the guy later on and we had a great conversation about the matter.  He even admitted they should have been more open and empathetic with the LS players, but he had people above him wanting the LS protests on Atlantic and elsewhere to go away because it was getting noticed. 

    UO doesn’t have that same kind of pressure or buzz these days. I’d imagine the only thing to get a producer fired now would be for them to cancel a client and lose thousands of subs.  
  • SkettSkett Posts: 1,776
    KroDuK said:
    Skeeeeeeeeeeett!

    Only 25 years btw  :*
    I started on 3/98 on a friends account we shared until I got my own account 
  • KroDuKKroDuK Posts: 1,030
    edited May 3
    Don't you think it's time to end the New Legacy experience? Why keep pushing this product
    Look at their 3d client.. (EC)
    Same wtf.. look today.. u could say EC is succesfull but at what cost?
    imo, they neglected CC the goat.. pulling the game down for their baby client to shine and doing the same with prodo via NL. (just look at my avatar picture)   ;)



    Lokea said:
    I’d imagine the only thing to get a producer fired now would be for them to cancel a client and lose thousands of subs.  
    You have a bad imagination, just look around.
    Showing your true color, not a good look, after all what u said before that.


    @skett I maintain what I said  :p
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • ChumboWumboChumboWumbo Posts: 60
    edited 12:59PM
    You make a lot of good points and quite frankly I'm getting tired of playing it with so little info on what I even get out of it. NL is not fun, almost everything about it is a contradiction and quite frankly the entire shard devolving into "run these same 6 bosses and singular dungeon, thats it, thats your content" is getting really, really old. Nevermind that most of the gear from the BRAND NEW DUNGEON is actually worthless because it has the exact same stats as ALL THE OTHER BOSS DROPS.

    A point of my own that I feel really explains how "wrong" NL is on so many levels is the "progression" feels too slow, while also being too quick for any new players to extrapolate anything meaningful from it (plus, you know, THATS NOT AT ALL HOW SKILLS WORK ON PRODUCTION SHARDS). Nevermind that the only content worth doing on NL is the mentioned above, but you gotta sit through a 5-8 hour "tutorial" thats just doing "run to point a and b" quests over and over with combat encounter so weak, regular mobs look like gods by comparison. All culminating in a champ spawn suddenly, out of nowhere, when everything else has been 100% soloable up to that point. Let people just skip this nonsense and jump right into the "actual game" (bosses and blackthorn) if you're not going to have them spend enough time in the overbearing tutorial to actually learning anything beyond the most basic of basics, don't waste players time with this crap. Thats not even mentioning that theres so many systems and mechanics that don't exist or are completely reworked on NL that it feels like some kind of private/free shard almost alien to the main game, and I don't understand how new players are gonna feel anything but overwhelmed or like they were given the completely wrong impression of what the game is actually like when transferring off from the shattering.

    Lets not even pretend that any build is even worth playing on NL besides an archer/mage tamer. You can say "but so and so plays warrior", you and I both know they're at a massive disadvantage in doing so. If your characters aren't a tame mage and a crafter, you already messed up, but its not your fault, they gave you the impression you actually had a choice with their overbearing tutorial.

    As for botting? I can at least report theres very little of that going on. MaDdOg is the only botter I've encountered in my month or two there. If there are others, they're nowhere near as blatant as him. Lots of multi-clienting, but botting, not so much.

    My pronouns are: Cry/Me/A/River
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